Player Matchup

Raijin
Raijin
JolaMachine
Raijin
Level 35
God Stats
2W - 5L
1,382 SR
Queue Stats
49W - 56L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
MDTwarriorQC
Sun Wukong
Level 33
God Stats
0W - 3L
1,201 SR
Queue Stats
36W - 42L
1,470 Elo+
Party 1
Bacchus
Bacchus
trmtensei
Bacchus
Level 29
God Stats
3W - 1L
1,734 SR
Queue Stats
14W - 26L
1,364 Elo+
Party 1
Team Averages
Level 32
1,439 SR
1,431 Elo+

VS

Team Averages
Level 66
1,527 SR
1,493 Elo+
Gilgamesh
Gilgamesh
AutisticEggGod
Gilgamesh
Level 52
God Stats
21W - 18L
1,581 SR
Queue Stats
273W - 251L
1,515 Elo+
Solo
Xbalanque
Xbalanque
Ponader
Xbalanque
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,463 Elo+
Solo
Thoth
Thoth
angelnaranjo
Thoth
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 4 / 4
8,953
746
11,201
10,730
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
MDTwarriorQC
Sun Wukong
10
1 / 7 / 4
8,626
719
6,513
17,146
14,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
trmtensei
Bacchus
10
3 / 4 / 2
8,739
728
7,772
15,392
22,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AutisticEggGod
Gilgamesh
12
2 / 2 / 9
9,634
803
7,009
12,327
9,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Ponader
Xbalanque
13
8 / 2 / 5
11,278
940
11,733
10,224
3,869
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 9
11,147
929
19,091
8,215
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
5
Kills
15
15
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AutisticEggGod
Gilgamesh
2
2
9
3.25
L
Raijin
1
4
4
0.75
L
Sun Wukong
MDTwarriorQC
Sun Wukong
1
7
4
0.43
W
Xbalanque
Ponader
Xbalanque
8
2
5
5.25
W
5
1
9
9.5
L
Bacchus
trmtensei
Bacchus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,486
Damage
37,833
43,268
Taken
30,766
39,303
Mitigated
16,748
2,580
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AutisticEggGod
Gilgamesh
7,009
2,084
0
1,170
12,327
9,857
407
8,148
3,692
9
18,815
L
Raijin
11,201
788
0
320
10,730
2,897
0
7,869
2,861
48,188
0
L
Sun Wukong
MDTwarriorQC
Sun Wukong
6,513
1,184
0
816
17,146
14,369
0
6,548
10,598
0
19,293
W
Xbalanque
Ponader
Xbalanque
11,733
7,962
0
1,477
10,224
3,869
1,455
6,078
3,914
0
57,697
W
19,091
762
0
3,800
8,215
3,022
1,274
3,984
3,941
59,377
0
L
Bacchus
trmtensei
Bacchus
7,772
729
0
1,444
15,392
22,037
0
5,056
10,336
21,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,318
Gold Earned
32,059
110
Minions Killed
174
0
Camps Cleared
0
671,470
Distance Traveled
697,748
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,634
803
18
2
0
233,164
0
L
Raijin
8,953
746
71
6
0
219,851
0
L
Sun Wukong
8,626
719
22
2
0
216,127
0
W
Xbalanque
11,278
940
80
7
0
226,308
0
W
Thoth
11,147
929
76
6
0
238,276
2
L
Bacchus
8,739
728
17
1
0
235,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role