Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AceCloth5947713
Pele
Level 140
God Stats
0W - 1L
1,522 SR
Queue Stats
34W - 31L
1,612 Elo+
Party 1
Zeus
Zeus
mancaregatita
Zeus
Level 100
God Stats
2W - 5L
1,339 SR
Queue Stats
255W - 264L
1,427 Elo+
Solo
Discordia
Discordia
paloma789
Discordia
Level 84
God Stats
34W - 30L
1,552 SR
Queue Stats
110W - 114L
1,501 Elo+
Party 1
Kuzenbo
Kuzenbo
xTimidWolfx
Kuzenbo
Level 126
God Stats
11W - 11L
1,562 SR
Queue Stats
59W - 57L
1,567 Elo+
Solo
Team Averages
Level 116
1,495 SR
1,521 Elo+

VS

Team Averages
Level 103
1,471 SR
1,520 Elo+
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
KindKitten40781
Agni
Level 149
God Stats
2W - 5L
1,373 SR
Queue Stats
197W - 215L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
O0farquaad
Heimdallr
Level 46
God Stats
9W - 8L
1,583 SR
Queue Stats
28W - 20L
1,545 Elo+
Party 2
Surtr
Surtr
kcswing
Surtr
Level 108
God Stats
55W - 44L
1,670 SR
Queue Stats
170W - 177L
1,551 Elo+
Solo
Artio
Artio
x I K S x SIRIK
Artio
Level 83
God Stats
2W - 4L
1,230 SR
Queue Stats
98W - 110L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 1 / 3
5,963
1,193
7,998
5,980
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 0
6,421
1,284
4,597
6,297
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

10
0 / 5 / 1
5,422
1,084
2,941
6,409
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
paloma789
Discordia
9
0 / 0 / 0
5,020
1,004
0
0
0
Kuzenbo
xTimidWolfx
Kuzenbo
11
0 / 1 / 3
5,944
1,189
4,251
8,929
9,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

346

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 0 / 4
6,732
1,346
6,283
3,559
1,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 5
6,019
1,204
5,935
3,191
1,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
O0farquaad
Heimdallr
11
2 / 1 / 4
6,315
1,263
3,804
4,027
1,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
kcswing
Surtr
11
1 / 0 / 5
6,403
1,281
5,069
5,336
4,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 6
6,439
1,288
3,670
8,269
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
3
Kills
9
9
Deaths
3
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
3
1.5
W
Pele
 
Pele
4
0
4
6
L
3
2
0
1.5
W
1
0
5
3.5
W
Heimdallr
O0farquaad
Heimdallr
2
1
4
4
W
Surtr
kcswing
Surtr
1
0
5
3.5
L
0
5
1
0.1
L
Discordia
paloma789
Discordia
0
0
0
0
W
1
2
6
2
L
Kuzenbo
xTimidWolfx
Kuzenbo
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
24,761
27,615
Taken
24,382
16,159
Mitigated
14,264
1,744
Healing
3,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,998
7,148
0
1,049
5,980
2,322
0
2,025
3,911
0
22,827
W
Pele
 
Pele
6,283
1,263
0
244
3,559
1,461
0
624
2,888
0
11,028
L
4,597
670
0
354
6,297
2,137
0
2,401
3,859
0
16,400
W
5,935
619
0
0
3,191
1,163
0
1,213
1,892
15,614
0
W
Heimdallr
O0farquaad
Heimdallr
3,804
2,082
0
397
4,027
1,825
0
1,888
2,056
0
16,572
W
Surtr
kcswing
Surtr
5,069
1,824
0
911
5,336
4,041
0
1,518
3,657
549
15,828
L
2,941
609
0
0
6,409
2,047
0
2,503
3,897
5,399
0
L
Discordia
paloma789
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
3,670
335
540
1,540
8,269
5,774
0
1,200
6,942
10,058
0
L
Kuzenbo
xTimidWolfx
Kuzenbo
4,251
1,528
0
341
8,929
9,653
0
2,791
6,123
15,762
245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,770
Gold Earned
31,908
109
Minions Killed
106
3
Camps Cleared
7
380,045
Distance Traveled
512,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,963
1,193
35
7
1
88,084
0
W
Pele
6,732
1,346
10
2
2
122,779
0
L
Pele
6,421
1,284
34
7
2
108,559
0
W
Agni
6,019
1,204
36
7
0
95,080
0
W
Heimdallr
6,315
1,263
39
8
1
92,728
0
W
Surtr
6,403
1,281
17
3
4
105,364
0
L
Zeus
5,422
1,084
12
2
0
86,797
0
L
Discordia
5,020
1,004
0
0
0
0
0
W
Artio
6,439
1,288
4
1
0
96,399
0
L
Kuzenbo
5,944
1,189
28
6
0
96,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role