Player Matchup

Hou Yi
Hou Yi
BlackyChan5129
Hou Yi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 253L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
HiddenNightmxre
Zhong Kui
Level 62
God Stats
8W - 6L
1,604 SR
Queue Stats
82W - 66L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
NilixCapalot
Ao Kuang
Level 64
God Stats
9W - 11L
1,308 SR
Queue Stats
344W - 332L
1,462 Elo+
Party 2
Susano
Susano
PandaJC9378
Susano
Level 142
God Stats
28W - 37L
1,520 SR
Queue Stats
695W - 639L
1,465 Elo+
Party 2
Charon
Charon
snm_kitty
Charon
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,371 Elo+
Solo
Team Averages
Level 104
1,486 SR
1,437 Elo+

VS

Team Averages
Level 68
1,578 SR
1,385 Elo+
Hachiman
Hachiman
APGMerle
Hachiman
Level 29
God Stats
6W - 10L
1,646 SR
Queue Stats
34W - 51L
1,303 Elo+
Party 1
Bacchus
Bacchus
Balinor540
Bacchus
Level 88
God Stats
2W - 0L
1,728 SR
Queue Stats
22W - 22L
1,509 Elo+
Solo
Arachne
Arachne
Churchie102
Arachne
Level 62
God Stats
20W - 25L
1,353 SR
Queue Stats
45W - 73L
1,296 Elo+
Party 1
Chaac
Chaac
PandorianRage
Chaac
Level 35
God Stats
5W - 9L
1,568 SR
Queue Stats
48W - 77L
1,301 Elo+
Party 1
Janus
Janus
soapeyillusion
Janus
Level 125
God Stats
7W - 7L
1,595 SR
Queue Stats
235W - 203L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
3,744
624
2,156
4,749
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
HiddenNightmxre
Zhong Kui
7
0 / 0 / 0
4,073
679
1,062
3,948
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
NilixCapalot
Ao Kuang
6
0 / 3 / 0
3,849
642
2,284
6,310
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
1
0 / 0 / 0
2,727
455
0
0
0
Charon
snm_kitty
Charon
6
0 / 2 / 2
3,936
656
1,402
4,798
2,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
APGMerle
Hachiman
6
2 / 0 / 2
3,831
639
1,990
2,737
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Balinor540
Bacchus
7
2 / 1 / 0
4,506
751
2,665
5,203
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Churchie102
Arachne
6
1 / 2 / 2
3,654
609
1,400
4,231
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 0 / 2
3,886
648
3,711
4,532
1,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

8
0 / 0 / 0
4,618
770
1,336
1,899
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
1
Kills
6
7
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
APGMerle
Hachiman
2
0
2
3
W
Bacchus
Balinor540
Bacchus
2
1
0
2
L
1
2
1
0.75
W
Arachne
Churchie102
Arachne
1
2
2
1
L
Zhong Kui
HiddenNightmxre
Zhong Kui
0
0
0
0
L
Ao Kuang
NilixCapalot
Ao Kuang
0
3
0
0
L
Susano
0
0
0
0
W
1
0
2
2
L
Charon
snm_kitty
Charon
0
2
2
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,904
Damage
11,102
19,805
Taken
18,602
8,217
Mitigated
8,945
7,228
Healing
4,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
APGMerle
Hachiman
1,990
1,146
232
388
2,737
751
0
482
2,255
0
11,481
W
Bacchus
Balinor540
Bacchus
2,665
620
0
944
5,203
4,222
90
2,284
2,919
16,876
0
L
2,156
1,032
0
1,758
4,749
1,564
0
0
4,749
0
18,881
W
Arachne
Churchie102
Arachne
1,400
897
0
824
4,231
1,626
6
138
4,093
0
13,795
L
Zhong Kui
HiddenNightmxre
Zhong Kui
1,062
87
83
1,912
3,948
2,465
0
1,200
2,612
22,625
0
L
Ao Kuang
NilixCapalot
Ao Kuang
2,284
862
0
2,714
6,310
1,842
0
2,371
3,645
21,008
0
L
Susano
0
0
0
0
0
0
0
0
0
0
0
W
3,711
707
118
1,186
4,532
1,795
0
867
3,665
0
17,694
L
Charon
snm_kitty
Charon
1,402
324
0
761
4,798
2,346
0
0
4,798
12,126
0
W
1,336
0
0
500
1,899
551
0
977
922
33,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,329
Gold Earned
20,495
142
Minions Killed
150
0
Camps Cleared
0
460,285
Distance Traveled
604,236
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,831
639
14
2
0
95,078
1
W
Bacchus
4,506
751
23
4
0
101,908
0
L
Hou Yi
3,744
624
39
7
0
108,931
0
W
Arachne
3,654
609
27
5
0
142,058
0
L
Zhong Kui
4,073
679
43
7
0
122,818
0
L
Ao Kuang
3,849
642
42
7
0
110,523
2
L
Susano
2,727
455
0
0
0
0
0
W
Chaac
3,886
648
21
4
0
138,281
2
L
Charon
3,936
656
18
3
0
118,013
3
W
Janus
4,618
770
65
11
0
126,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role