Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Beaubeanz
Odin
Level 27
God Stats
0W - 1L
1,749 SR
Queue Stats
1W - 3L
1,356 Elo+
Party 2
Chang'e
Chang'e
Lahaar97
Chang'e
Level 148
God Stats
1W - 1L
1,713 SR
Queue Stats
166W - 149L
1,525 Elo+
Solo
Nox
Nox
LuckyKnivess
Nox
Level 27
God Stats
1W - 2L
1,588 SR
Queue Stats
254W - 225L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
OzTheGrandwizard
Cu Chulainn
Level 84
God Stats
1W - 1L
1,455 SR
Queue Stats
28W - 11L
1,683 Elo+
Party 2
Team Averages
Level 83
1,601 SR
1,512 Elo+

VS

Team Averages
Level 109
1,449 SR
1,525 Elo+
Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DarkestHoudini
Hachiman
Level 89
God Stats
5W - 5L
1,372 SR
Queue Stats
320W - 280L
1,535 Elo+
Solo
Ix Chel
Ix Chel
Paradoxss
Ix Chel
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 222L
1,530 Elo+
Party 1
Cerberus
Cerberus
SaltMaster2000
Cerberus
Level 101
God Stats
31W - 20L
1,653 SR
Queue Stats
582W - 560L
1,567 Elo+
Solo
Anubis
Anubis
TheQueenBree
Anubis
Level 103
God Stats
2W - 5L
1,222 SR
Queue Stats
255W - 251L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 5 / 5
6,667
667
1,700
9,702
8,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
12
1 / 5 / 5
7,232
723
7,008
13,328
13,758
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Lahaar97
Chang'e
15
5 / 4 / 5
8,932
893
7,826
10,219
3,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 7 / 4
8,429
843
5,050
10,183
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
OzTheGrandwizard
Cu Chulainn
14
2 / 7 / 3
7,990
799
9,514
15,384
7,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
3 / 3 / 19
9,046
905
11,992
12,515
13,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
16
14 / 2 / 10
10,257
1,026
17,141
10,466
4,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Paradoxss
Ix Chel
14
4 / 2 / 19
8,784
878
8,683
8,117
4,201
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
14
0 / 4 / 24
9,114
911
5,997
13,228
13,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
16
7 / 2 / 16
9,603
960
10,702
6,964
4,458
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
116
10
Kills
28
28
Deaths
13
22
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
5
0.5
W
Nike
 
Nike
3
3
19
4.17
L
Odin
1
5
5
0.7
W
Hachiman
14
2
10
9.5
L
Chang'e
Lahaar97
Chang'e
5
4
5
1.88
L
2
7
4
0.57
L
Cu Chulainn
OzTheGrandwizard
Cu Chulainn
2
7
3
0.5
W
Ix Chel
Paradoxss
Ix Chel
4
2
19
6.75
W
Cerberus
0
4
24
3
W
Anubis
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,098
Damage
54,515
58,816
Taken
51,290
39,146
Mitigated
39,670
9,160
Healing
22,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,700
24
313
566
9,702
8,711
0
5,353
4,349
2,124
0
W
Nike
 
Nike
11,992
764
792
1,956
12,515
13,091
602
3,487
9,028
1,291
19,746
L
Odin
7,008
505
503
2,267
13,328
13,758
0
6,448
6,880
0
10,803
W
Hachiman
17,141
12,377
892
2,864
10,466
4,703
3,435
1,959
8,507
0
25,136
L
Chang'e
Lahaar97
Chang'e
7,826
80
1,851
2,515
10,219
3,769
0
3,123
7,096
17,133
0
L
5,050
564
0
0
10,183
5,117
0
2,577
7,606
16,682
0
L
Cu Chulainn
OzTheGrandwizard
Cu Chulainn
9,514
652
0
1,145
15,384
7,791
0
8,949
6,435
0
19,145
W
Ix Chel
Paradoxss
Ix Chel
8,683
2,451
6,032
3,118
8,117
4,201
1,355
2,516
5,601
18,560
0
W
Cerberus
5,997
17
1,132
3,141
13,228
13,217
649
4,346
8,882
12,223
0
W
Anubis
10,702
182
1,252
1,745
6,964
4,458
1,945
2,268
4,696
26,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
46,804
69
Minions Killed
138
0
Camps Cleared
0
733,556
Distance Traveled
887,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,667
667
0
0
0
60,878
0
W
Nike
9,046
905
24
2
0
185,190
0
L
Odin
7,232
723
11
1
0
185,789
0
W
Hachiman
10,257
1,026
30
3
0
172,138
0
L
Chang'e
8,932
893
19
2
0
176,617
0
L
Nox
8,429
843
23
2
0
140,867
0
L
Cu Chulainn
7,990
799
16
2
0
169,405
0
W
Ix Chel
8,784
878
17
2
0
180,312
0
W
Cerberus
9,114
911
31
3
0
175,980
0
W
Anubis
9,603
960
36
4
0
174,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role