Player Matchup

Apollo
Apollo
GamerBoyBoyGamer
Apollo
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 108L
1,459 Elo+
Party 1
Amaterasu
Amaterasu
IdkProbablyNot
Amaterasu
Level 29
God Stats
1W - 3L
1,346 SR
Queue Stats
75W - 70L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
SnowMeltdown
Danzaburou
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 45L
1,417 Elo+
Party 1
Hel
Hel
TazorWolf
Hel
Level 149
God Stats
1W - 0L
1,692 SR
Queue Stats
71W - 80L
1,483 Elo+
Party 1
Ares
Ares
dannypepsi2
Ares
Level 26
God Stats
5W - 1L
1,691 SR
Queue Stats
46W - 66L
1,446 Elo+
Solo
Team Averages
Level 71
1,546 SR
1,461 Elo+

VS

Team Averages
Level 38
1,596 SR
1,462 Elo+
Ah Muzen Cab
Ah Muzen Cab
AyyoBann
Ah Muzen Cab
Level 19
God Stats
2W - 2L
1,704 SR
Queue Stats
37W - 51L
1,496 Elo+
Solo
Aphrodite
Aphrodite
BenAndStimpy
Aphrodite
Level 103
God Stats
1W - 1L
1,777 SR
Queue Stats
27W - 24L
1,519 Elo+
Party 2
Sobek
Sobek
Pandaboiepic
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,266 Elo+
Solo
Lancelot
Lancelot
RacingIsFun_0395
Lancelot
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
ShoeManFoo
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 16
10,783
899
17,737
12,263
8,147
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
IdkProbablyNot
Amaterasu
17
12 / 5 / 16
11,036
920
18,153
19,747
22,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SnowMeltdown
Danzaburou
17
3 / 2 / 25
9,885
824
17,710
12,953
7,801
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 2 / 24
10,347
862
12,846
14,795
9,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 3 / 25
10,578
882
13,309
17,727
26,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AyyoBann
Ah Muzen Cab
15
5 / 7 / 2
8,937
745
20,523
16,397
8,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
BenAndStimpy
Aphrodite
14
0 / 6 / 10
8,193
683
12,671
15,021
9,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 9 / 3
8,549
712
5,306
21,721
26,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 6 / 3
9,557
796
5,255
17,106
15,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ShoeManFoo
Gilgamesh
14
2 / 5 / 5
8,476
706
9,660
15,008
17,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
36
33
Kills
13
15
Deaths
33
106
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AyyoBann
Ah Muzen Cab
5
7
2
0.86
L
Aphrodite
BenAndStimpy
Aphrodite
0
6
10
0.83
W
9
3
16
5.67
W
Amaterasu
IdkProbablyNot
Amaterasu
12
5
16
4
L
2
9
3
0.39
L
4
6
3
0.92
L
Gilgamesh
ShoeManFoo
Gilgamesh
2
5
5
0.9
W
Danzaburou
SnowMeltdown
Danzaburou
3
2
25
7.75
W
6
2
24
9
W
3
3
25
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,755
Damage
53,415
77,485
Taken
85,253
73,794
Mitigated
76,625
37,560
Healing
19,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AyyoBann
Ah Muzen Cab
20,523
7,707
0
2,591
16,397
8,025
0
4,675
11,668
0
34,190
L
Aphrodite
BenAndStimpy
Aphrodite
12,671
34
5,765
6,050
15,021
9,403
0
4,863
9,886
26,095
0
W
17,737
14,339
1,355
999
12,263
8,147
3,115
4,010
8,209
0
38,861
W
Amaterasu
IdkProbablyNot
Amaterasu
18,153
9,453
1,275
4,906
19,747
22,707
0
3,598
15,900
0
24,947
L
5,306
129
71
1,885
21,721
26,536
0
6,724
14,708
10,366
151
L
5,255
1,036
371
440
17,106
15,224
0
5,514
11,227
0
12,878
L
Gilgamesh
ShoeManFoo
Gilgamesh
9,660
1,456
524
2,141
15,008
17,437
0
4,379
10,375
0
16,872
W
Danzaburou
SnowMeltdown
Danzaburou
17,710
8,546
24
1,694
12,953
7,801
3,289
3,177
9,555
0
35,154
W
12,846
652
15,678
9,392
14,795
9,019
1,003
3,118
11,540
19,888
0
W
13,309
327
0
2,237
17,727
26,120
486
3,923
12,223
21,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,629
Gold Earned
43,712
135
Minions Killed
106
0
Camps Cleared
0
1,118,584
Distance Traveled
966,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,937
745
30
3
0
178,135
0
L
Aphrodite
8,193
683
36
3
0
201,032
0
W
Apollo
10,783
899
52
4
0
201,375
0
W
Amaterasu
11,036
920
13
1
0
233,302
0
L
Sobek
8,549
712
7
1
0
175,556
0
L
Lancelot
9,557
796
21
2
0
203,846
0
L
Gilgamesh
8,476
706
12
1
0
208,353
0
W
Danzaburou
9,885
824
32
3
0
202,266
0
W
Hel
10,347
862
18
2
0
241,658
0
W
Ares
10,578
882
20
2
0
239,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role