Player Matchup

Nu Wa
Nu Wa
Bronze III
Blankerinho
Nu Wa
Bronze III
Level 48
God Stats
2W - 1L
1,422 SR
Queue Stats
6W - 5L
1,387 MMR
Party 1
Chang'e
Chang'e
Bronze III
Franciisc0
Chang'e
Bronze III
Level 146
God Stats
1W - 1L
1,494 SR
Queue Stats
6W - 5L
1,459 MMR
Party 1
Nike
Nike
Bronze III
Yuuzek
Nike
Bronze III
Level 159
God Stats
1W - 0L
1,456 SR
Queue Stats
7W - 5L
1,459 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,458 SR
1,435 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,827 SR
1,405 MMR
Ra
Ra
Gold III
KendoDiosDelRap
Ra
Gold III
Level 65
God Stats
2W - 1L
1,849 SR
Queue Stats
47W - 40L
1,646 MMR
Party 2
Athena
Athena
Silver I
kennycoco1993
Athena
Silver I
Level 89
God Stats
4W - 2L
1,844 SR
Queue Stats
45W - 44L
1,239 MMR
Party 2
Cernunnos
Cernunnos
Gold III
mangujoe
Cernunnos
Gold III
Level 119
God Stats
7W - 3L
1,788 SR
Queue Stats
190W - 181L
1,331 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 15
9,114
829
6,693
7,092
2,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Franciisc0
Chang'e
13
9 / 0 / 8
10,484
953
12,391
8,732
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
Yuuzek
Nike
13
6 / 0 / 11
10,060
915
13,156
12,148
11,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CharonShivaJormungandrHerculesAchilles

VS

Bans
OdinGuan YuNeithKuzenboArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
7,593
690
8,443
8,080
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 7 / 0
7,194
654
4,216
16,687
12,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
mangujoe
Cernunnos
10
0 / 6 / 0
7,280
662
4,910
11,638
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
17
Kills
0
0
Deaths
17
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
15
9.5
W
Chang'e
Franciisc0
Chang'e
9
0
8
13
L
0
4
0
0
W
Nike
Yuuzek
Nike
6
0
11
11.5
L
0
7
0
0
L
Cernunnos
mangujoe
Cernunnos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,240
Damage
17,569
27,972
Taken
36,405
17,412
Mitigated
18,964
15,719
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,693
2,815
0
1,280
7,092
2,657
1,198
4,570
2,470
28,696
0
W
Chang'e
Franciisc0
Chang'e
12,391
1,210
5,658
5,068
8,732
3,368
952
4,723
3,928
48,485
0
L
8,443
575
669
1,347
8,080
2,917
0
4,359
3,494
49,242
0
W
Nike
Yuuzek
Nike
13,156
821
0
3,713
12,148
11,387
431
4,347
7,801
1,832
35,981
L
4,216
1,053
0
422
16,687
12,264
0
9,398
6,771
11,783
0
L
Cernunnos
mangujoe
Cernunnos
4,910
1,552
0
1,147
11,638
3,783
0
6,224
4,955
0
28,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,658
Gold Earned
22,067
120
Minions Killed
122
0
Camps Cleared
0
676,551
Distance Traveled
574,847
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,114
829
37
3
0
214,045
0
W
Chang'e
10,484
953
54
5
0
230,073
0
L
Ra
7,593
690
74
7
0
206,632
4
W
Nike
10,060
915
29
3
0
232,433
0
L
Athena
7,194
654
12
1
0
198,518
0
L
Cernunnos
7,280
662
36
3
0
169,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role