Player Matchup

Kuzenbo
Kuzenbo
DoppEFX
Kuzenbo
Level 68
God Stats
12W - 3L
1,577 SR
Queue Stats
220W - 194L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
ElavatedRage
Jormungandr
Level 72
God Stats
1W - 1L
1,927 SR
Queue Stats
209W - 177L
1,543 Elo+
Party 1
He Bo
He Bo
Lrtzeh2
He Bo
Level 147
God Stats
1W - 0L
1,299 SR
Queue Stats
270W - 207L
1,561 Elo+
Party 1
Freya
Freya
SuperBanana0213
Freya
Level 130
God Stats
1W - 1L
1,271 SR
Queue Stats
39W - 41L
1,555 Elo+
Solo
Medusa
Medusa
ZombieCubeTK
Medusa
Level 140
God Stats
4W - 4L
1,597 SR
Queue Stats
689W - 619L
1,507 Elo+
Party 1
Team Averages
Level 111
1,534 SR
1,539 Elo+

VS

Team Averages
Level 132
1,525 SR
1,532 Elo+
Thoth
Thoth
BanderAkaHopper
Thoth
Level 143
God Stats
2W - 3L
1,669 SR
Queue Stats
94W - 98L
1,522 Elo+
Party 2
Maman Brigitte
Maman Brigitte
I Rustic I
Maman Brigitte
Level 128
God Stats
0W - 2L
1,482 SR
Queue Stats
125W - 100L
1,567 Elo+
Solo
Charon
Charon
Viper851
Charon
Level 139
God Stats
1W - 2L
1,726 SR
Queue Stats
244W - 221L
1,539 Elo+
Solo
Pele
Pele
famowhite
Pele
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 172L
1,532 Elo+
Solo
Vamana
Vamana
zanarkenn
Vamana
Level 132
God Stats
0W - 2L
1,249 SR
Queue Stats
80W - 92L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DoppEFX
Kuzenbo
15
1 / 1 / 17
9,027
903
5,334
11,675
14,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
ElavatedRage
Jormungandr
15
4 / 1 / 19
8,817
882
5,646
8,319
4,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Lrtzeh2
He Bo
15
3 / 2 / 15
8,609
861
8,452
5,285
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
7 / 3 / 10
9,378
938
10,405
12,097
5,797
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
16
8 / 2 / 13
10,069
1,007
19,575
10,699
5,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,341
734
9,029
8,701
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
I Rustic I
Maman Brigitte
15
6 / 4 / 1
8,919
892
9,747
10,009
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon
Viper851
Charon
14
1 / 4 / 7
7,978
798
8,590
11,425
12,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
12
1 / 5 / 2
7,475
748
5,474
11,055
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Vamana
zanarkenn
Vamana
13
0 / 6 / 4
7,076
708
4,930
12,461
10,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
24
23
Kills
9
9
Deaths
23
74
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Kuzenbo
DoppEFX
Kuzenbo
1
1
17
9.5
W
Jormungandr
ElavatedRage
Jormungandr
4
1
19
13.5
L
Maman Brigitte
I Rustic I
Maman Brigitte
6
4
1
1.63
W
He Bo
Lrtzeh2
He Bo
3
2
15
5.25
W
7
3
10
4
L
Charon
Viper851
Charon
1
4
7
1.13
W
Medusa
8
2
13
7.25
L
Pele
1
5
2
0.4
L
Vamana
zanarkenn
Vamana
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,412
Damage
37,770
48,075
Taken
53,651
33,240
Mitigated
37,117
20,424
Healing
10,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,029
469
948
1,782
8,701
4,621
0
4,076
4,625
18,513
0
W
Kuzenbo
DoppEFX
Kuzenbo
5,334
2,097
2,926
2,981
11,675
14,879
599
5,740
5,353
7,611
0
W
Jormungandr
ElavatedRage
Jormungandr
5,646
1,615
2,192
2,770
8,319
4,918
363
3,746
4,382
12,287
0
L
Maman Brigitte
I Rustic I
Maman Brigitte
9,747
456
24
2,198
10,009
4,777
0
6,499
3,510
15,986
0
W
He Bo
Lrtzeh2
He Bo
8,452
879
310
646
5,285
2,282
566
3,772
1,259
18,798
0
W
10,405
3,752
577
4,368
12,097
5,797
275
7,047
4,409
21,015
0
L
Charon
Viper851
Charon
8,590
329
0
1,269
11,425
12,296
0
7,328
4,097
14,327
889
W
Medusa
19,575
5,395
1,478
2,176
10,699
5,364
1,997
4,748
5,535
0
35,256
L
Pele
5,474
459
363
2,205
11,055
4,473
0
6,511
4,544
0
16,023
L
Vamana
zanarkenn
Vamana
4,930
1,292
0
1,575
12,461
10,950
0
5,423
7,038
0
10,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,900
Gold Earned
38,789
112
Minions Killed
95
0
Camps Cleared
0
1,093,858
Distance Traveled
927,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,341
734
28
3
0
194,995
0
W
Kuzenbo
9,027
903
5
1
0
240,506
0
W
Jormungandr
8,817
882
14
1
0
221,455
0
L
Maman Brigitte
8,919
892
22
2
0
196,395
0
W
He Bo
8,609
861
26
3
0
226,366
0
W
Freya
9,378
938
37
4
0
200,361
0
L
Charon
7,978
798
7
1
0
151,755
0
W
Medusa
10,069
1,007
30
3
0
205,170
0
L
Pele
7,475
748
20
2
0
202,069
0
L
Vamana
7,076
708
18
2
0
182,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role