Player Matchup

Cu Chulainn
Cu Chulainn
Dark_Phoenix017
Cu Chulainn
Level 34
God Stats
2W - 2L
1,517 SR
Queue Stats
23W - 37L
1,275 Elo+
Party 2
Hel
Hel
Kobold77XD
Hel
Level 36
God Stats
3W - 2L
1,457 SR
Queue Stats
21W - 42L
1,162 Elo+
Party 2
Charybdis
Charybdis
Orbyt_Draxxy
Charybdis
Level 66
God Stats
7W - 12L
1,485 SR
Queue Stats
422W - 417L
1,476 Elo+
Solo
Bacchus
Bacchus
PolyPlayz
Bacchus
Level 127
God Stats
2W - 3L
1,477 SR
Queue Stats
116W - 118L
1,483 Elo+
Party 1
Pele
Pele
SMURFK1LL3R97
Pele
Level 149
God Stats
0W - 3L
1,262 SR
Queue Stats
78W - 76L
1,509 Elo+
Party 1
Team Averages
Level 82
1,439 SR
1,381 Elo+

VS

Team Averages
Level 94
1,530 SR
1,453 Elo+
Ra
Ra
 
Ra
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeftClickEnjoyer
Morgan Le Fay
Level 142
God Stats
5W - 2L
1,710 SR
Queue Stats
367W - 347L
1,498 Elo+
Solo
Odin
Odin
joselitooo_02
Odin
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 71L
1,397 Elo+
Party 3
Izanami
Izanami
martinarroyo982
Izanami
Level 65
God Stats
4W - 4L
1,497 SR
Queue Stats
53W - 51L
1,484 Elo+
Solo
Janus
Janus
xX_DaNiGx_Xx
Janus
Level 86
God Stats
4W - 2L
1,445 SR
Queue Stats
18W - 21L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dark_Phoenix017
Cu Chulainn
8
0 / 0 / 0
4,555
506
2,274
3,506
1,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 6 / 0
4,258
473
1,829
5,807
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Orbyt_Draxxy
Charybdis
8
3 / 2 / 1
5,219
580
3,815
6,555
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
PolyPlayz
Bacchus
8
2 / 4 / 5
5,775
642
5,731
10,559
9,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 3 / 0
5,342
594
3,673
9,807
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 3 / 3
5,183
576
2,530
4,629
1,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
LeftClickEnjoyer
Morgan Le Fay
11
4 / 1 / 3
6,571
730
5,493
5,907
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 0
5,696
633
1,581
4,433
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
3 / 1 / 2
5,443
605
1,994
4,966
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
8 / 2 / 0
7,020
780
8,158
5,548
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
15
15
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
3
3
0.5
L
Cu Chulainn
Dark_Phoenix017
Cu Chulainn
0
0
0
0
L
0
6
0
0
W
Morgan Le Fay
LeftClickEnjoyer
Morgan Le Fay
4
1
3
5.5
L
Charybdis
Orbyt_Draxxy
Charybdis
3
2
1
1.75
L
Bacchus
PolyPlayz
Bacchus
2
4
5
1.13
L
2
3
0
0.67
W
0
0
0
0
W
3
1
2
4
W
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,322
Damage
19,756
36,234
Taken
25,483
18,249
Mitigated
10,103
7,874
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,530
177
538
720
4,629
1,269
0
1,704
2,925
20,503
0
L
Cu Chulainn
Dark_Phoenix017
Cu Chulainn
2,274
550
0
1,014
3,506
1,315
9
144
3,362
0
21,448
L
1,829
39
0
452
5,807
1,984
0
4,727
792
21,467
0
W
Morgan Le Fay
LeftClickEnjoyer
Morgan Le Fay
5,493
999
0
2,934
5,907
2,389
0
1,194
4,713
50,589
0
L
Charybdis
Orbyt_Draxxy
Charybdis
3,815
1,973
0
1,304
6,555
2,310
0
3,011
3,512
0
25,384
L
Bacchus
PolyPlayz
Bacchus
5,731
1,705
0
3,242
10,559
9,236
0
4,378
5,937
15,517
0
L
3,673
1,176
0
1,862
9,807
3,404
0
3,243
6,450
0
33,759
W
1,581
539
0
1,190
4,433
2,982
269
0
4,433
0
36,901
W
1,994
1,695
0
782
4,966
1,581
0
2,298
2,668
0
19,046
W
8,158
427
0
1,290
5,548
1,882
457
2,364
3,184
44,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,149
Gold Earned
29,913
171
Minions Killed
301
0
Camps Cleared
0
800,423
Distance Traveled
919,462
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,183
576
35
4
0
191,389
0
L
Cu Chulainn
4,555
506
32
4
0
140,716
0
L
Hel
4,258
473
29
3
0
134,118
0
W
Morgan Le Fay
6,571
730
87
10
0
191,605
3
L
Charybdis
5,219
580
48
5
0
141,359
1
L
Bacchus
5,775
642
9
1
0
179,927
1
L
Pele
5,342
594
53
6
0
204,303
0
W
Odin
5,696
633
64
7
0
188,810
1
W
Izanami
5,443
605
37
4
0
166,076
2
W
Janus
7,020
780
78
9
0
181,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role