Player Matchup

Bakasura
Bakasura
Kurie
Bakasura
Level 190
God Stats
2W - 5L
1,424 SR
Queue Stats
23W - 39L
1,389 Elo+
Party 1
Maui
Maui
LiLBR0LY
Maui
Level 63
God Stats
0W - 1L
1,306 SR
Queue Stats
149W - 158L
1,385 Elo+
Party 2
Ullr
Ullr
RagingJungler
Ullr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
YungPai
Ah Puch
Level 142
God Stats
4W - 2L
1,584 SR
Queue Stats
321W - 300L
1,440 Elo+
Party 2
Discordia
Discordia
dman991
Discordia
Level 12
God Stats
1W - 3L
1,172 SR
Queue Stats
1W - 4L
1,281 Elo+
Party 1
Team Averages
Level 113
1,397 SR
1,399 Elo+

VS

Team Averages
Level 87
1,701 SR
1,463 Elo+
Hachiman
Hachiman
DingleBerry76
Hachiman
Level 28
God Stats
4W - 0L
1,729 SR
Queue Stats
37W - 59L
1,392 Elo+
Party 3
Arachne
Arachne
Marvintron
Arachne
Level 129
God Stats
11W - 4L
1,789 SR
Queue Stats
455W - 424L
1,474 Elo+
Solo
Merlin
Merlin
PXNDEX68
Merlin
Level 145
God Stats
13W - 11L
1,507 SR
Queue Stats
171W - 171L
1,501 Elo+
Solo
Mulan
Mulan
SoyBoiiLatte
Mulan
Level 46
God Stats
5W - 4L
1,729 SR
Queue Stats
133W - 141L
1,453 Elo+
Party 3
Hera
Hera
cypress4709
Hera
Level 85
God Stats
4W - 2L
1,753 SR
Queue Stats
67W - 67L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kurie
Bakasura
14
4 / 2 / 0
9,056
503
8,764
20,663
9,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
12
0 / 0 / 1
7,483
416
1,819
13,817
10,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 5 / 0
7,907
439
7,717
16,266
5,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
YungPai
Ah Puch
16
4 / 4 / 1
10,594
589
12,408
22,267
15,450
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
dman991
Discordia
11
0 / 6 / 0
7,342
408
4,456
13,143
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DingleBerry76
Hachiman
16
3 / 0 / 5
10,213
567
11,790
8,762
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
Marvintron
Arachne
18
4 / 1 / 3
10,433
580
8,304
17,852
7,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
PXNDEX68
Merlin
16
2 / 5 / 3
9,897
550
13,163
12,063
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 0 / 4
9,957
553
12,804
11,241
13,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 6
10,351
575
16,516
10,327
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
8
Kills
17
17
Deaths
8
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DingleBerry76
Hachiman
3
0
5
5.5
L
Bakasura
Kurie
Bakasura
4
2
0
2
L
Maui
0
0
1
0.5
W
Arachne
Marvintron
Arachne
4
1
3
5.5
W
Merlin
PXNDEX68
Merlin
2
5
3
0.7
L
0
5
0
0
W
4
0
4
6
L
Ah Puch
YungPai
Ah Puch
4
4
1
1.13
W
4
2
6
3.5
L
Discordia
dman991
Discordia
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,164
Damage
62,577
86,156
Taken
60,245
45,990
Mitigated
33,960
22,826
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DingleBerry76
Hachiman
11,790
8,018
0
3,959
8,762
3,713
1,233
613
8,149
0
76,214
L
Bakasura
Kurie
Bakasura
8,764
5,303
0
5,868
20,663
9,288
884
6,797
13,866
0
64,807
L
Maui
1,819
179
0
2,765
13,817
10,850
161
6,084
7,733
23,537
0
W
Arachne
Marvintron
Arachne
8,304
5,353
0
6,114
17,852
7,525
0
3,615
13,427
0
108,017
W
Merlin
PXNDEX68
Merlin
13,163
813
0
538
12,063
4,940
1,016
7,302
4,541
74,896
0
L
7,717
2,410
0
1,026
16,266
5,812
0
2,095
14,171
0
58,386
W
12,804
1,279
0
2,112
11,241
13,362
72
3,927
6,644
788
40,641
L
Ah Puch
YungPai
Ah Puch
12,408
552
0
13,146
22,267
15,450
0
8,955
13,312
99,448
0
W
16,516
2,302
0
1,355
10,327
4,420
1,675
3,994
5,693
93,605
0
L
Discordia
dman991
Discordia
4,456
296
0
21
13,143
4,590
396
6,257
6,886
45,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,382
Gold Earned
50,851
464
Minions Killed
562
0
Camps Cleared
0
1,734,225
Distance Traveled
1,823,236
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,213
567
113
6
0
334,950
0
L
Bakasura
9,056
503
117
7
0
388,857
0
L
Maui
7,483
416
36
2
0
377,184
2
W
Arachne
10,433
580
133
7
0
449,277
2
W
Merlin
9,897
550
132
7
0
315,393
0
L
Ullr
7,907
439
88
5
0
330,384
0
W
Mulan
9,957
553
36
2
0
381,927
3
L
Ah Puch
10,594
589
156
9
0
323,560
1
W
Hera
10,351
575
148
8
0
341,689
2
L
Discordia
7,342
408
67
4
0
314,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role