Player Matchup

Scylla
Scylla
ItsJustAcid
Scylla
Level 84
God Stats
41W - 40L
1,538 SR
Queue Stats
198W - 195L
1,404 Elo+
Party 1
Neith
Neith
SOD x MisT
Neith
Level 18
God Stats
0W - 1L
1,135 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
xMUFFINMANx4340
Amaterasu
Level 27
God Stats
18W - 13L
1,502 SR
Queue Stats
151W - 167L
1,347 Elo+
Party 1
Team Averages
Level 43
1,392 SR
1,417 Elo+

VS

Team Averages
Level 57
1,612 SR
1,417 Elo+
Thanatos
Thanatos
 
Thanatos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ONGFRFRlilPP
Cernunnos
Level 76
God Stats
28W - 8L
1,835 SR
Queue Stats
379W - 268L
1,372 Elo+
Solo
Jormungandr
Jormungandr
PinKillr24
Jormungandr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 4 / 0
8,153
741
7,422
7,882
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
10
0 / 3 / 1
7,573
688
4,731
6,016
1,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
xMUFFINMANx4340
Amaterasu
10
0 / 3 / 0
7,291
663
1,988
10,209
9,012
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 1 / 5
9,517
865
10,533
8,655
3,777
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
ONGFRFRlilPP
Cernunnos
14
5 / 0 / 4
10,257
932
6,313
6,823
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
PinKillr24
Jormungandr
11
0 / 0 / 9
8,375
761
2,767
6,429
5,615
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
10
10
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
5
7.5
L
Scylla
1
4
0
0.25
W
Cernunnos
ONGFRFRlilPP
Cernunnos
5
0
4
7
W
Jormungandr
PinKillr24
Jormungandr
0
0
9
4.5
L
Neith
0
3
1
0.17
L
Amaterasu
xMUFFINMANx4340
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,141
Damage
19,613
24,107
Taken
21,907
12,434
Mitigated
12,194
949
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,533
2,843
0
4,221
8,655
3,777
576
3,273
5,382
0
23,702
L
Scylla
7,422
214
0
0
7,882
2,056
49
1,612
6,270
45,250
0
W
Cernunnos
ONGFRFRlilPP
Cernunnos
6,313
1,798
0
3,526
6,823
2,802
1,711
2,708
4,115
0
58,916
W
Jormungandr
PinKillr24
Jormungandr
2,767
197
0
332
6,429
5,615
436
2,229
4,200
17,131
122
L
Neith
4,731
1,853
0
909
6,016
1,366
0
866
5,150
0
17,087
L
Amaterasu
xMUFFINMANx4340
Amaterasu
1,988
535
0
40
10,209
9,012
90
884
9,325
0
12,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,017
Gold Earned
28,149
92
Minions Killed
132
0
Camps Cleared
0
592,892
Distance Traveled
602,784
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,517
865
17
2
0
210,507
0
L
Scylla
8,153
741
53
5
0
181,639
0
W
Cernunnos
10,257
932
92
8
0
199,410
2
W
Jormungandr
8,375
761
23
2
0
192,867
0
L
Neith
7,573
688
21
2
0
196,010
0
L
Amaterasu
7,291
663
18
2
0
215,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role