Player Matchup

Danzaburou
Danzaburou
Hugs_ForDrug
Danzaburou
Level 27
God Stats
21W - 25L
1,492 SR
Queue Stats
25W - 29L
1,360 Elo+
Party 1
Izanami
Izanami
SleepyTokens
Izanami
Level 89
God Stats
40W - 50L
1,447 SR
Queue Stats
433W - 461L
1,490 Elo+
Solo
Agni
Agni
Xx0ZombieFan0xX
Agni
Level 65
God Stats
20W - 12L
1,586 SR
Queue Stats
91W - 93L
1,429 Elo+
Party 1
Loki
Loki
YouNg_Blo0dTriGG
Loki
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 52L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
arEvalo30710_69
Baron Samedi
Level 68
God Stats
16W - 13L
1,559 SR
Queue Stats
103W - 107L
1,422 Elo+
Party 1
Team Averages
Level 60
1,517 SR
1,421 Elo+

VS

Team Averages
Level 70
1,453 SR
1,398 Elo+
Nox
Nox
BerserkRobin411
Nox
Level 61
God Stats
12W - 5L
1,549 SR
Queue Stats
80W - 110L
1,403 Elo+
Solo
Susano
Susano
IHoodieBooMI
Susano
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 28L
1,384 Elo+
Solo
Hou Yi
Hou Yi
MiaYinuo
Hou Yi
Level 41
God Stats
59W - 82L
1,344 SR
Queue Stats
92W - 124L
1,326 Elo+
Solo
Anubis
Anubis
NAMinRAMen
Anubis
Level 87
God Stats
0W - 1L
1,441 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Loki
Loki
TΛII
Loki
Level 90
God Stats
421W - 391L
1,432 SR
Queue Stats
447W - 427L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hugs_ForDrug
Danzaburou
16
3 / 4 / 6
10,192
510
9,205
15,739
6,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
SleepyTokens
Izanami
14
1 / 4 / 3
8,842
442
3,798
13,972
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 6 / 2
11,432
572
11,556
10,650
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 0 / 2
10,785
539
3,233
13,091
5,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
arEvalo30710_69
Baron Samedi
14
0 / 7 / 1
8,818
441
6,708
15,096
7,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 1
9,708
485
11,380
10,397
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Susano
16
3 / 3 / 4
9,795
490
8,512
16,736
6,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
MiaYinuo
Hou Yi
16
0 / 3 / 5
9,875
494
7,061
13,959
5,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
NAMinRAMen
Anubis
5
0 / 4 / 0
5,950
298
143
4,179
1,513
Loki
TΛII
Loki
20
13 / 0 / 1
13,650
683
17,590
13,151
6,428
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
14
Kills
21
21
Deaths
15
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
Danzaburou
Hugs_ForDrug
Danzaburou
3
4
6
1.5
L
Susano
3
3
4
1.67
L
Hou Yi
MiaYinuo
Hou Yi
0
3
5
0.83
L
Anubis
NAMinRAMen
Anubis
0
4
0
0
W
Izanami
SleepyTokens
Izanami
1
4
3
0.63
L
Loki
TΛII
Loki
13
0
1
13.5
W
6
6
2
1.17
W
4
0
2
5
W
Baron Samedi
arEvalo30710_69
Baron Samedi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,500
Damage
44,686
68,548
Taken
58,422
28,443
Mitigated
23,697
14,239
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,380
356
0
176
10,397
3,879
174
3,169
7,228
48,909
0
W
Danzaburou
Hugs_ForDrug
Danzaburou
9,205
4,047
0
4,996
15,739
6,284
1,857
3,491
12,248
0
56,460
L
Susano
8,512
862
0
500
16,736
6,368
433
5,868
10,868
0
73,409
L
Hou Yi
MiaYinuo
Hou Yi
7,061
2,124
0
3,613
13,959
5,509
713
2,612
11,347
0
80,663
L
Anubis
NAMinRAMen
Anubis
143
38
0
209
4,179
1,513
0
2,735
1,444
7,924
0
W
Izanami
SleepyTokens
Izanami
3,798
2,435
0
3,575
13,972
5,198
1,869
4,035
9,937
0
63,093
L
Loki
TΛII
Loki
17,590
4,421
0
5,187
13,151
6,428
0
3,880
9,271
0
135,222
W
11,556
684
0
1,060
10,650
3,802
1,070
2,415
8,235
73,551
0
W
3,233
1,116
0
1,359
13,091
5,585
0
199
12,892
0
115,121
W
Baron Samedi
arEvalo30710_69
Baron Samedi
6,708
1,249
0
3,249
15,096
7,574
540
1,383
13,713
63,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,069
Gold Earned
48,978
562
Minions Killed
512
0
Camps Cleared
0
1,789,068
Distance Traveled
1,649,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,708
485
94
5
0
343,192
0
W
Danzaburou
10,192
510
80
4
0
330,846
0
L
Susano
9,795
490
97
5
0
407,927
0
L
Hou Yi
9,875
494
115
6
0
350,694
0
L
Anubis
5,950
298
13
1
0
80,811
0
W
Izanami
8,842
442
105
5
0
348,672
0
L
Loki
13,650
683
193
10
0
467,077
0
W
Agni
11,432
572
148
7
0
316,269
0
W
Loki
10,785
539
145
7
0
497,743
0
W
Baron Samedi
8,818
441
84
4
0
295,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role