Player Matchup

Ganesha
Ganesha
CORNFOUNTAIN
Ganesha
Level 89
God Stats
2W - 4L
1,417 SR
Queue Stats
112W - 122L
1,400 Elo+
Solo
Janus
Janus
HowAboutiSlapYa
Janus
Level 95
God Stats
0W - 2L
1,194 SR
Queue Stats
74W - 77L
1,395 Elo+
Solo
Atlas
Atlas
Im Better1552
Atlas
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 58L
1,413 Elo+
Solo
Cabrakan
Cabrakan
PapaJoeyScum
Cabrakan
Level 106
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 8L
1,416 Elo+
Solo
Anhur
Anhur
cutemeister
Anhur
Level 125
God Stats
2W - 2L
1,527 SR
Queue Stats
77W - 84L
1,464 Elo+
Solo
Team Averages
Level 101
1,470 SR
1,417 Elo+

VS

Team Averages
Level 81
1,580 SR
1,390 Elo+
Erlang Shen
Erlang Shen
HankScorpi007
Erlang Shen
Level 155
God Stats
8W - 6L
1,692 SR
Queue Stats
737W - 763L
1,444 Elo+
Solo
Susano
Susano
King Nutsss
Susano
Level 71
God Stats
2W - 0L
1,692 SR
Queue Stats
2W - 1L
1,395 Elo+
Party 1
Odin
Odin
Mr Nutsss
Odin
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,209 Elo+
Party 1
Chaac
Chaac
SicknWisted
Chaac
Level 99
God Stats
2W - 0L
1,753 SR
Queue Stats
17W - 14L
1,489 Elo+
Solo
Danzaburou
Danzaburou
cave122292
Danzaburou
Level 49
God Stats
2W - 2L
1,263 SR
Queue Stats
38W - 53L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CORNFOUNTAIN
Ganesha
1
0 / 0 / 0
3,528
252
0
0
0
19
8 / 5 / 11
10,973
784
15,423
11,062
6,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 6 / 13
11,048
789
17,689
22,781
44,446
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
PapaJoeyScum
Cabrakan
18
3 / 7 / 12
10,148
725
10,857
19,012
28,435
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
10 / 5 / 5
10,609
758
15,688
12,597
7,517
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HankScorpi007
Erlang Shen
16
2 / 7 / 11
10,408
743
5,742
19,198
16,834
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
16
5 / 7 / 9
10,844
775
11,202
14,962
6,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
18
2 / 2 / 16
10,922
780
6,054
14,108
15,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 4 / 13
11,755
840
16,626
24,623
29,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
cave122292
Danzaburou
20
9 / 6 / 10
13,153
940
20,200
15,544
7,159
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
82
25
Kills
23
23
Deaths
26
41
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CORNFOUNTAIN
Ganesha
0
0
0
0
W
Erlang Shen
HankScorpi007
Erlang Shen
2
7
11
1.07
L
8
5
11
2.7
L
4
6
13
1.75
W
Susano
5
7
9
1.36
W
Odin
2
2
16
5
L
Cabrakan
PapaJoeyScum
Cabrakan
3
7
12
1.29
W
5
4
13
2.88
W
Danzaburou
cave122292
Danzaburou
9
6
10
2.33
L
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,657
Damage
59,824
65,452
Taken
88,435
86,594
Mitigated
75,267
12,854
Healing
24,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CORNFOUNTAIN
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
HankScorpi007
Erlang Shen
5,742
3,395
686
2,284
19,198
16,834
378
8,549
10,649
156
14,016
L
15,423
1,161
911
1,386
11,062
6,196
0
196
10,866
35,050
0
L
17,689
6,191
1,114
3,952
22,781
44,446
152
495
22,026
31,408
0
W
Susano
11,202
1,665
1,579
1,249
14,962
6,288
1,032
7,116
7,846
0
17,198
W
Odin
6,054
1,673
1,758
3,817
14,108
15,873
709
6,825
7,283
1,422
15,567
L
Cabrakan
PapaJoeyScum
Cabrakan
10,857
1,387
1,125
2,468
19,012
28,435
36
92
18,920
17,600
105
W
16,626
2,204
1,022
8,955
24,623
29,113
567
11,257
13,366
0
40,465
W
Danzaburou
cave122292
Danzaburou
20,200
8,772
291
2,913
15,544
7,159
4,575
10,117
5,427
0
49,257
L
15,688
8,771
567
1,331
12,597
7,517
0
166
12,431
0
28,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,306
Gold Earned
57,082
120
Minions Killed
160
0
Camps Cleared
0
800,750
Distance Traveled
1,301,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,528
252
0
0
0
0
0
W
Erlang Shen
10,408
743
12
1
0
231,515
0
L
Janus
10,973
784
47
3
0
219,519
0
L
Atlas
11,048
789
25
2
0
232,515
0
W
Susano
10,844
775
16
1
0
237,940
0
W
Odin
10,922
780
26
2
0
343,153
0
L
Cabrakan
10,148
725
20
1
0
209,743
0
W
Chaac
11,755
840
37
3
0
281,996
0
W
Danzaburou
13,153
940
69
5
0
207,350
0
L
Anhur
10,609
758
28
2
0
138,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role