Player Matchup

Xing Tian
Xing Tian
Bigmememanz
Xing Tian
Level 27
God Stats
6W - 0L
1,899 SR
Queue Stats
63W - 56L
1,527 Elo+
Party 3
Cabrakan
Cabrakan
Dampishpenny3
Cabrakan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,535 Elo+
Party 3
Janus
Janus
OgJoni123-
Janus
Level 117
God Stats
7W - 6L
1,568 SR
Queue Stats
49W - 43L
1,498 Elo+
Solo
Anhur
Anhur
SackSoaka
Anhur
Level 48
God Stats
4W - 3L
1,506 SR
Queue Stats
90W - 103L
1,501 Elo+
Party 3
Tyr
Tyr
Texas2376
Tyr
Level 157
God Stats
1W - 0L
1,216 SR
Queue Stats
73W - 68L
1,496 Elo+
Party 3
Team Averages
Level 86
1,538 SR
1,512 Elo+

VS

Team Averages
Level 59
1,575 SR
1,523 Elo+
Kuzenbo
Kuzenbo
KansukeMT
Kuzenbo
Level 62
God Stats
6W - 3L
1,620 SR
Queue Stats
192W - 166L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
amusingurchin74
Cu Chulainn
Level 62
God Stats
0W - 1L
1,363 SR
Queue Stats
47W - 33L
1,513 Elo+
Party 2
Apollo
Apollo
celestinewishes
Apollo
Level 66
God Stats
1W - 2L
1,634 SR
Queue Stats
101W - 95L
1,512 Elo+
Party 2
Lancelot
Lancelot
seldon456
Lancelot
Level 86
God Stats
3W - 2L
1,528 SR
Queue Stats
274W - 238L
1,553 Elo+
Party 1
Anubis
Anubis
xfarraganx
Anubis
Level 21
God Stats
10W - 6L
1,731 SR
Queue Stats
30W - 18L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bigmememanz
Xing Tian
15
1 / 4 / 13
9,444
472
17,153
23,214
21,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Dampishpenny3
Cabrakan
15
4 / 1 / 16
10,020
501
6,958
18,872
23,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
19
12 / 3 / 11
12,617
631
16,111
11,278
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
SackSoaka
Anhur
17
4 / 2 / 10
10,808
540
12,065
14,205
7,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
15 / 2 / 8
12,001
600
16,938
21,908
14,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KansukeMT
Kuzenbo
13
1 / 6 / 4
9,053
453
5,964
18,527
22,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
amusingurchin74
Cu Chulainn
14
0 / 8 / 3
9,321
466
13,881
26,035
14,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 6 / 2
9,542
477
8,114
13,518
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
seldon456
Lancelot
16
5 / 8 / 2
10,392
520
12,991
19,411
8,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
xfarraganx
Anubis
17
5 / 8 / 1
10,880
544
16,945
16,780
8,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
36
Kills
12
12
Deaths
36
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bigmememanz
Xing Tian
1
4
13
1.88
W
Cabrakan
Dampishpenny3
Cabrakan
4
1
16
12
L
Kuzenbo
KansukeMT
Kuzenbo
1
6
4
0.5
W
Janus
12
3
11
5.83
W
Anhur
SackSoaka
Anhur
4
2
10
4.5
W
15
2
8
9.5
L
Cu Chulainn
amusingurchin74
Cu Chulainn
0
8
3
0.19
L
1
6
2
0.33
L
Lancelot
seldon456
Lancelot
5
8
2
0.75
L
Anubis
xfarraganx
Anubis
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,225
Damage
57,895
89,477
Taken
94,271
70,795
Mitigated
57,730
24,028
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bigmememanz
Xing Tian
17,153
1,245
0
4,246
23,214
21,330
0
3,745
19,469
54,410
0
W
Cabrakan
Dampishpenny3
Cabrakan
6,958
1,069
338
2,988
18,872
23,002
192
7,390
11,482
29,515
0
L
Kuzenbo
KansukeMT
Kuzenbo
5,964
2,330
0
3,632
18,527
22,175
0
6,550
11,117
18,423
0
W
Janus
16,111
1,364
0
2,222
11,278
4,872
103
5,782
5,496
112,887
0
W
Anhur
SackSoaka
Anhur
12,065
5,937
0
5,754
14,205
7,182
1,881
2,574
11,631
0
84,518
W
16,938
1,657
0
8,480
21,908
14,409
0
4,760
17,148
0
85,591
L
Cu Chulainn
amusingurchin74
Cu Chulainn
13,881
3,724
18
2,310
26,035
14,221
0
13,995
10,656
0
63,963
L
8,114
4,788
0
943
13,518
4,249
0
3,992
9,426
0
73,790
L
Lancelot
seldon456
Lancelot
12,991
3,460
0
2,006
19,411
8,570
757
4,861
14,060
0
74,875
L
Anubis
xfarraganx
Anubis
16,945
693
0
5,763
16,780
8,515
0
7,921
8,790
91,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,890
Gold Earned
49,188
499
Minions Killed
459
0
Camps Cleared
0
1,979,806
Distance Traveled
1,889,907
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,444
472
80
4
0
382,293
5
W
Cabrakan
10,020
501
37
2
0
365,814
2
L
Kuzenbo
9,053
453
14
1
0
412,329
0
W
Janus
12,617
631
180
9
0
416,642
2
W
Anhur
10,808
540
108
5
0
357,049
6
W
Tyr
12,001
600
94
5
0
458,008
0
L
Cu Chulainn
9,321
466
93
5
0
394,755
0
L
Apollo
9,542
477
136
7
0
344,808
1
L
Lancelot
10,392
520
96
5
0
408,744
0
L
Anubis
10,880
544
120
6
0
329,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role