Player Matchup

Ymir
Ymir
Goofernamedlogan
Ymir
Level 44
God Stats
2W - 5L
1,298 SR
Queue Stats
74W - 108L
1,447 Elo+
Party 1
Jormungandr
Jormungandr
Setthebehoi
Jormungandr
Level 46
God Stats
3W - 0L
1,825 SR
Queue Stats
72W - 85L
1,481 Elo+
Party 1
Tiamat
Tiamat
TOO_Sauxyyy
Tiamat
Level 47
God Stats
4W - 4L
1,440 SR
Queue Stats
33W - 52L
1,344 Elo+
Party 3
Anubis
Anubis
XTheCrazyFoolX
Anubis
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 12L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
zackomer999
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,087 Elo+
Party 3
Team Averages
Level 32
1,513 SR
1,337 Elo+

VS

Team Averages
Level 31
1,559 SR
1,355 Elo+
Poseidon
Poseidon
CyCinause
Poseidon
Level 32
God Stats
2W - 2L
1,793 SR
Queue Stats
49W - 65L
1,456 Elo+
Solo
Hachiman
Hachiman
DingoJack34
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,351 Elo+
Party 2
Ares
Ares
Rosewood1983
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,296 Elo+
Party 2
Thanatos
Thanatos
chrizhu
Thanatos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,285 Elo+
Solo
Bellona
Bellona
radford31102
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 6
7,982
614
9,170
8,576
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Setthebehoi
Jormungandr
11
3 / 2 / 8
7,451
573
5,805
9,232
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
12
6 / 0 / 3
7,974
613
7,235
4,841
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
13 / 1 / 2
8,743
673
13,388
10,425
4,771
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
zackomer999
Cthulhu
11
0 / 2 / 4
6,992
538
3,252
10,620
7,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CyCinause
Poseidon
11
3 / 6 / 1
6,895
530
4,365
9,433
2,833
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
DingoJack34
Hachiman
8
1 / 5 / 3
5,442
419
5,942
10,758
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 5 / 2
6,005
462
2,742
12,060
8,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
chrizhu
Thanatos
8
0 / 9 / 0
5,480
422
454
9,314
2,898
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
radford31102
Bellona
7
0 / 4 / 3
5,452
419
3,307
11,753
7,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
29
Kills
5
6
Deaths
29
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CyCinause
Poseidon
3
6
1
0.58
L
Hachiman
DingoJack34
Hachiman
1
5
3
0.5
W
7
1
6
10
L
1
5
2
0.4
W
Jormungandr
Setthebehoi
Jormungandr
3
2
8
3.5
W
Tiamat
6
0
3
7.5
W
13
1
2
14
L
Thanatos
chrizhu
Thanatos
0
9
0
0
L
Bellona
radford31102
Bellona
0
4
3
0.38
W
Cthulhu
zackomer999
Cthulhu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,850
Damage
16,810
43,694
Taken
53,318
25,819
Mitigated
25,458
14,249
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CyCinause
Poseidon
4,365
495
0
500
9,433
2,833
0
7,488
1,945
37,025
0
L
Hachiman
DingoJack34
Hachiman
5,942
4,539
0
1,597
10,758
3,867
0
8,387
2,186
0
20,853
W
9,170
3,129
0
2,118
8,576
4,391
0
1,469
7,107
58,386
0
L
2,742
605
0
763
12,060
8,173
0
8,305
3,474
16,220
0
W
Jormungandr
Setthebehoi
Jormungandr
5,805
1,020
0
1,366
9,232
4,945
39
1,018
8,214
38,507
0
W
Tiamat
7,235
905
0
1,339
4,841
4,060
807
562
4,279
44,472
0
W
13,388
1,004
0
7,018
10,425
4,771
1,652
2,390
8,035
57,170
0
L
Thanatos
chrizhu
Thanatos
454
306
0
1,289
9,314
2,898
145
5,082
3,915
0
16,546
L
Bellona
radford31102
Bellona
3,307
806
0
1,253
11,753
7,687
0
8,564
2,948
0
27,767
W
Cthulhu
zackomer999
Cthulhu
3,252
463
1,086
1,322
10,620
7,652
312
1,668
8,952
29,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,142
Gold Earned
29,274
357
Minions Killed
164
0
Camps Cleared
0
1,239,982
Distance Traveled
1,164,967
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,895
530
48
4
0
236,407
0
L
Hachiman
5,442
419
25
2
0
217,812
0
W
Ymir
7,982
614
88
7
0
253,696
0
L
Ares
6,005
462
25
2
0
253,984
0
W
Jormungandr
7,451
573
58
4
0
263,747
0
W
Tiamat
7,974
613
74
6
0
240,116
0
W
Anubis
8,743
673
80
6
0
231,001
0
L
Thanatos
5,480
422
21
2
0
195,102
0
L
Bellona
5,452
419
45
3
0
261,662
1
W
Cthulhu
6,992
538
57
4
0
251,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role