Player Matchup

Artemis
Artemis
Callista-Maedel
Artemis
Level 44
God Stats
2W - 1L
1,554 SR
Queue Stats
6W - 6L
1,383 Elo+
Solo
Maman Brigitte
Maman Brigitte
CerealGwapist
Maman Brigitte
Level 6
God Stats
2W - 1L
1,673 SR
Queue Stats
4W - 3L
1,505 Elo+
Party 1
Hercules
Hercules
Reqrent
Hercules
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,570 Elo+
Party 1
Hun Batz
Hun Batz
Sorasky1
Hun Batz
Level 8
God Stats
10W - 11L
1,851 SR
Queue Stats
50W - 38L
1,550 Elo+
Party 3
Nu Wa
Nu Wa
miikeXXt
Nu Wa
Level 53
God Stats
359W - 350L
1,504 SR
Queue Stats
433W - 487L
1,446 Elo+
Party 3
Team Averages
Level 31
1,617 SR
1,491 Elo+

VS

Team Averages
Level 51
1,480 SR
1,433 Elo+
Danzaburou
Danzaburou
ATC_Manuel2005
Danzaburou
Level 44
God Stats
1W - 2L
1,524 SR
Queue Stats
105W - 88L
1,541 Elo+
Solo
Fenrir
Fenrir
Blackingblack21
Fenrir
Level 34
God Stats
1W - 5L
1,174 SR
Queue Stats
11W - 33L
1,358 Elo+
Solo
Anubis
Anubis
DarDtagnan
Anubis
Level 125
God Stats
1W - 1L
1,914 SR
Queue Stats
77W - 72L
1,493 Elo+
Party 2
Ao Kuang
Ao Kuang
Quannttiumm
Ao Kuang
Level 48
God Stats
8W - 15L
1,288 SR
Queue Stats
39W - 38L
1,412 Elo+
Solo
Ymir
Ymir
Yatôo
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
10,758
1,076
13,906
6,283
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Maman Brigitte
CerealGwapist
Maman Brigitte
16
5 / 2 / 10
11,358
1,136
16,361
12,326
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Reqrent
Hercules
16
6 / 2 / 9
11,271
1,127
14,773
15,928
19,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Sorasky1
Hun Batz
17
5 / 4 / 9
11,033
1,103
10,398
10,735
8,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
miikeXXt
Nu Wa
16
0 / 0 / 12
9,702
970
8,446
1,675
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

246

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ATC_Manuel2005
Danzaburou
16
1 / 6 / 6
10,356
1,036
8,742
15,009
6,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 0 / 0
6,732
673
0
602
211
Anubis
DarDtagnan
Anubis
15
4 / 6 / 4
10,830
1,083
12,274
15,543
9,888
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Quannttiumm
Ao Kuang
16
4 / 2 / 3
10,916
1,092
15,202
19,522
10,425
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Yatôo
Ymir
16
0 / 4 / 7
11,048
1,105
6,254
17,158
22,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
18
Kills
9
9
Deaths
18
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ATC_Manuel2005
Danzaburou
1
6
6
0.67
L
0
0
0
0
W
2
1
12
8
W
Maman Brigitte
CerealGwapist
Maman Brigitte
5
2
10
5
L
Anubis
DarDtagnan
Anubis
4
6
4
1
L
Ao Kuang
Quannttiumm
Ao Kuang
4
2
3
2.75
W
Hercules
Reqrent
Hercules
6
2
9
5.25
W
Hun Batz
Sorasky1
Hun Batz
5
4
9
2.38
L
Ymir
Yatôo
Ymir
0
4
7
0.88
W
Nu Wa
miikeXXt
Nu Wa
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,884
Damage
42,472
46,947
Taken
67,834
36,274
Mitigated
50,040
9,105
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ATC_Manuel2005
Danzaburou
8,742
2,957
0
803
15,009
6,931
0
5,200
9,487
0
52,651
L
0
0
0
0
602
211
0
602
0
0
0
W
13,906
6,664
0
1,864
6,283
2,739
0
5,077
1,206
0
39,703
W
Maman Brigitte
CerealGwapist
Maman Brigitte
16,361
1,366
155
2,290
12,326
4,918
0
9,014
3,312
35,127
0
L
Anubis
DarDtagnan
Anubis
12,274
401
0
2,947
15,543
9,888
0
4,020
11,200
43,272
0
L
Ao Kuang
Quannttiumm
Ao Kuang
15,202
2,347
0
2,077
19,522
10,425
0
8,062
11,262
30,913
0
W
Hercules
Reqrent
Hercules
14,773
4,405
0
4,709
15,928
19,600
0
12,013
3,915
0
18,264
W
Hun Batz
Sorasky1
Hun Batz
10,398
1,889
0
87
10,735
8,185
0
6,936
3,799
0
35,685
L
Ymir
Yatôo
Ymir
6,254
1,402
0
1,006
17,158
22,585
0
6,923
9,928
18,196
0
W
Nu Wa
miikeXXt
Nu Wa
8,446
2,062
0
0
1,675
832
0
690
985
23,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,122
Gold Earned
49,882
198
Minions Killed
229
14
Camps Cleared
4
991,380
Distance Traveled
752,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,356
1,036
93
9
0
169,076
0
L
Fenrir
6,732
673
0
0
0
0
0
W
Artemis
10,758
1,076
62
6
4
183,762
0
W
Maman Brigitte
11,358
1,136
35
4
6
209,578
0
L
Anubis
10,830
1,083
88
9
1
181,622
0
L
Ao Kuang
10,916
1,092
25
3
3
208,143
0
W
Hercules
11,271
1,127
14
1
1
211,171
0
W
Hun Batz
11,033
1,103
52
5
2
190,419
0
L
Ymir
11,048
1,105
23
2
0
193,761
0
W
Nu Wa
9,702
970
35
4
1
196,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role