Player Matchup

Cerberus
Cerberus
Andarilho3
Cerberus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 43L
1,496 Elo+
Party 4
Ao Kuang
Ao Kuang
ErikinhoVulcão
Ao Kuang
Level 26
God Stats
2W - 1L
1,283 SR
Queue Stats
15W - 16L
1,411 Elo+
Party 4
Shiva
Shiva
Is4InchsFine
Shiva
Level 40
God Stats
7W - 5L
1,582 SR
Queue Stats
171W - 184L
1,440 Elo+
Party 1
Xbalanque
Xbalanque
MA TCASSER
Xbalanque
Level 29
God Stats
47W - 28L
1,514 SR
Queue Stats
119W - 131L
1,396 Elo+
Party 1
Aphrodite
Aphrodite
MrFlamel
Aphrodite
Level 6
God Stats
4W - 8L
1,493 SR
Queue Stats
7W - 13L
1,367 Elo+
Party 4
Team Averages
Level 32
1,474 SR
1,422 Elo+

VS

Team Averages
Level 51
1,448 SR
1,422 Elo+
King Arthur
King Arthur
Chaos2418064
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,562 Elo+
Solo
Kumbhakarna
Kumbhakarna
Razormoon90
Kumbhakarna
Level 68
God Stats
2W - 4L
1,346 SR
Queue Stats
94W - 81L
1,514 Elo+
Party 3
Chaac
Chaac
nickherlovers
Chaac
Level 5
God Stats
6W - 9L
1,230 SR
Queue Stats
19W - 18L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
rjsnake1107
Kukulkan
Level 10
God Stats
1W - 2L
1,272 SR
Queue Stats
11W - 19L
1,185 Elo+
Party 3
Apollo
Apollo
thesuffecoolkid
Apollo
Level 124
God Stats
1W - 1L
1,893 SR
Queue Stats
82W - 63L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andarilho3
Cerberus
17
2 / 0 / 19
11,319
1,132
10,637
15,910
20,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
16
9 / 3 / 8
11,448
1,145
18,156
12,764
7,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
3 / 1 / 17
10,438
1,044
13,022
11,287
14,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
MA TCASSER
Xbalanque
16
5 / 3 / 12
10,376
1,038
16,350
10,594
5,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
MrFlamel
Aphrodite
16
4 / 3 / 16
10,606
1,061
7,678
9,860
7,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

284

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chaos2418064
King Arthur
15
0 / 9 / 1
8,566
857
402
15,649
9,973
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kumbhakarna
Razormoon90
Kumbhakarna
16
3 / 5 / 4
10,537
1,054
8,040
18,847
18,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 4
9,265
927
9,642
9,801
12,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
rjsnake1107
Kukulkan
16
2 / 7 / 6
10,685
1,069
18,221
13,974
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 4
11,684
1,168
19,539
13,056
7,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
23
Kills
10
10
Deaths
23
72
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Andarilho3
Cerberus
2
0
19
11.5
L
King Arthur
Chaos2418064
King Arthur
0
9
1
0.06
W
Ao Kuang
9
3
8
4.33
W
3
1
17
11.5
W
Xbalanque
MA TCASSER
Xbalanque
5
3
12
3.67
W
Aphrodite
MrFlamel
Aphrodite
4
3
16
4
L
Kumbhakarna
Razormoon90
Kumbhakarna
3
5
4
1
L
0
2
4
1
L
Kukulkan
rjsnake1107
Kukulkan
2
7
6
0.71
L
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,843
Damage
55,844
60,415
Taken
71,327
55,693
Mitigated
53,979
20,993
Healing
1,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Andarilho3
Cerberus
10,637
1,258
0
3,435
15,910
20,933
0
6,777
8,536
34,400
917
L
King Arthur
Chaos2418064
King Arthur
402
155
0
0
15,649
9,973
0
5,404
9,744
0
839
W
Ao Kuang
18,156
6,822
0
4,452
12,764
7,450
0
4,424
8,087
29,727
0
W
13,022
1,933
938
1,612
11,287
14,482
0
4,821
6,349
0
24,998
W
Xbalanque
MA TCASSER
Xbalanque
16,350
12,695
0
587
10,594
5,166
0
3,938
6,608
0
32,882
W
Aphrodite
MrFlamel
Aphrodite
7,678
1,326
6,185
3,784
9,860
7,662
0
6,301
3,508
18,490
0
L
Kumbhakarna
Razormoon90
Kumbhakarna
8,040
309
0
0
18,847
18,249
0
8,829
9,724
21,262
0
L
9,642
669
0
588
9,801
12,033
0
6,653
3,047
0
16,755
L
Kukulkan
rjsnake1107
Kukulkan
18,221
2,551
0
163
13,974
6,020
0
5,965
7,699
39,014
0
L
19,539
10,620
0
1,050
13,056
7,704
0
8,703
4,082
0
44,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,187
Gold Earned
50,737
235
Minions Killed
163
5
Camps Cleared
3
867,542
Distance Traveled
836,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,319
1,132
98
10
0
203,427
0
L
King Arthur
8,566
857
1
0
0
144,332
0
W
Ao Kuang
11,448
1,145
37
4
3
166,069
0
W
Shiva
10,438
1,044
25
3
1
208,876
0
W
Xbalanque
10,376
1,038
46
5
1
143,185
0
W
Aphrodite
10,606
1,061
29
3
0
145,985
0
L
Kumbhakarna
10,537
1,054
11
1
0
170,149
0
L
Chaac
9,265
927
34
3
1
195,418
0
L
Kukulkan
10,685
1,069
62
6
1
178,627
0
L
Apollo
11,684
1,168
55
6
1
148,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role