Player Matchup

Athena
Athena
 
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ARchit3KT
Medusa
Level 144
God Stats
24W - 35L
1,382 SR
Queue Stats
312W - 305L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
SlimLahey151
Zhong Kui
Level 124
God Stats
8W - 4L
1,504 SR
Queue Stats
88W - 99L
1,454 Elo+
Solo
Fenrir
Fenrir
XWhyte_ParadoxX
Fenrir
Level 88
God Stats
5W - 5L
1,519 SR
Queue Stats
96W - 117L
1,420 Elo+
Solo
Osiris
Osiris
trishadow1337
Osiris
Level 89
God Stats
1W - 1L
1,566 SR
Queue Stats
13W - 19L
1,374 Elo+
Solo
Team Averages
Level 110
1,494 SR
1,442 Elo+

VS

Team Averages
Level 75
1,629 SR
1,461 Elo+
Arachne
Arachne
G0DofWAR8O8
Arachne
Level 122
God Stats
27W - 22L
1,519 SR
Queue Stats
558W - 527L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
GnomeGobbler
Xing Tian
Level 30
God Stats
3W - 4L
1,735 SR
Queue Stats
4W - 8L
1,466 Elo+
Solo
Ares
Ares
Silverwolflb45
Ares
Level 49
God Stats
0W - 2L
1,665 SR
Queue Stats
53W - 56L
1,453 Elo+
Solo
Zeus
Zeus
TR0N9HI
Zeus
Level 129
God Stats
9W - 11L
1,477 SR
Queue Stats
657W - 643L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
Tych19
Kukulkan
Level 47
God Stats
4W - 4L
1,750 SR
Queue Stats
10W - 10L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 3 / 10
6,671
556
5,892
10,733
8,345
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
ARchit3KT
Medusa
11
5 / 2 / 1
6,824
569
4,735
6,829
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
SlimLahey151
Zhong Kui
11
2 / 0 / 6
6,894
575
7,359
5,708
5,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
9 / 1 / 0
7,601
633
6,590
9,922
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 2
7,025
585
4,004
10,488
9,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
G0DofWAR8O8
Arachne
12
2 / 2 / 1
6,839
570
6,108
9,154
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
GnomeGobbler
Xing Tian
8
1 / 5 / 3
6,096
508
2,675
9,633
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 3 / 1
5,964
497
5,011
10,270
5,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
TR0N9HI
Zeus
11
1 / 4 / 0
6,580
548
6,059
7,054
1,974
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Tych19
Kukulkan
9
1 / 6 / 1
5,844
487
1,363
7,273
2,504
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
20
Kills
6
6
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
3
10
2
W
Medusa
ARchit3KT
Medusa
5
2
1
2.75
L
Arachne
G0DofWAR8O8
Arachne
2
2
1
1.25
L
Xing Tian
GnomeGobbler
Xing Tian
1
5
3
0.5
L
1
3
1
0.5
W
Zhong Kui
SlimLahey151
Zhong Kui
2
0
6
5
L
Zeus
TR0N9HI
Zeus
1
4
0
0.25
L
Kukulkan
Tych19
Kukulkan
1
6
1
0.25
W
9
1
0
9
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,580
Damage
21,216
43,680
Taken
43,384
30,104
Mitigated
19,511
11,650
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,892
1,879
0
2,691
10,733
8,345
149
3,597
7,010
32,043
0
W
Medusa
ARchit3KT
Medusa
4,735
1,596
0
780
6,829
2,614
882
1,616
5,157
0
35,599
L
Arachne
G0DofWAR8O8
Arachne
6,108
3,754
0
2,505
9,154
3,597
610
1,481
7,673
0
45,360
L
Xing Tian
GnomeGobbler
Xing Tian
2,675
537
0
1,689
9,633
6,184
268
2,691
6,942
10,615
0
L
5,011
397
0
549
10,270
5,252
0
5,632
4,638
21,785
0
W
Zhong Kui
SlimLahey151
Zhong Kui
7,359
1,171
0
2,160
5,708
5,667
545
2,197
3,219
46,831
0
L
Zeus
TR0N9HI
Zeus
6,059
657
0
1,714
7,054
1,974
228
774
6,280
39,868
0
L
Kukulkan
Tych19
Kukulkan
1,363
302
0
715
7,273
2,504
297
2,673
4,600
25,075
0
W
6,590
1,990
0
2,220
9,922
4,149
0
1,871
7,785
0
48,846
W
4,004
1,377
0
3,799
10,488
9,329
0
5,053
5,401
0
41,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
31,323
305
Minions Killed
208
0
Camps Cleared
0
1,190,580
Distance Traveled
1,077,957
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,671
556
40
3
0
278,785
7
W
Medusa
6,824
569
67
6
0
200,367
2
L
Arachne
6,839
570
66
6
0
261,438
0
L
Xing Tian
6,096
508
16
1
0
198,264
0
L
Ares
5,964
497
27
2
0
215,427
0
W
Zhong Kui
6,894
575
72
6
0
215,609
0
L
Zeus
6,580
548
65
5
0
216,297
1
L
Kukulkan
5,844
487
34
3
0
186,531
0
W
Fenrir
7,601
633
67
6
0
272,826
0
W
Osiris
7,025
585
59
5
0
222,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role