Player Matchup

Chernobog
Chernobog
DvineTrunks
Chernobog
Level 25
God Stats
0W - 5L
1,209 SR
Queue Stats
24W - 34L
1,318 Elo+
Party 3
Hel
Hel
GamingPhenomenon
Hel
Level 120
God Stats
1W - 3L
1,458 SR
Queue Stats
25W - 23L
1,465 Elo+
Party 2
Nemesis
Nemesis
HoldingW
Nemesis
Level 103
God Stats
2W - 3L
1,608 SR
Queue Stats
66W - 72L
1,535 Elo+
Party 2
Baron Samedi
Baron Samedi
ImTheSussyBaka
Baron Samedi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,310 Elo+
Party 3
Chaac
Chaac
davidsusksnuts
Chaac
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 63
1,455 SR
1,426 Elo+

VS

Team Averages
Level 76
1,360 SR
1,501 Elo+
Fenrir
Fenrir
Baybob007
Fenrir
Level 86
God Stats
2W - 1L
1,535 SR
Queue Stats
102W - 92L
1,563 Elo+
Party 1
Jing Wei
Jing Wei
BrotherDavinci
Jing Wei
Level 66
God Stats
1W - 1L
1,173 SR
Queue Stats
88W - 100L
1,482 Elo+
Party 1
Chaac
Chaac
FhDestroyer
Chaac
Level 67
God Stats
3W - 4L
1,453 SR
Queue Stats
75W - 82L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
MerlinMan73
Cthulhu
Level 78
God Stats
4W - 2L
1,278 SR
Queue Stats
80W - 77L
1,548 Elo+
Solo
Tiamat
Tiamat
RoffleMahWaffle
Tiamat
Level 84
God Stats
4W - 2L
1,359 SR
Queue Stats
85W - 90L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DvineTrunks
Chernobog
11
1 / 2 / 0
6,762
483
6,937
10,086
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 3
6,798
486
7,789
10,110
7,444
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
HoldingW
Nemesis
13
2 / 4 / 1
7,530
538
6,113
15,193
6,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
ImTheSussyBaka
Baron Samedi
11
0 / 4 / 1
6,618
473
4,165
10,872
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 1
7,658
547
5,745
10,837
10,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Baybob007
Fenrir
14
3 / 2 / 5
8,599
614
6,059
11,967
5,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
13
2 / 0 / 1
7,545
539
6,852
9,581
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 1
9,034
645
9,973
11,926
10,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
MerlinMan73
Cthulhu
12
1 / 1 / 3
6,733
481
5,765
10,016
8,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 1 / 1
8,576
613
9,874
8,030
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
15
15
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Baybob007
Fenrir
3
2
5
2.75
W
Jing Wei
2
0
1
2.5
L
Chernobog
DvineTrunks
Chernobog
1
2
0
0.5
W
4
1
1
4.5
L
0
3
3
0.5
L
Nemesis
HoldingW
Nemesis
2
4
1
0.63
L
Baron Samedi
ImTheSussyBaka
Baron Samedi
0
4
1
0.13
W
Cthulhu
MerlinMan73
Cthulhu
1
1
3
2.5
W
5
1
1
5.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,749
Damage
38,523
57,098
Taken
51,520
34,109
Mitigated
33,582
16,256
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Baybob007
Fenrir
6,059
1,944
0
2,502
11,967
5,671
0
2,180
9,787
0
70,988
W
Jing Wei
6,852
5,517
0
4,253
9,581
3,542
1,095
2,607
6,974
0
54,864
L
Chernobog
DvineTrunks
Chernobog
6,937
4,567
0
2,644
10,086
4,143
0
2,713
7,287
0
55,921
W
9,973
1,271
0
3,610
11,926
10,249
589
1,467
10,459
0
67,546
L
7,789
461
1,967
3,806
10,110
7,444
186
3,425
6,636
31,166
0
L
Nemesis
HoldingW
Nemesis
6,113
3,124
0
1,552
15,193
6,601
0
3,447
11,552
0
64,283
L
Baron Samedi
ImTheSussyBaka
Baron Samedi
4,165
398
156
2,725
10,872
5,159
0
5,056
5,417
43,617
0
W
Cthulhu
MerlinMan73
Cthulhu
5,765
771
512
2,210
10,016
8,697
0
3,578
6,438
24,248
0
W
9,874
754
0
1,807
8,030
5,423
697
2,122
5,908
54,148
0
L
5,745
577
0
3,406
10,837
10,762
0
250
10,567
0
36,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,366
Gold Earned
40,487
343
Minions Killed
436
0
Camps Cleared
0
1,393,689
Distance Traveled
1,478,926
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,599
614
102
7
0
305,285
0
W
Jing Wei
7,545
539
99
7
0
269,840
0
L
Chernobog
6,762
483
87
6
0
295,425
5
W
Chaac
9,034
645
113
8
0
285,503
0
L
Hel
6,798
486
39
3
0
269,031
0
L
Nemesis
7,530
538
90
6
0
332,603
0
L
Baron Samedi
6,618
473
71
5
0
272,659
4
W
Cthulhu
6,733
481
36
3
0
316,813
3
W
Tiamat
8,576
613
86
6
0
301,485
0
L
Chaac
7,658
547
56
4
0
223,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role