Player Matchup

Ganesha
Ganesha
CarryMeDaddyPlz
Ganesha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,485 Elo+
Party 1
Ix Chel
Ix Chel
DudeWheresMySon
Ix Chel
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,539 Elo+
Solo
Fenrir
Fenrir
LongJohnTobaggan
Fenrir
Level 118
God Stats
1W - 1L
1,750 SR
Queue Stats
54W - 41L
1,529 Elo+
Party 1
Tyr
Tyr
Maxokins
Tyr
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
383W - 332L
1,538 Elo+
Party 3
Thoth
Thoth
nexusv200
Thoth
Level 52
God Stats
3W - 5L
1,307 SR
Queue Stats
350W - 289L
1,556 Elo+
Party 3
Team Averages
Level 93
1,511 SR
1,529 Elo+

VS

Team Averages
Level 128
1,620 SR
1,496 Elo+
Terra
Terra
BigBalledBilly
Terra
Level 156
God Stats
1W - 1L
1,912 SR
Queue Stats
126W - 189L
1,466 Elo+
Party 2
Discordia
Discordia
Chails12
Discordia
Level 105
God Stats
0W - 2L
1,302 SR
Queue Stats
119W - 114L
1,579 Elo+
Solo
Heimdallr
Heimdallr
Lube2for4
Heimdallr
Level 66
God Stats
0W - 1L
1,782 SR
Queue Stats
88W - 101L
1,484 Elo+
Party 2
Susano
Susano
Luckylogan2
Susano
Level 157
God Stats
1W - 2L
1,597 SR
Queue Stats
97W - 115L
1,492 Elo+
Solo
Cabrakan
Cabrakan
Maharaj
Cabrakan
Level 158
God Stats
0W - 2L
1,508 SR
Queue Stats
152W - 187L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 15
9,222
838
4,678
16,873
19,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 2 / 13
9,027
821
9,545
9,263
5,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 7 / 9
8,888
808
6,375
14,932
18,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

16
6 / 2 / 9
9,421
856
9,685
19,574
20,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
nexusv200
Thoth
17
4 / 0 / 12
9,773
888
15,448
7,807
4,045
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
7,664
697
8,425
10,971
15,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Chails12
Discordia
15
4 / 2 / 5
8,104
737
16,782
6,003
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Lube2for4
Heimdallr
15
3 / 3 / 8
8,189
744
14,327
9,085
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
15
3 / 4 / 8
8,337
758
9,219
9,265
5,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cabrakan
Maharaj
Cabrakan
13
2 / 6 / 6
8,027
730
4,359
14,097
18,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
48
17
Kills
12
14
Deaths
17
58
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
2
9
2.25
W
0
3
15
2.5
L
Discordia
Chails12
Discordia
4
2
5
3.25
W
3
2
13
4.75
W
4
7
9
1.21
L
Heimdallr
Lube2for4
Heimdallr
3
3
8
2.33
L
Susano
3
4
8
1.75
L
Cabrakan
Maharaj
Cabrakan
2
6
6
0.83
W
6
2
9
5.25
W
Thoth
nexusv200
Thoth
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,731
Damage
53,112
68,449
Taken
49,421
68,401
Mitigated
45,627
27,839
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,425
912
3,424
3,479
10,971
15,066
0
7,427
3,544
12,255
0
W
4,678
267
806
2,389
16,873
19,863
632
8,229
8,644
9,365
0
L
Discordia
Chails12
Discordia
16,782
1,481
675
709
6,003
2,827
0
3,693
2,310
34,909
0
W
9,545
1,129
6,895
2,868
9,263
5,433
1,123
4,965
4,298
26,665
0
W
6,375
623
1,359
1,593
14,932
18,928
543
5,428
9,504
1,662
7,752
L
Heimdallr
Lube2for4
Heimdallr
14,327
4,516
0
706
9,085
4,571
0
6,140
2,945
0
28,566
L
Susano
9,219
574
867
1,276
9,265
5,088
0
4,668
4,597
0
15,030
L
Cabrakan
Maharaj
Cabrakan
4,359
424
965
741
14,097
18,075
0
8,922
5,175
7,984
0
W
9,685
628
3,771
6,527
19,574
20,132
367
6,667
12,907
0
15,312
W
Thoth
nexusv200
Thoth
15,448
526
846
785
7,807
4,045
1,967
4,277
3,530
41,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,331
Gold Earned
40,321
142
Minions Killed
93
0
Camps Cleared
0
1,216,315
Distance Traveled
970,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,664
697
5
0
0
201,852
0
W
Ganesha
9,222
838
1
0
0
228,968
0
L
Discordia
8,104
737
40
4
0
210,286
0
W
Ix Chel
9,027
821
48
4
0
194,676
0
W
Fenrir
8,888
808
3
0
0
278,401
0
L
Heimdallr
8,189
744
34
3
0
200,368
0
L
Susano
8,337
758
11
1
0
177,687
0
L
Cabrakan
8,027
730
3
0
0
180,036
0
W
Tyr
9,421
856
20
2
0
298,723
0
W
Thoth
9,773
888
70
6
0
215,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role