Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ASneakyAtheist
Charybdis
Level 189
God Stats
10W - 12L
1,617 SR
Queue Stats
401W - 381L
1,554 Elo+
Party 3
Bastet
Bastet
Authentiicc-
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,533 Elo+
Party 3
Maui
Maui
BabyFeetWilliams
Maui
Level 63
God Stats
15W - 13L
1,405 SR
Queue Stats
199W - 206L
1,517 Elo+
Party 3
Hades
Hades
LupusK9
Hades
Level 122
God Stats
113W - 103L
1,577 SR
Queue Stats
404W - 405L
1,464 Elo+
Party 1
Team Averages
Level 118
1,520 SR
1,513 Elo+

VS

Team Averages
Level 168
1,597 SR
1,519 Elo+
Arachne
Arachne
 
Arachne
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
Ericktion2321
Ares
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 117L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lamarosol
Morgan Le Fay
Level 169
God Stats
0W - 1L
1,860 SR
Queue Stats
414W - 369L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
maoJmc
Baron Samedi
Level 158
God Stats
5W - 5L
1,623 SR
Queue Stats
389W - 356L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 4 / 0
6,523
593
4,314
9,761
4,570
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
ASneakyAtheist
Charybdis
11
1 / 0 / 3
6,696
609
7,342
8,004
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bastet
10
0 / 0 / 1
5,529
503
3,099
7,041
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 0 / 1
6,310
574
2,315
8,265
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
LupusK9
Hades
12
0 / 0 / 2
6,702
609
5,748
6,655
3,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
3 / 1 / 0
5,490
499
2,650
7,269
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
 
Neith
7
0 / 2 / 0
4,473
407
3,192
6,159
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
5,095
463
3,495
10,852
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Lamarosol
Morgan Le Fay
11
1 / 1 / 3
6,537
594
8,236
9,190
4,537
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
maoJmc
Baron Samedi
12
0 / 0 / 0
6,078
553
4,879
4,820
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
4
4
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
4
0
0.5
L
Arachne
 
Arachne
3
1
0
3
L
Neith
 
Neith
0
2
0
0
W
Charybdis
ASneakyAtheist
Charybdis
1
0
3
2.5
W
Bastet
0
0
1
0.5
W
3
0
1
3.5
L
0
2
0
0
L
Morgan Le Fay
Lamarosol
Morgan Le Fay
1
1
3
2.5
W
Hades
LupusK9
Hades
0
0
2
1
L
Baron Samedi
maoJmc
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,818
Damage
22,452
39,726
Taken
38,290
19,333
Mitigated
18,423
17,253
Healing
16,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,314
442
0
3,862
9,761
4,570
13
6,472
3,289
44,179
0
L
Arachne
 
Arachne
2,650
1,592
0
2,764
7,269
2,325
0
2,581
4,688
0
23,226
L
Neith
 
Neith
3,192
1,385
0
3,082
6,159
1,855
0
595
5,564
0
23,508
W
Charybdis
ASneakyAtheist
Charybdis
7,342
3,873
0
4,114
8,004
2,785
1,012
1,719
6,285
0
52,165
W
Bastet
3,099
1,209
0
2,293
7,041
2,562
0
1,560
5,481
0
40,972
W
2,315
727
0
2,348
8,265
6,104
0
3,651
4,614
20,244
0
L
3,495
205
0
2,156
10,852
7,399
0
2,301
8,551
20,543
0
L
Morgan Le Fay
Lamarosol
Morgan Le Fay
8,236
439
0
5,737
9,190
4,537
0
4,589
4,601
50,778
0
W
Hades
LupusK9
Hades
5,748
431
427
4,209
6,655
3,312
0
3,208
3,447
56,645
0
L
Baron Samedi
maoJmc
Baron Samedi
4,879
133
330
2,147
4,820
2,307
0
2,311
2,509
57,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,760
Gold Earned
27,673
368
Minions Killed
289
0
Camps Cleared
0
1,088,263
Distance Traveled
949,064
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,523
593
83
8
0
204,110
0
L
Arachne
5,490
499
45
4
0
159,521
1
L
Neith
4,473
407
31
3
0
161,501
2
W
Charybdis
6,696
609
92
8
0
196,022
0
W
Bastet
5,529
503
67
6
0
249,743
0
W
Maui
6,310
574
30
3
0
219,573
4
L
Ares
5,095
463
29
3
0
218,690
0
L
Morgan Le Fay
6,537
594
76
7
0
199,354
0
W
Hades
6,702
609
96
9
0
218,815
0
L
Baron Samedi
6,078
553
108
10
0
209,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role