Player Matchup

He Bo
He Bo
 
He Bo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Alanosss
Ra
Level 76
God Stats
3W - 2L
1,889 SR
Queue Stats
142W - 145L
1,399 Elo+
Party 1
Chernobog
Chernobog
CarnidgeGUISADA
Chernobog
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 110L
1,447 Elo+
Solo
Xing Tian
Xing Tian
Hazzom
Xing Tian
Level 116
God Stats
4W - 1L
1,916 SR
Queue Stats
102W - 99L
1,546 Elo+
Solo
Hera
Hera
Slimee_Woodz
Hera
Level 101
God Stats
8W - 5L
1,478 SR
Queue Stats
315W - 304L
1,443 Elo+
Solo
Team Averages
Level 101
1,657 SR
1,467 Elo+

VS

Team Averages
Level 61
1,439 SR
1,363 Elo+
Sol
Sol
Cabinetz
Sol
Level 86
God Stats
1W - 0L
1,518 SR
Queue Stats
15W - 14L
1,294 Elo+
Party 3
Bellona
Bellona
KTomsey
Bellona
Level 108
God Stats
1W - 0L
1,549 SR
Queue Stats
9W - 11L
1,228 Elo+
Party 3
Arachne
Arachne
OmenWaker
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,423 Elo+
Party 2
Terra
Terra
PolarWolfxx
Terra
Level 26
God Stats
1W - 1L
1,305 SR
Queue Stats
50W - 50L
1,430 Elo+
Party 2
Athena
Athena
antonyset
Athena
Level 69
God Stats
2W - 2L
1,321 SR
Queue Stats
225W - 223L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 5 / 2
5,684
812
5,225
6,905
2,875
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
5 / 1 / 2
6,511
930
5,938
5,130
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
CarnidgeGUISADA
Chernobog
15
1 / 1 / 7
6,306
901
10,478
6,000
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Hazzom
Xing Tian
13
1 / 3 / 6
6,514
931
5,315
12,560
11,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
1,900
271
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
6,842
977
8,137
6,498
2,930
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
KTomsey
Bellona
12
0 / 1 / 8
6,542
935
5,241
14,992
12,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
OmenWaker
Arachne
14
6 / 1 / 4
7,987
1,141
6,131
7,395
8,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 8
7,817
1,117
3,412
9,132
8,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Athena
antonyset
Athena
11
1 / 4 / 7
6,749
964
4,490
10,507
11,723
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
8
Kills
10
10
Deaths
8
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
2
0.4
L
5
1
2
6
W
1
2
6
2
L
Chernobog
CarnidgeGUISADA
Chernobog
1
1
7
4.5
L
Xing Tian
Hazzom
Xing Tian
1
3
6
1.33
W
Bellona
KTomsey
Bellona
0
1
8
4
W
Arachne
OmenWaker
Arachne
6
1
4
8
W
2
0
8
6
L
0
0
0
0
W
Athena
antonyset
Athena
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,956
Damage
27,411
30,595
Taken
48,524
20,444
Mitigated
44,351
10,766
Healing
23,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,225
490
487
470
6,905
2,875
0
3,362
3,295
8,927
0
L
5,938
367
1,747
1,967
5,130
2,599
0
2,424
2,489
12,017
0
W
8,137
1,604
391
2,246
6,498
2,930
1,906
1,703
4,795
19,841
0
L
Chernobog
CarnidgeGUISADA
Chernobog
10,478
2,985
404
1,830
6,000
3,557
0
2,945
2,925
0
26,816
L
Xing Tian
Hazzom
Xing Tian
5,315
480
1,685
2,176
12,560
11,413
0
7,119
4,868
10,325
0
W
Bellona
KTomsey
Bellona
5,241
1,228
326
5,384
14,992
12,889
170
3,951
11,041
0
13,776
W
Arachne
OmenWaker
Arachne
6,131
4,179
1,449
1,357
7,395
8,012
1,194
3,094
4,301
0
9,086
W
3,412
806
6,516
4,692
9,132
8,797
243
3,588
5,544
8,436
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Athena
antonyset
Athena
4,490
721
242
789
10,507
11,723
39
4,130
6,365
9,129
189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,915
Gold Earned
35,937
73
Minions Killed
73
0
Camps Cleared
0
519,442
Distance Traveled
757,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,684
812
7
1
0
98,942
0
L
Ra
6,511
930
14
2
0
153,390
0
W
Sol
6,842
977
31
4
0
138,562
0
L
Chernobog
6,306
901
41
6
0
119,885
0
L
Xing Tian
6,514
931
11
2
0
147,225
0
W
Bellona
6,542
935
12
2
0
161,759
0
W
Arachne
7,987
1,141
12
2
0
178,983
0
W
Terra
7,817
1,117
9
1
0
151,748
0
L
Hera
1,900
271
0
0
0
0
0
W
Athena
6,749
964
9
1
0
126,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role