Player Matchup

Zhong Kui
Zhong Kui
EsP BLuE DReAM
Zhong Kui
Level 146
God Stats
4W - 10L
1,497 SR
Queue Stats
482W - 493L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
Wifi Boii
Heimdallr
Level 136
God Stats
6W - 7L
1,522 SR
Queue Stats
488W - 503L
1,558 Elo+
Party 1
Mulan
Mulan
bbDrecks
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,356 Elo+
Party 2
Susano
Susano
campion7599
Susano
Level 142
God Stats
0W - 1L
1,482 SR
Queue Stats
4W - 16L
1,268 Elo+
Party 2
Chernobog
Chernobog
crimson_dawn1
Chernobog
Level 149
God Stats
5W - 4L
1,650 SR
Queue Stats
434W - 410L
1,489 Elo+
Solo
Team Averages
Level 124
1,530 SR
1,442 Elo+

VS

Team Averages
Level 98
1,511 SR
1,466 Elo+
Cthulhu
Cthulhu
Dodgy_Sniper
Cthulhu
Level 145
God Stats
1W - 0L
1,565 SR
Queue Stats
32W - 32L
1,480 Elo+
Party 3
Skadi
Skadi
MrDrProfessorJi
Skadi
Level 16
God Stats
1W - 1L
1,386 SR
Queue Stats
9W - 12L
1,460 Elo+
Party 3
Mulan
Mulan
Storment9000
Mulan
Level 82
God Stats
2W - 1L
1,525 SR
Queue Stats
58W - 48L
1,397 Elo+
Solo
Tiamat
Tiamat
Streets97
Tiamat
Level 125
God Stats
2W - 3L
1,291 SR
Queue Stats
494W - 514L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
hail2m
Sun Wukong
Level 120
God Stats
1W - 0L
1,789 SR
Queue Stats
12W - 14L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EsP BLuE DReAM
Zhong Kui
17
7 / 8 / 4
10,666
762
17,472
18,183
20,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Wifi Boii
Heimdallr
17
0 / 7 / 13
9,806
700
12,675
13,986
7,810
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
bbDrecks
Mulan
18
5 / 8 / 6
10,705
765
14,393
21,326
27,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
15
2 / 8 / 5
9,384
670
8,818
16,654
7,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
crimson_dawn1
Chernobog
14
1 / 8 / 5
8,963
640
12,769
16,511
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dodgy_Sniper
Cthulhu
19
7 / 5 / 23
12,025
859
16,520
21,506
37,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
9 / 4 / 15
11,980
856
16,185
13,069
7,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
10 / 3 / 14
11,386
813
12,375
17,850
23,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Streets97
Tiamat
20
10 / 0 / 26
12,704
907
20,588
16,262
15,640
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
hail2m
Sun Wukong
17
3 / 4 / 23
10,780
770
16,273
16,890
28,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
140
15
Kills
39
39
Deaths
16
33
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dodgy_Sniper
Cthulhu
7
5
23
3.7
L
Zhong Kui
EsP BLuE DReAM
Zhong Kui
7
8
4
1.13
W
9
4
15
4.13
W
10
3
14
5.67
W
Tiamat
Streets97
Tiamat
10
0
26
23
L
Heimdallr
Wifi Boii
Heimdallr
0
7
13
0.93
L
Mulan
bbDrecks
Mulan
5
8
6
1
L
Susano
2
8
5
0.56
L
Chernobog
crimson_dawn1
Chernobog
1
8
5
0.44
W
Sun Wukong
hail2m
Sun Wukong
3
4
23
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,127
Damage
81,941
86,660
Taken
85,577
71,435
Mitigated
112,260
12,860
Healing
24,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dodgy_Sniper
Cthulhu
16,520
694
3,625
2,484
21,506
37,697
619
5,890
15,616
30,570
1,217
L
Zhong Kui
EsP BLuE DReAM
Zhong Kui
17,472
1,954
384
1,718
18,183
20,544
0
7,720
10,120
25,774
0
W
16,185
6,963
1,066
1,491
13,069
7,277
2,842
1,405
11,664
0
40,991
W
12,375
1,547
944
3,339
17,850
23,265
1,084
3,099
14,751
0
14,109
W
Tiamat
Streets97
Tiamat
20,588
1,178
1,011
5,580
16,262
15,640
1,759
2,162
14,100
45,830
0
L
Heimdallr
Wifi Boii
Heimdallr
12,675
5,465
788
1,111
13,986
7,810
0
6,211
7,737
0
29,166
L
Mulan
bbDrecks
Mulan
14,393
1,678
642
3,490
21,326
27,568
0
8,305
12,521
0
25,449
L
Susano
8,818
591
370
1,658
16,654
7,814
0
6,194
10,276
0
17,709
L
Chernobog
crimson_dawn1
Chernobog
12,769
5,399
585
2,114
16,511
7,699
0
7,461
8,876
0
26,489
W
Sun Wukong
hail2m
Sun Wukong
16,273
1,928
1,906
3,339
16,890
28,381
944
4,916
11,974
0
20,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,524
Gold Earned
58,875
131
Minions Killed
145
0
Camps Cleared
0
1,068,697
Distance Traveled
1,442,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,025
859
54
4
0
282,790
0
L
Zhong Kui
10,666
762
28
2
0
203,340
0
W
Skadi
11,980
856
37
3
0
282,513
0
W
Mulan
11,386
813
5
0
0
297,248
0
W
Tiamat
12,704
907
34
2
0
320,280
0
L
Heimdallr
9,806
700
28
2
0
217,757
0
L
Mulan
10,705
765
26
2
0
217,738
0
L
Susano
9,384
670
18
1
0
244,169
0
L
Chernobog
8,963
640
31
2
0
185,693
0
W
Sun Wukong
10,780
770
15
1
0
259,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role