Player Matchup

Ratatoskr
Ratatoskr
Silver III
BeefDiesel
Ratatoskr
Silver III
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 89L
816 MMR
Party 2
Chernobog
Chernobog
Bronze I
Han_So_NOOO
Chernobog
Bronze I
Level 43
God Stats
10W - 20L
1,461 SR
Queue Stats
14W - 40L
695 MMR
Party 1
Charon
Charon
Bronze V
Inigo Montoya40
Charon
Bronze V
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 28L
763 MMR
Party 1
Sol
Sol
Silver IV
KAKASHID0N
Sol
Silver IV
Level 157
God Stats
9W - 6L
1,640 SR
Queue Stats
84W - 115L
766 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
Okayalright
Zhong Kui
Silver V
Level 48
God Stats
4W - 4L
1,502 SR
Queue Stats
50W - 57L
1,003 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 71
1,521 SR
809 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,461 SR
931 MMR
Thanatos
Thanatos
Silver II
 
Thanatos
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver V
Jakeram71
Ah Puch
Silver V
Level 75
God Stats
4W - 2L
1,444 SR
Queue Stats
283W - 325L
650 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
PochoArtio
Baron Samedi
Silver IV
Level 119
God Stats
40W - 55L
1,423 SR
Queue Stats
164W - 195L
808 MMR
Solo
Ymir
Ymir
Silver V
Vx Dread
Ymir
Silver V
Level 118
God Stats
1W - 5L
1,439 SR
Queue Stats
22W - 42L
671 MMR
Solo
Cernunnos
Cernunnos
Silver III
buzzinglikeagnat
Cernunnos
Silver III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
532W - 539L
1,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BeefDiesel
Ratatoskr
15
7 / 0 / 2
9,194
657
5,069
9,263
3,072
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Han_So_NOOO
Chernobog
14
2 / 1 / 6
8,903
636
8,297
7,982
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 0 / 8
8,074
577
4,492
8,690
6,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 0 / 4
8,879
634
9,179
8,604
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Okayalright
Zhong Kui
14
4 / 0 / 1
9,558
683
4,476
8,984
8,268
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Ao KuangBastetSun WukongCthulhu

VS

Bans
Maman BrigitteAnubisArachneJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 4 / 0
6,557
468
2,992
12,473
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
Jakeram71
Ah Puch
10
0 / 5 / 0
6,041
432
5,642
7,893
2,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Baron Samedi
PochoArtio
Baron Samedi
11
0 / 2 / 0
6,445
460
2,789
5,890
2,484
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
7
0 / 3 / 0
5,491
392
2,312
9,065
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
10
0 / 5 / 1
6,385
456
6,505
13,462
4,697
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
19
Kills
1
1
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
0
0.25
W
Ratatoskr
BeefDiesel
Ratatoskr
7
0
2
8
W
Chernobog
Han_So_NOOO
Chernobog
2
1
6
5
W
2
0
8
6
L
Ah Puch
Jakeram71
Ah Puch
0
5
0
0
W
4
0
4
6
W
Zhong Kui
Okayalright
Zhong Kui
4
0
1
4.5
L
Baron Samedi
PochoArtio
Baron Samedi
0
2
0
0
L
Ymir
0
3
0
0
L
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,513
Damage
20,240
43,523
Taken
48,783
24,625
Mitigated
22,076
19,443
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,992
1,072
0
4,566
12,473
4,673
0
3,893
8,580
0
48,690
W
Ratatoskr
BeefDiesel
Ratatoskr
5,069
1,482
0
472
9,263
3,072
662
760
8,463
0
59,590
W
Chernobog
Han_So_NOOO
Chernobog
8,297
5,413
0
3,002
7,982
3,115
2,897
1,482
6,467
0
78,328
W
4,492
641
0
2,604
8,690
6,991
511
1,108
7,558
24,201
0
L
Ah Puch
Jakeram71
Ah Puch
5,642
96
0
1,121
7,893
2,979
0
4,246
3,647
40,021
0
W
9,179
4,108
0
6,184
8,604
3,179
2,504
4,084
4,420
66,600
0
W
Zhong Kui
Okayalright
Zhong Kui
4,476
175
0
7,181
8,984
8,268
1,407
3,102
5,872
62,790
0
L
Baron Samedi
PochoArtio
Baron Samedi
2,789
138
0
2,176
5,890
2,484
0
3,205
2,685
42,126
0
L
Ymir
2,312
842
0
1,206
9,065
7,243
0
3,760
5,305
16,944
0
L
Cernunnos
6,505
4,154
0
5,845
13,462
4,697
917
3,043
10,419
0
46,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,608
Gold Earned
30,919
487
Minions Killed
329
0
Camps Cleared
0
1,338,946
Distance Traveled
1,003,484
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,557
468
82
6
0
271,839
0
W
Ratatoskr
9,194
657
94
7
0
335,328
0
W
Chernobog
8,903
636
130
9
0
262,050
0
W
Charon
8,074
577
27
2
0
273,951
0
L
Ah Puch
6,041
432
60
4
0
209,250
0
W
Sol
8,879
634
126
9
0
241,231
0
W
Zhong Kui
9,558
683
110
8
0
226,386
0
L
Baron Samedi
6,445
460
78
6
0
170,439
5
L
Ymir
5,491
392
26
2
0
170,374
2
L
Cernunnos
6,385
456
83
6
0
181,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role