Player Matchup

Cu Chulainn
Cu Chulainn
CerberuS8156
Cu Chulainn
Level 158
God Stats
7W - 3L
1,460 SR
Queue Stats
282W - 305L
1,457 Elo+
Party 1
Anhur
Anhur
KmiKze Maikhay
Anhur
Level 83
God Stats
1W - 2L
1,141 SR
Queue Stats
158W - 166L
1,397 Elo+
Party 1
Freya
Freya
NewDeathstrok
Freya
Level 83
God Stats
8W - 8L
1,553 SR
Queue Stats
277W - 280L
1,516 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
O8thecuzz08
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Chaac
Chaac
zBerlinNz
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,288 Elo+
Party 1
Team Averages
Level 73
1,431 SR
1,432 Elo+

VS

Team Averages
Level 19
1,494 SR
1,401 Elo+
Discordia
Discordia
BiffBiff03
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,268 Elo+
Party 2
Anubis
Anubis
BorgTheGreat
Anubis
Level 16
God Stats
0W - 1L
1,470 SR
Queue Stats
3W - 7L
1,369 Elo+
Party 2
Kuzenbo
Kuzenbo
Hellbeckons
Kuzenbo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,370 Elo+
Solo
Amaterasu
Amaterasu
Silent Siren452
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,441 Elo+
Solo
Hun Batz
Hun Batz
meat_infection_
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CerberuS8156
Cu Chulainn
17
10 / 4 / 21
10,878
989
18,657
14,941
15,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 3 / 17
9,945
904
9,068
9,006
3,720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 18
9,534
867
8,716
7,185
2,937
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
O8thecuzz08
Ah Muzen Cab
18
10 / 2 / 20
11,009
1,001
18,779
8,005
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
zBerlinNz
Chaac
15
4 / 3 / 21
9,762
887
11,406
11,252
13,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BiffBiff03
Discordia
15
2 / 6 / 6
8,444
768
5,355
10,214
4,236
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
3 / 8 / 6
9,109
828
7,155
14,455
7,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
Hellbeckons
Kuzenbo
13
1 / 7 / 6
8,186
744
7,514
16,011
23,743
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Silent Siren452
Amaterasu
17
3 / 5 / 6
9,440
858
5,386
16,343
16,316
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
14
3 / 8 / 4
8,761
796
6,080
14,417
8,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
40
34
Kills
12
15
Deaths
34
97
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
BiffBiff03
Discordia
2
6
6
0.83
L
Anubis
3
8
6
0.75
W
Cu Chulainn
CerberuS8156
Cu Chulainn
10
4
21
5.13
L
Kuzenbo
Hellbeckons
Kuzenbo
1
7
6
0.57
W
7
3
17
5.17
W
3
3
18
4
W
Ah Muzen Cab
O8thecuzz08
Ah Muzen Cab
10
2
20
10
L
Amaterasu
Silent Siren452
Amaterasu
3
5
6
1.2
L
Hun Batz
3
8
4
0.63
W
Chaac
zBerlinNz
Chaac
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,626
Damage
31,490
50,389
Taken
71,440
40,398
Mitigated
60,043
11,489
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BiffBiff03
Discordia
5,355
448
805
1,184
10,214
4,236
0
134
9,804
11,630
0
L
Anubis
7,155
304
0
1,151
14,455
7,467
0
0
14,164
21,240
0
W
Cu Chulainn
CerberuS8156
Cu Chulainn
18,657
2,630
2,134
2,240
14,941
15,852
1,271
5,859
9,082
0
32,368
L
Kuzenbo
Hellbeckons
Kuzenbo
7,514
1,793
1,097
658
16,011
23,743
0
4,311
11,452
12,183
0
W
9,068
4,495
579
979
9,006
3,720
2,994
3,966
5,040
0
23,862
W
8,716
1,877
584
1,160
7,185
2,937
1,435
2,860
4,325
16,639
0
W
Ah Muzen Cab
O8thecuzz08
Ah Muzen Cab
18,779
6,910
434
1,049
8,005
3,976
2,920
3,724
4,281
0
40,383
L
Amaterasu
Silent Siren452
Amaterasu
5,386
1,684
470
3,400
16,343
16,316
0
2,761
13,533
0
17,914
L
Hun Batz
6,080
1,437
223
261
14,417
8,281
0
1,510
12,640
0
14,226
W
Chaac
zBerlinNz
Chaac
11,406
843
87
2,243
11,252
13,913
403
3,615
7,637
0
20,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,128
Gold Earned
43,940
131
Minions Killed
99
0
Camps Cleared
0
1,066,141
Distance Traveled
873,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,444
768
12
1
0
167,424
0
L
Anubis
9,109
828
19
2
0
152,488
0
W
Cu Chulainn
10,878
989
38
3
0
233,333
0
L
Kuzenbo
8,186
744
10
1
0
172,548
0
W
Anhur
9,945
904
28
3
0
188,712
0
W
Freya
9,534
867
16
1
0
202,459
0
W
Ah Muzen Cab
11,009
1,001
28
3
0
203,572
0
L
Amaterasu
9,440
858
38
3
0
194,836
0
L
Hun Batz
8,761
796
20
2
0
186,362
0
W
Chaac
9,762
887
21
2
0
238,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role