Player Matchup

Ganesha
Ganesha
DarkAssailent23
Ganesha
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,131 Elo+
Party 1
Camazotz
Camazotz
HeavenAngel12
Camazotz
Level 118
God Stats
5W - 4L
1,887 SR
Queue Stats
278W - 334L
1,414 Elo+
Solo
Neith
Neith
IrriTTV
Neith
Level 6
God Stats
1W - 3L
1,232 SR
Queue Stats
2W - 5L
1,131 Elo+
Party 1
Shiva
Shiva
LokiHungry
Shiva
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,131 Elo+
Party 1
Chang'e
Chang'e
insanewolfchick
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,275 Elo+
Party 1
Team Averages
Level 76
1,524 SR
1,216 Elo+

VS

Team Averages
Level 60
1,512 SR
1,425 Elo+
Cerberus
Cerberus
CrazyBristol94
Cerberus
Level 46
God Stats
40W - 41L
1,612 SR
Queue Stats
76W - 102L
1,443 Elo+
Party 2
Charybdis
Charybdis
Da_Phenom11
Charybdis
Level 88
God Stats
8W - 14L
1,494 SR
Queue Stats
88W - 90L
1,460 Elo+
Party 2
Thor
Thor
Mercy SMH
Thor
Level 111
God Stats
4W - 10L
1,452 SR
Queue Stats
96W - 112L
1,451 Elo+
Party 3
Aphrodite
Aphrodite
QuitHelpMe
Aphrodite
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
83W - 92L
1,452 Elo+
Party 3
Jing Wei
Jing Wei
SSHAM POWW
Jing Wei
Level 29
God Stats
6W - 6L
1,499 SR
Queue Stats
26W - 41L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 13
7,545
755
10,712
9,998
8,785
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
HeavenAngel12
Camazotz
14
3 / 0 / 6
8,126
813
6,672
8,785
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
IrriTTV
Neith
16
6 / 0 / 7
8,955
896
15,988
7,362
3,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
15
4 / 2 / 7
8,143
814
13,622
10,780
6,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
1 / 0 / 2
7,520
752
4,537
5,753
2,017
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 3 / 3
7,408
741
6,002
16,651
11,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Da_Phenom11
Charybdis
13
0 / 4 / 0
7,067
707
7,196
11,743
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Thor
15
1 / 0 / 1
8,042
804
5,752
7,243
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
QuitHelpMe
Aphrodite
14
0 / 1 / 3
7,543
754
6,697
9,133
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jing Wei
SSHAM POWW
Jing Wei
14
2 / 6 / 1
7,582
758
5,130
11,687
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
14
Kills
3
3
Deaths
14
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
3
3
0.5
L
Charybdis
Da_Phenom11
Charybdis
0
4
0
0
W
0
1
13
6.5
W
Camazotz
HeavenAngel12
Camazotz
3
0
6
6
W
Neith
IrriTTV
Neith
6
0
7
9.5
W
Shiva
4
2
7
3.75
L
Thor
1
0
1
1.5
L
Aphrodite
QuitHelpMe
Aphrodite
0
1
3
1.5
L
Jing Wei
SSHAM POWW
Jing Wei
2
6
1
0.42
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,531
Damage
30,777
42,678
Taken
56,457
24,086
Mitigated
29,944
11,184
Healing
18,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,002
351
932
4,847
16,651
11,644
0
3,945
12,706
10,988
0
L
Charybdis
Da_Phenom11
Charybdis
7,196
2,431
0
1,114
11,743
4,938
0
1,888
9,855
0
18,841
W
10,712
207
0
0
9,998
8,785
0
2,901
7,097
21,343
0
W
Camazotz
HeavenAngel12
Camazotz
6,672
1,617
0
3,062
8,785
3,542
0
3,299
5,486
0
26,265
W
Neith
IrriTTV
Neith
15,988
6,080
0
1,416
7,362
3,428
1,084
1,571
5,791
0
37,476
W
Shiva
13,622
2,065
928
787
10,780
6,314
0
3,278
7,502
277
25,388
L
Thor
5,752
65
0
488
7,243
3,214
469
3,110
4,133
0
26,460
L
Aphrodite
QuitHelpMe
Aphrodite
6,697
225
5,536
5,065
9,133
5,393
0
2,217
6,916
26,718
0
L
Jing Wei
SSHAM POWW
Jing Wei
5,130
4,044
0
990
11,687
4,755
0
4,198
7,489
0
15,319
W
4,537
536
2,275
2,716
5,753
2,017
276
1,650
4,103
18,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,289
Gold Earned
37,642
198
Minions Killed
196
0
Camps Cleared
0
1,016,614
Distance Traveled
1,007,550
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,408
741
9
1
0
205,112
0
L
Charybdis
7,067
707
29
3
0
185,747
0
W
Ganesha
7,545
755
4
0
0
214,250
0
W
Camazotz
8,126
813
55
6
0
216,285
0
W
Neith
8,955
896
65
7
0
198,694
0
W
Shiva
8,143
814
40
4
0
218,426
1
L
Thor
8,042
804
63
6
0
201,429
0
L
Aphrodite
7,543
754
64
6
0
217,427
0
L
Jing Wei
7,582
758
31
3
0
197,835
0
W
Chang'e
7,520
752
34
3
0
168,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role