Player Matchup

Chaac
Chaac
Deadly_Sloth97
Chaac
Level 157
God Stats
16W - 18L
1,553 SR
Queue Stats
47W - 50L
1,462 Elo+
Party 2
Ix Chel
Ix Chel
GamesWithMusic
Ix Chel
Level 85
God Stats
20W - 15L
1,483 SR
Queue Stats
160W - 186L
1,394 Elo+
Party 2
Sylvanus
Sylvanus
GhostfaceIsHotAF
Sylvanus
Level 7
God Stats
2W - 1L
1,644 SR
Queue Stats
16W - 20L
1,263 Elo+
Party 2
Team Averages
Level 83
1,560 SR
1,373 Elo+

VS

Team Averages
Level 86
1,491 SR
1,444 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Fjtes-
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
Mzestical
Danzaburou
Level 128
God Stats
5W - 4L
1,472 SR
Queue Stats
287W - 284L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
8,218
822
8,281
9,018
7,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 4
7,985
799
5,632
2,329
1,003
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 1 / 4
8,142
814
6,900
9,521
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
0 / 3 / 1
6,655
666
6,880
5,527
2,019
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
Fjtes-
Ganesha
8
0 / 2 / 1
6,275
628
2,526
9,631
7,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Mzestical
Danzaburou
10
1 / 3 / 0
7,283
728
5,966
8,904
3,426
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
1
0.17
W
3
0
4
5
L
Ganesha
Fjtes-
Ganesha
0
2
1
0.25
W
2
0
4
4
W
3
1
4
5
L
Danzaburou
Mzestical
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,813
Damage
15,372
20,868
Taken
24,062
16,773
Mitigated
12,856
9,369
Healing
1,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,880
384
0
125
5,527
2,019
0
2,723
2,639
23,556
0
W
8,281
500
0
1,618
9,018
7,741
457
5,641
3,377
0
25,218
L
Ganesha
Fjtes-
Ganesha
2,526
279
0
0
9,631
7,411
0
4,771
4,606
5,214
186
W
5,632
983
1,072
427
2,329
1,003
789
1,042
1,287
29,470
0
W
6,900
2,351
2,316
3,936
9,521
8,029
0
2,974
6,547
26,771
0
L
Danzaburou
Mzestical
Danzaburou
5,966
1,814
0
1,599
8,904
3,426
0
4,626
4,077
0
27,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,345
Gold Earned
20,213
114
Minions Killed
83
0
Camps Cleared
0
539,115
Distance Traveled
520,270
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,655
666
39
4
0
176,188
6
W
Chaac
8,218
822
31
3
0
193,740
4
L
Ganesha
6,275
628
1
0
0
183,538
1
W
Ix Chel
7,985
799
45
5
0
168,078
0
W
Sylvanus
8,142
814
38
4
0
177,297
0
L
Danzaburou
7,283
728
43
4
0
160,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role