Player Matchup

Yemoja
Yemoja
LadyFoust
Yemoja
Level 141
God Stats
146W - 141L
1,540 SR
Queue Stats
588W - 551L
1,490 Elo+
Party 1
Charybdis
Charybdis
SirFoust
Charybdis
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
577W - 563L
1,487 Elo+
Party 1
Bastet
Bastet
WTcP LitRoS
Bastet
Level 69
God Stats
3W - 0L
1,742 SR
Queue Stats
281W - 268L
1,512 Elo+
Solo
Chaac
Chaac
playerbaird
Chaac
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 31L
1,265 Elo+
Solo
Raijin
Raijin
theWAZOWSKIshow
Raijin
Level 24
God Stats
6W - 6L
1,539 SR
Queue Stats
233W - 210L
1,464 Elo+
Party 1
Team Averages
Level 84
1,564 SR
1,444 Elo+

VS

Team Averages
Level 124
1,548 SR
1,485 Elo+
Ah Puch
Ah Puch
Fearanoma
Ah Puch
Level 145
God Stats
20W - 21L
1,486 SR
Queue Stats
405W - 394L
1,443 Elo+
Party 2
Charybdis
Charybdis
MeidoZangetssuha
Charybdis
Level 68
God Stats
0W - 1L
1,729 SR
Queue Stats
41W - 57L
1,525 Elo+
Solo
Lancelot
Lancelot
fauxAstre
Lancelot
Level 108
God Stats
0W - 3L
1,444 SR
Queue Stats
61W - 51L
1,518 Elo+
Solo
Scylla
Scylla
iiBlindi
Scylla
Level 142
God Stats
16W - 18L
1,461 SR
Queue Stats
126W - 129L
1,489 Elo+
Solo
Kukulkan
Kukulkan
sootlife_92
Kukulkan
Level 159
God Stats
24W - 16L
1,619 SR
Queue Stats
460W - 466L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LadyFoust
Yemoja
7
0 / 0 / 4
4,587
655
1,820
4,810
2,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
SirFoust
Charybdis
7
1 / 1 / 3
4,010
573
3,105
5,176
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
9
3 / 0 / 0
4,670
667
1,018
4,376
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
4,088
584
3,938
5,831
3,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 1 / 0
4,172
596
1,306
3,653
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fearanoma
Ah Puch
7
1 / 2 / 0
4,672
667
3,614
5,606
2,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
7
0 / 2 / 1
3,975
568
2,002
4,820
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
fauxAstre
Lancelot
9
1 / 0 / 0
4,813
688
2,024
3,803
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
iiBlindi
Scylla
1
0 / 0 / 0
1,348
193
0
0
0
Kukulkan
sootlife_92
Kukulkan
8
1 / 0 / 0
4,832
690
3,647
5,865
2,069
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
4
Kills
3
3
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Fearanoma
Ah Puch
1
2
0
0.5
W
Yemoja
LadyFoust
Yemoja
0
0
4
2
L
Charybdis
0
2
1
0.25
W
Charybdis
SirFoust
Charybdis
1
1
3
2.5
W
Bastet
3
0
0
3
L
Lancelot
fauxAstre
Lancelot
1
0
0
1
L
Scylla
iiBlindi
Scylla
0
0
0
0
W
0
1
0
0
L
Kukulkan
sootlife_92
Kukulkan
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,187
Damage
11,287
23,846
Taken
20,094
9,941
Mitigated
7,410
10,773
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Fearanoma
Ah Puch
3,614
306
0
2,492
5,606
2,219
68
1,030
4,576
22,143
0
W
Yemoja
LadyFoust
Yemoja
1,820
298
1,508
2,195
4,810
2,466
0
1,656
3,154
14,121
0
L
Charybdis
2,002
1,224
113
1,026
4,820
1,702
0
790
4,030
0
22,089
W
Charybdis
SirFoust
Charybdis
3,105
1,421
0
2,197
5,176
1,510
0
1,857
3,319
0
16,158
W
Bastet
1,018
356
0
2,881
4,376
1,281
0
101
4,275
0
25,406
L
Lancelot
fauxAstre
Lancelot
2,024
562
0
2,134
3,803
1,420
0
1,306
2,497
0
29,371
L
Scylla
iiBlindi
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
3,938
964
0
1,482
5,831
3,989
0
3,647
2,184
0
23,156
L
Kukulkan
sootlife_92
Kukulkan
3,647
1,181
0
3,762
5,865
2,069
0
0
5,865
33,198
0
W
1,306
325
0
510
3,653
695
0
0
3,653
24,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,527
Gold Earned
19,640
174
Minions Killed
190
0
Camps Cleared
0
675,953
Distance Traveled
529,479
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,672
667
39
6
0
124,996
2
W
Yemoja
4,587
655
18
3
0
122,424
2
L
Charybdis
3,975
568
39
6
0
117,194
0
W
Charybdis
4,010
573
38
5
0
123,710
0
W
Bastet
4,670
667
41
6
0
167,427
0
L
Lancelot
4,813
688
53
8
0
166,504
2
L
Scylla
1,348
193
0
0
0
0
0
W
Chaac
4,088
584
34
5
0
138,761
0
L
Kukulkan
4,832
690
59
8
0
120,785
0
W
Raijin
4,172
596
43
6
0
123,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role