Player Matchup

Persephone
Persephone
BrainiacTheBeast
Persephone
Level 120
God Stats
8W - 3L
1,683 SR
Queue Stats
529W - 516L
1,489 Elo+
Solo
Tiamat
Tiamat
JakeIowa0
Tiamat
Level 139
God Stats
1W - 2L
1,477 SR
Queue Stats
217W - 234L
1,499 Elo+
Solo
Serqet
Serqet
LiveADELART
Serqet
Level 154
God Stats
1W - 7L
1,165 SR
Queue Stats
237W - 262L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Pyrotech
Cthulhu
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 72L
1,761 Elo+
Solo
Loki
Loki
waynedemp
Loki
Level 149
God Stats
1W - 1L
1,799 SR
Queue Stats
718W - 722L
1,499 Elo+
Solo
Team Averages
Level 140
1,525 SR
1,546 Elo+

VS

Team Averages
Level 166
1,540 SR
1,516 Elo+
Yu Huang
Yu Huang
Alocs
Yu Huang
Level 229
God Stats
18W - 24L
1,439 SR
Queue Stats
830W - 876L
1,457 Elo+
Solo
Sol
Sol
EsP BLuE DReAM
Sol
Level 146
God Stats
3W - 3L
1,489 SR
Queue Stats
482W - 493L
1,508 Elo+
Party 1
Nox
Nox
FR3YA13
Nox
Level 128
God Stats
2W - 1L
1,757 SR
Queue Stats
56W - 48L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
MAG1KILLA
Sun Wukong
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 286L
1,515 Elo+
Solo
Medusa
Medusa
Wifi Boii
Medusa
Level 136
God Stats
5W - 3L
1,512 SR
Queue Stats
488W - 503L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BrainiacTheBeast
Persephone
18
5 / 1 / 5
10,816
773
16,093
12,165
5,962
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
JakeIowa0
Tiamat
16
1 / 6 / 7
9,536
681
12,509
14,458
10,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
15
5 / 5 / 4
9,540
681
8,411
10,544
6,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Pyrotech
Cthulhu
15
0 / 7 / 5
9,363
669
8,702
22,311
25,314
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
1 / 6 / 7
9,362
669
11,919
14,103
6,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Alocs
Yu Huang
19
2 / 0 / 16
10,681
763
9,915
11,556
4,726
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 16
10,943
782
15,908
14,162
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
18
5 / 1 / 12
11,099
793
10,665
7,817
3,092
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MAG1KILLA
Sun Wukong
19
9 / 3 / 12
12,137
867
12,849
21,295
19,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Wifi Boii
Medusa
18
6 / 5 / 12
11,037
788
18,048
14,565
6,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
12
Kills
26
25
Deaths
12
28
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Alocs
Yu Huang
2
0
16
10
L
Persephone
BrainiacTheBeast
Persephone
5
1
5
7.5
W
4
3
16
4
W
Nox
5
1
12
11
L
Tiamat
JakeIowa0
Tiamat
1
6
7
0.75
L
Serqet
5
5
4
1.4
W
Sun Wukong
MAG1KILLA
Sun Wukong
9
3
12
5
L
Cthulhu
Pyrotech
Cthulhu
0
7
5
0.36
W
Medusa
Wifi Boii
Medusa
6
5
12
2.4
L
Loki
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,634
Damage
67,385
73,581
Taken
69,395
55,293
Mitigated
38,814
12,318
Healing
28,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Alocs
Yu Huang
9,915
706
2,718
3,413
11,556
4,726
1,318
7,591
3,965
22,981
0
L
Persephone
BrainiacTheBeast
Persephone
16,093
1,238
1,580
2,270
12,165
5,962
0
4,867
7,281
31,569
0
W
15,908
4,998
1,894
5,361
14,162
5,742
2,893
8,322
5,632
30,139
1,628
W
Nox
10,665
159
1,204
1,116
7,817
3,092
1,165
4,934
2,481
22,531
0
L
Tiamat
JakeIowa0
Tiamat
12,509
355
500
3,377
14,458
10,259
0
7,644
6,814
29,466
0
L
Serqet
8,411
2,171
535
462
10,544
6,961
77
4,828
5,716
0
12,075
W
Sun Wukong
MAG1KILLA
Sun Wukong
12,849
1,410
4,197
7,161
21,295
19,090
575
9,368
11,359
0
29,816
L
Cthulhu
Pyrotech
Cthulhu
8,702
472
381
1,575
22,311
25,314
0
10,916
11,395
19,247
0
W
Medusa
Wifi Boii
Medusa
18,048
5,609
1,059
632
14,565
6,164
1,869
7,089
7,476
0
34,979
L
Loki
11,919
1,723
351
1,287
14,103
6,797
0
7,615
6,488
0
23,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,617
Gold Earned
55,897
137
Minions Killed
158
0
Camps Cleared
0
1,226,627
Distance Traveled
1,354,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,681
763
21
2
0
283,689
0
L
Persephone
10,816
773
36
3
0
273,407
0
W
Sol
10,943
782
41
3
0
260,383
0
W
Nox
11,099
793
30
2
0
262,642
0
L
Tiamat
9,536
681
40
3
0
231,324
0
L
Serqet
9,540
681
20
1
0
198,280
0
W
Sun Wukong
12,137
867
33
2
0
282,171
0
L
Cthulhu
9,363
669
23
2
0
244,224
0
W
Medusa
11,037
788
33
2
0
265,309
0
L
Loki
9,362
669
18
1
0
279,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role