Player Matchup

Odin
Odin
BleachBruiser
Odin
Level 140
God Stats
1W - 1L
1,327 SR
Queue Stats
15W - 16L
1,486 Elo+
Party 3
Yu Huang
Yu Huang
Bzddxr
Yu Huang
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 29L
1,532 Elo+
Solo
Arachne
Arachne
ItsYaBoiNerd
Arachne
Level 159
God Stats
1W - 1L
1,854 SR
Queue Stats
44W - 42L
1,494 Elo+
Party 3
Ah Puch
Ah Puch
ScalyCoder21018
Ah Puch
Level 128
God Stats
6W - 5L
1,561 SR
Queue Stats
308W - 275L
1,487 Elo+
Solo
Anhur
Anhur
SplashHM20
Anhur
Level 153
God Stats
2W - 1L
1,733 SR
Queue Stats
21W - 14L
1,588 Elo+
Party 3
Team Averages
Level 136
1,595 SR
1,517 Elo+

VS

Team Averages
Level 79
1,556 SR
1,500 Elo+
Sol
Sol
BYDEI25
Sol
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 36L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
GorillaTang
Sun Wukong
Level 66
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Jimmy03677
Scylla
Level 155
God Stats
6W - 1L
1,574 SR
Queue Stats
138W - 132L
1,473 Elo+
Solo
Chronos
Chronos
RaigaGamer29
Chronos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,525 Elo+
Party 1
Mercury
Mercury
SATAN666SATAN
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
6,641
604
5,245
8,671
6,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Bzddxr
Yu Huang
12
1 / 1 / 2
6,751
614
5,101
5,982
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ItsYaBoiNerd
Arachne
12
3 / 1 / 5
6,918
629
5,330
10,439
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 0
7,476
680
6,675
7,454
4,512
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
10
5 / 3 / 3
7,007
637
6,198
10,964
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
2 / 2 / 0
5,894
536
8,326
6,135
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
GorillaTang
Sun Wukong
10
1 / 0 / 0
5,602
509
4,312
9,197
4,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Jimmy03677
Scylla
11
0 / 3 / 3
6,273
570
5,177
6,211
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
RaigaGamer29
Chronos
7
1 / 5 / 4
5,534
503
5,830
9,958
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
8
2 / 3 / 0
5,513
501
3,172
8,653
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
13
Kills
6
6
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
2
2
0
1
W
3
1
5
5.5
W
Yu Huang
Bzddxr
Yu Huang
1
1
2
2
L
Sun Wukong
GorillaTang
Sun Wukong
1
0
0
1
W
Arachne
ItsYaBoiNerd
Arachne
3
1
5
5.5
L
Scylla
Jimmy03677
Scylla
0
3
3
0.5
L
Chronos
RaigaGamer29
Chronos
1
5
4
0.6
L
Mercury
2
3
0
0.67
W
1
0
0
1
W
Anhur
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,549
Damage
26,817
43,510
Taken
40,154
22,944
Mitigated
15,705
17,515
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
8,326
4,273
0
1,832
6,135
1,480
0
538
5,597
36,336
1,367
W
5,245
780
0
1,256
8,671
6,801
0
5,052
3,619
0
17,681
W
Yu Huang
Bzddxr
Yu Huang
5,101
473
0
1,250
5,982
2,428
0
2,541
3,441
52,751
0
L
Sun Wukong
GorillaTang
Sun Wukong
4,312
1,542
0
1,688
9,197
4,934
0
6,435
2,762
0
26,282
W
Arachne
ItsYaBoiNerd
Arachne
5,330
3,046
0
4,230
10,439
4,462
0
3,776
6,663
0
50,031
L
Scylla
Jimmy03677
Scylla
5,177
600
0
500
6,211
2,024
0
2,947
3,264
50,580
0
L
Chronos
RaigaGamer29
Chronos
5,830
2,209
0
1,097
9,958
4,692
0
485
9,473
16,879
0
L
Mercury
3,172
1,420
0
214
8,653
2,575
0
1,371
7,282
0
18,340
W
6,675
302
0
5,716
7,454
4,512
412
288
7,166
61,392
0
W
Anhur
6,198
3,422
0
5,063
10,964
4,741
0
7,612
3,352
0
42,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
28,816
363
Minions Killed
252
0
Camps Cleared
0
1,152,835
Distance Traveled
1,141,607
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,894
536
60
5
0
209,458
0
W
Odin
6,641
604
21
2
0
235,291
0
W
Yu Huang
6,751
614
96
9
0
216,700
0
L
Sun Wukong
5,602
509
47
4
0
257,588
0
W
Arachne
6,918
629
77
7
0
273,927
0
L
Scylla
6,273
570
90
8
0
228,745
0
L
Chronos
5,534
503
15
1
0
203,130
1
L
Mercury
5,513
501
40
4
0
242,686
0
W
Ah Puch
7,476
680
95
9
0
216,349
0
W
Anhur
7,007
637
74
7
0
210,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role