Player Matchup

Sol
Sol
Ascendingcoma29
Sol
Level 46
God Stats
21W - 19L
1,491 SR
Queue Stats
90W - 104L
1,466 Elo+
Party 3
Ares
Ares
MRmanuel17
Ares
Level 15
God Stats
8W - 5L
1,527 SR
Queue Stats
11W - 12L
1,543 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Matt De Fonte
Maman Brigitte
Level 151
God Stats
20W - 14L
1,645 SR
Queue Stats
433W - 432L
1,488 Elo+
Party 3
Rama
Rama
seldon456
Rama
Level 86
God Stats
9W - 3L
1,683 SR
Queue Stats
274W - 238L
1,554 Elo+
Party 1
Anubis
Anubis
xfarraganx
Anubis
Level 21
God Stats
10W - 6L
1,736 SR
Queue Stats
30W - 18L
1,562 Elo+
Party 1
Team Averages
Level 64
1,616 SR
1,523 Elo+

VS

Team Averages
Level 72
1,494 SR
1,441 Elo+
Arachne
Arachne
ColumnBind
Arachne
Level 13
God Stats
5W - 3L
1,548 SR
Queue Stats
8W - 16L
1,309 Elo+
Party 2
Ah Puch
Ah Puch
JordotHuncho
Ah Puch
Level 102
God Stats
0W - 2L
1,314 SR
Queue Stats
93W - 98L
1,484 Elo+
Party 2
Chaac
Chaac
MattmanDreamTeam
Chaac
Level 46
God Stats
2W - 2L
1,677 SR
Queue Stats
43W - 45L
1,458 Elo+
Party 2
Ganesha
Ganesha
StunningMustache
Ganesha
Level 109
God Stats
2W - 3L
1,462 SR
Queue Stats
119W - 121L
1,480 Elo+
Party 2
Neith
Neith
TBONEgaming
Neith
Level 89
God Stats
11W - 9L
1,471 SR
Queue Stats
48W - 45L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
8,146
509
7,642
7,658
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 3
7,492
468
2,801
11,792
8,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Maman Brigitte
Matt De Fonte
Maman Brigitte
16
6 / 1 / 3
9,753
610
9,093
12,035
5,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
16
6 / 1 / 1
9,665
604
11,722
13,340
5,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
xfarraganx
Anubis
15
7 / 4 / 4
9,269
579
14,252
13,537
6,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ColumnBind
Arachne
13
0 / 6 / 3
7,841
490
4,596
16,186
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
JordotHuncho
Ah Puch
14
4 / 7 / 1
8,498
531
10,642
12,372
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 0
8,330
521
7,459
12,953
10,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 1 / 4
7,804
488
6,322
13,118
13,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 5 / 1
8,959
560
10,655
11,702
5,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
21
Kills
10
10
Deaths
21
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Arachne
ColumnBind
Arachne
0
6
3
0.25
L
Ah Puch
JordotHuncho
Ah Puch
4
7
1
0.64
W
1
3
3
0.83
W
Maman Brigitte
Matt De Fonte
Maman Brigitte
6
1
3
7.5
L
2
2
0
1
L
1
1
4
3
L
3
5
1
0.7
W
Rama
6
1
1
6.5
W
Anubis
xfarraganx
Anubis
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,510
Damage
39,674
58,362
Taken
66,331
29,539
Mitigated
40,359
21,344
Healing
16,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,642
1,886
0
3,986
7,658
3,616
582
0
7,658
55,057
6,719
L
Arachne
ColumnBind
Arachne
4,596
3,427
0
6,368
16,186
6,487
95
8,276
7,910
0
58,387
L
Ah Puch
JordotHuncho
Ah Puch
10,642
817
0
1,782
12,372
4,639
0
9,382
2,990
56,824
0
W
2,801
564
0
2,237
11,792
8,911
0
2,961
8,831
16,946
0
W
Maman Brigitte
Matt De Fonte
Maman Brigitte
9,093
149
0
3,084
12,035
5,304
433
2,181
9,854
88,931
0
L
7,459
888
0
2,204
12,953
10,457
0
8,392
4,561
0
62,114
L
6,322
515
0
2,952
13,118
13,088
0
6,234
6,884
26,157
0
L
10,655
6,050
0
2,997
11,702
5,688
1,341
1,217
10,485
0
73,873
W
Rama
11,722
9,361
0
5,960
13,340
5,090
1,403
2,990
10,350
0
79,678
W
Anubis
xfarraganx
Anubis
14,252
599
0
6,077
13,537
6,618
0
8,832
4,705
68,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,325
Gold Earned
41,432
493
Minions Killed
441
0
Camps Cleared
0
1,482,430
Distance Traveled
1,497,470
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,146
509
90
6
0
287,060
0
L
Arachne
7,841
490
91
6
0
339,010
1
L
Ah Puch
8,498
531
94
6
0
273,078
4
W
Ares
7,492
468
36
2
0
278,740
0
W
Maman Brigitte
9,753
610
123
8
0
363,010
1
L
Chaac
8,330
521
104
7
0
307,701
0
L
Ganesha
7,804
488
8
1
0
321,840
0
L
Neith
8,959
560
144
9
0
255,841
3
W
Rama
9,665
604
121
8
0
289,410
0
W
Anubis
9,269
579
123
8
0
264,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role