Player Matchup

Thor
Thor
DatJitBen10
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,606 Elo+
Party 2
Sun Wukong
Sun Wukong
DatJitDamien
Sun Wukong
Level 109
God Stats
1W - 2L
1,698 SR
Queue Stats
31W - 30L
1,416 Elo+
Party 2
Kuzenbo
Kuzenbo
EAzY Snipe34
Kuzenbo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,513 Elo+
Party 2
Sol
Sol
FrostedCake420
Sol
Level 67
God Stats
2W - 4L
1,563 SR
Queue Stats
820W - 857L
1,569 Elo+
Solo
Aphrodite
Aphrodite
Keandre Reaves
Aphrodite
Level 115
God Stats
0W - 1L
1,489 SR
Queue Stats
31W - 32L
1,476 Elo+
Party 2
Team Averages
Level 100
1,550 SR
1,516 Elo+

VS

Team Averages
Level 128
1,514 SR
1,513 Elo+
Thanatos
Thanatos
AresCesar
Thanatos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 84L
1,492 Elo+
Party 3
Hel
Hel
AythorKratox
Hel
Level 88
God Stats
1W - 0L
1,646 SR
Queue Stats
32W - 29L
1,523 Elo+
Party 3
Danzaburou
Danzaburou
BronzeTulip6728
Danzaburou
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,535 Elo+
Party 1
Izanami
Izanami
JoeMacTheDon
Izanami
Level 158
God Stats
2W - 1L
1,505 SR
Queue Stats
98W - 91L
1,577 Elo+
Party 1
Sol
Sol
Martinez973
Sol
Level 149
God Stats
1W - 1L
1,418 SR
Queue Stats
218W - 232L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
8,025
803
6,493
12,467
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
DatJitDamien
Sun Wukong
15
4 / 2 / 5
8,325
833
14,190
15,977
13,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
EAzY Snipe34
Kuzenbo
14
0 / 4 / 9
7,746
775
7,336
17,473
21,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 5 / 5
7,269
727
12,849
9,067
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Keandre Reaves
Aphrodite
15
1 / 2 / 6
7,883
788
7,215
11,018
7,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AresCesar
Thanatos
16
11 / 2 / 4
9,649
965
13,173
12,344
6,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
0 / 2 / 10
7,369
737
5,971
11,989
4,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
BronzeTulip6728
Danzaburou
13
1 / 3 / 12
7,913
791
11,495
11,844
4,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
JoeMacTheDon
Izanami
16
1 / 3 / 13
8,467
847
9,328
13,463
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 0 / 11
8,642
864
21,061
8,771
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
10
Kills
17
17
Deaths
10
30
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AresCesar
Thanatos
11
2
4
6.5
W
0
2
10
2.5
W
Danzaburou
BronzeTulip6728
Danzaburou
1
3
12
2.33
L
3
4
5
1.38
L
Sun Wukong
DatJitDamien
Sun Wukong
4
2
5
3.25
L
Kuzenbo
EAzY Snipe34
Kuzenbo
0
4
9
1.13
L
2
5
5
0.9
W
Izanami
JoeMacTheDon
Izanami
1
3
13
2.5
L
Aphrodite
Keandre Reaves
Aphrodite
1
2
6
2
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,083
Damage
61,028
66,002
Taken
58,411
53,028
Mitigated
25,180
28,175
Healing
40,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AresCesar
Thanatos
13,173
3,523
1,983
8,831
12,344
6,195
0
5,513
6,611
0
19,488
W
5,971
199
9,027
7,550
11,989
4,972
0
5,608
6,253
14,600
0
W
Danzaburou
BronzeTulip6728
Danzaburou
11,495
3,305
776
2,774
11,844
4,955
727
5,066
6,672
0
24,437
L
6,493
109
594
2,123
12,467
5,706
0
4,780
7,687
0
10,310
L
Sun Wukong
DatJitDamien
Sun Wukong
14,190
1,233
1,141
2,903
15,977
13,963
55
6,203
9,774
0
27,129
L
Kuzenbo
EAzY Snipe34
Kuzenbo
7,336
2,787
2,536
3,534
17,473
21,972
0
6,765
10,708
14,366
0
L
12,849
2,080
1,672
1,553
9,067
4,146
0
3,827
5,240
21,145
482
W
Izanami
JoeMacTheDon
Izanami
9,328
5,418
1,422
3,309
13,463
5,366
2,064
5,962
7,345
0
26,784
L
Aphrodite
Keandre Reaves
Aphrodite
7,215
282
6,092
6,027
11,018
7,241
0
5,457
5,561
16,336
0
W
21,061
3,831
905
3,764
8,771
3,692
510
4,294
4,379
34,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,248
Gold Earned
42,040
114
Minions Killed
141
0
Camps Cleared
0
970,238
Distance Traveled
1,035,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,649
965
23
2
0
238,658
0
W
Hel
7,369
737
17
2
0
186,023
0
W
Danzaburou
7,913
791
30
3
0
191,384
0
L
Thor
8,025
803
11
1
0
167,415
0
L
Sun Wukong
8,325
833
33
3
0
215,608
0
L
Kuzenbo
7,746
775
6
1
0
216,465
0
L
Sol
7,269
727
21
2
0
168,444
0
W
Izanami
8,467
847
33
3
0
182,942
0
L
Aphrodite
7,883
788
43
4
0
202,306
0
W
Sol
8,642
864
38
4
0
236,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role