Player Matchup

Sobek
Sobek
ByteendNEO
Sobek
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,308 Elo+
Party 1
Zhong Kui
Zhong Kui
PepsiHunter28
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,046 Elo+
Party 1
Cupid
Cupid
Stars Guilty
Cupid
Level 117
God Stats
1W - 2L
1,486 SR
Queue Stats
6W - 19L
1,272 Elo+
Party 1
Lancelot
Lancelot
TheKenshi
Lancelot
Level 159
God Stats
3W - 2L
1,520 SR
Queue Stats
272W - 267L
1,469 Elo+
Solo
Anubis
Anubis
XxGAMERxBR
Anubis
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 16L
1,080 Elo+
Party 1
Team Averages
Level 121
1,501 SR
1,235 Elo+

VS

Team Averages
Level 126
1,479 SR
1,464 Elo+
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Antonta
Aphrodite
Level 139
God Stats
27W - 25L
1,504 SR
Queue Stats
430W - 433L
1,448 Elo+
Solo
Heimdallr
Heimdallr
Brasee04
Heimdallr
Level 108
God Stats
7W - 0L
1,906 SR
Queue Stats
14W - 12L
1,467 Elo+
Party 2
Amaterasu
Amaterasu
GLViana
Amaterasu
Level 150
God Stats
3W - 6L
960 SR
Queue Stats
306W - 312L
1,449 Elo+
Solo
Discordia
Discordia
maxydroidsp
Discordia
Level 127
God Stats
2W - 2L
1,526 SR
Queue Stats
31W - 30L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 4 / 2
7,572
421
5,972
17,208
18,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
PepsiHunter28
Zhong Kui
13
2 / 5 / 4
8,223
457
8,792
14,450
10,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 0
7,699
428
1,810
10,326
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
TheKenshi
Lancelot
17
7 / 3 / 0
10,265
570
14,447
17,456
8,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
XxGAMERxBR
Anubis
15
2 / 7 / 2
9,967
554
14,679
16,284
8,119
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
3 / 2 / 6
9,892
550
5,959
15,880
6,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Antonta
Aphrodite
14
1 / 3 / 9
8,466
470
11,021
12,226
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Brasee04
Heimdallr
16
6 / 1 / 5
9,386
521
9,931
9,422
4,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
GLViana
Amaterasu
16
5 / 3 / 4
10,372
576
10,802
20,373
15,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
maxydroidsp
Discordia
15
5 / 3 / 9
9,742
541
11,923
12,212
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
12
Kills
20
21
Deaths
12
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
6
3
W
Aphrodite
Antonta
Aphrodite
1
3
9
1.83
W
Heimdallr
Brasee04
Heimdallr
6
1
5
8.5
L
Sobek
0
4
2
0.25
W
Amaterasu
GLViana
Amaterasu
5
3
4
2.33
L
Zhong Kui
PepsiHunter28
Zhong Kui
2
5
4
0.8
L
1
2
0
0.5
L
Lancelot
TheKenshi
Lancelot
7
3
0
2.33
L
Anubis
XxGAMERxBR
Anubis
2
7
2
0.43
W
Discordia
maxydroidsp
Discordia
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,700
Damage
49,636
75,724
Taken
70,113
50,012
Mitigated
35,358
25,660
Healing
26,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,959
3,659
0
4,955
15,880
6,211
0
7,921
7,959
0
84,389
W
Aphrodite
Antonta
Aphrodite
11,021
1,438
4,117
6,251
12,226
5,863
456
3,987
8,239
45,030
0
W
Heimdallr
Brasee04
Heimdallr
9,931
4,166
0
2,171
9,422
4,126
861
3,211
6,211
0
74,290
L
Sobek
5,972
591
0
5,255
17,208
18,925
96
4,701
12,335
30,868
0
W
Amaterasu
GLViana
Amaterasu
10,802
4,217
0
6,340
20,373
15,317
183
10,993
9,380
0
80,521
L
Zhong Kui
PepsiHunter28
Zhong Kui
8,792
1,447
0
1,958
14,450
10,044
0
7,428
6,622
42,795
0
L
1,810
1,232
174
4,754
10,326
3,990
805
3,454
6,802
0
54,021
L
Lancelot
TheKenshi
Lancelot
14,447
2,094
0
6,449
17,456
8,934
0
4,367
12,963
0
98,438
L
Anubis
XxGAMERxBR
Anubis
14,679
566
0
7,070
16,284
8,119
541
2,165
14,057
82,480
0
W
Discordia
maxydroidsp
Discordia
11,923
441
0
2,235
12,212
3,841
120
3,834
8,378
64,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,726
Gold Earned
47,858
501
Minions Killed
510
0
Camps Cleared
0
1,741,545
Distance Traveled
1,772,138
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,892
550
104
6
0
411,992
1
W
Aphrodite
8,466
470
68
4
0
319,056
6
W
Heimdallr
9,386
521
110
6
0
347,725
2
L
Sobek
7,572
421
37
2
0
358,248
1
W
Amaterasu
10,372
576
133
7
0
325,000
3
L
Zhong Kui
8,223
457
85
5
0
341,269
0
L
Cupid
7,699
428
102
6
0
359,910
0
L
Lancelot
10,265
570
133
7
0
447,158
3
L
Anubis
9,967
554
144
8
0
234,960
1
W
Discordia
9,742
541
95
5
0
368,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role