Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ElTia16
Nox
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 21L
1,382 Elo+
Party 1
King Arthur
King Arthur
Mollejin
King Arthur
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 17L
1,405 Elo+
Party 1
Ymir
Ymir
SoplaKena
Ymir
Level 6
God Stats
2W - 7L
1,211 SR
Queue Stats
3W - 9L
1,383 Elo+
Party 1
Cupid
Cupid
vbruno05
Cupid
Level 69
God Stats
3W - 8L
1,240 SR
Queue Stats
15W - 27L
1,447 Elo+
Party 1
Team Averages
Level 51
1,390 SR
1,423 Elo+

VS

Team Averages
Level 127
1,639 SR
1,438 Elo+
Sobek
Sobek
Cesarbgoncalves
Sobek
Level 147
God Stats
3W - 0L
1,808 SR
Queue Stats
638W - 645L
1,458 Elo+
Party 2
Heimdallr
Heimdallr
DanejaKun
Heimdallr
Level 146
God Stats
5W - 3L
1,654 SR
Queue Stats
441W - 453L
1,417 Elo+
Solo
Discordia
Discordia
Guih604
Discordia
Level 149
God Stats
5W - 1L
1,945 SR
Queue Stats
336W - 334L
1,447 Elo+
Solo
Bellona
Bellona
Orion_Nett
Bellona
Level 117
God Stats
15W - 11L
1,472 SR
Queue Stats
403W - 403L
1,472 Elo+
Party 2
Maman Brigitte
Maman Brigitte
TwiceShadow
Maman Brigitte
Level 77
God Stats
2W - 2L
1,315 SR
Queue Stats
12W - 16L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 0 / 0
3,240
360
0
360
78
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
10
1 / 1 / 2
5,527
614
2,254
5,393
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Mollejin
King Arthur
9
1 / 3 / 0
4,929
548
3,264
8,458
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
7
0 / 2 / 1
3,929
437
1,399
6,032
2,822
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
vbruno05
Cupid
8
1 / 2 / 0
4,784
532
2,852
5,638
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
5,340
593
1,816
7,073
6,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
DanejaKun
Heimdallr
8
0 / 1 / 3
4,833
537
3,040
5,298
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Guih604
Discordia
9
3 / 2 / 1
5,556
617
2,894
3,875
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Orion_Nett
Bellona
10
3 / 0 / 0
5,894
655
3,630
6,171
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maman Brigitte
TwiceShadow
Maman Brigitte
10
1 / 2 / 3
5,439
604
3,274
8,338
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
8
8
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
1
0
2
2
W
Heimdallr
DanejaKun
Heimdallr
0
1
3
1.5
L
Nox
1
1
2
2
W
Discordia
Guih604
Discordia
3
2
1
1.75
L
King Arthur
Mollejin
King Arthur
1
3
0
0.33
W
Bellona
Orion_Nett
Bellona
3
0
0
3
L
Ymir
0
2
1
0.25
W
Maman Brigitte
TwiceShadow
Maman Brigitte
1
2
3
1.25
L
Cupid
vbruno05
Cupid
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,769
Damage
14,654
25,881
Taken
30,755
11,912
Mitigated
18,104
5,699
Healing
13,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
117
360
78
0
0
360
0
942
W
1,816
212
164
3,269
7,073
6,097
0
1,215
5,858
11,910
0
W
Heimdallr
DanejaKun
Heimdallr
3,040
1,053
0
1,880
5,298
1,954
442
1,638
3,660
0
28,584
L
Nox
2,254
397
0
1,790
5,393
2,249
0
2,593
2,800
41,008
0
W
Discordia
Guih604
Discordia
2,894
0
0
809
3,875
1,003
0
190
3,685
33,071
0
L
King Arthur
Mollejin
King Arthur
3,264
597
0
843
8,458
4,937
0
821
7,637
0
25,550
W
Bellona
Orion_Nett
Bellona
3,630
742
0
3,353
6,171
6,448
0
0
6,171
980
35,525
L
Ymir
1,399
522
0
605
6,032
2,822
0
2,703
3,329
8,689
0
W
Maman Brigitte
TwiceShadow
Maman Brigitte
3,274
50
0
3,562
8,338
2,602
0
610
7,728
34,676
0
L
Cupid
vbruno05
Cupid
2,852
1,935
17
2,327
5,638
1,826
0
2,187
3,451
0
27,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,409
Gold Earned
27,062
177
Minions Killed
244
0
Camps Cleared
0
689,254
Distance Traveled
899,003
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,240
360
3
0
0
17,859
0
W
Sobek
5,340
593
20
2
0
193,843
0
W
Heimdallr
4,833
537
36
4
0
152,467
2
L
Nox
5,527
614
73
8
0
179,956
0
W
Discordia
5,556
617
65
7
0
166,356
1
L
King Arthur
4,929
548
36
4
0
167,715
0
W
Bellona
5,894
655
60
7
0
171,561
0
L
Ymir
3,929
437
14
2
0
166,067
0
W
Maman Brigitte
5,439
604
63
7
0
214,776
0
L
Cupid
4,784
532
51
6
0
157,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role