Player Matchup

Sobek
Sobek
Dantealiquieri
Sobek
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,445 Elo+
Solo
Ishtar
Ishtar
SaraLeone
Ishtar
Level 125
God Stats
29W - 30L
1,537 SR
Queue Stats
175W - 180L
1,486 Elo+
Solo
Thoth
Thoth
XXguietooXX
Thoth
Level 105
God Stats
17W - 17L
1,481 SR
Queue Stats
527W - 509L
1,459 Elo+
Solo
Neith
Neith
vhks
Neith
Level 117
God Stats
25W - 17L
1,371 SR
Queue Stats
77W - 70L
1,508 Elo+
Party 1
Bakasura
Bakasura
ySolad0
Bakasura
Level 110
God Stats
9W - 4L
1,550 SR
Queue Stats
123W - 117L
1,495 Elo+
Party 1
Team Averages
Level 116
1,488 SR
1,479 Elo+

VS

Team Averages
Level 105
1,564 SR
1,475 Elo+
Anubis
Anubis
BigWiggie
Anubis
Level 114
God Stats
8W - 7L
1,568 SR
Queue Stats
459W - 444L
1,471 Elo+
Party 2
Yemoja
Yemoja
Dark-Slayer_G
Yemoja
Level 68
God Stats
0W - 1L
1,309 SR
Queue Stats
39W - 46L
1,465 Elo+
Solo
Maman Brigitte
Maman Brigitte
KodaNike
Maman Brigitte
Level 108
God Stats
5W - 3L
1,813 SR
Queue Stats
463W - 445L
1,507 Elo+
Party 2
Medusa
Medusa
Poison_Ivymilita
Medusa
Level 145
God Stats
8W - 10L
1,631 SR
Queue Stats
360W - 348L
1,455 Elo+
Solo
Osiris
Osiris
XoDZLoX
Osiris
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 250L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
9,594
505
9,619
19,216
22,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
SaraLeone
Ishtar
16
5 / 3 / 12
10,141
534
14,963
13,853
5,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
6 / 5 / 7
10,304
542
12,880
9,660
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
vhks
Neith
16
6 / 2 / 8
10,964
577
18,931
17,722
8,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ySolad0
Bakasura
19
9 / 1 / 7
11,524
607
12,041
19,416
10,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigWiggie
Anubis
16
1 / 4 / 4
9,934
523
15,251
15,385
8,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 4 / 2
8,797
463
3,819
14,831
10,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maman Brigitte
KodaNike
Maman Brigitte
16
5 / 5 / 2
9,767
514
14,314
17,880
8,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 7 / 1
8,262
435
9,880
17,537
6,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Osiris
XoDZLoX
Osiris
15
3 / 8 / 0
10,036
528
12,138
24,456
30,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
28
Kills
12
12
Deaths
28
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
BigWiggie
Anubis
1
4
4
0.75
W
2
1
11
7.5
L
2
4
2
0.75
L
Maman Brigitte
KodaNike
Maman Brigitte
5
5
2
1.2
L
1
7
1
0.21
W
Ishtar
SaraLeone
Ishtar
5
3
12
3.67
W
6
5
7
1.9
L
Osiris
XoDZLoX
Osiris
3
8
0
0.38
W
Neith
vhks
Neith
6
2
8
5
W
Bakasura
ySolad0
Bakasura
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,434
Damage
55,402
79,867
Taken
90,089
50,570
Mitigated
64,150
23,781
Healing
25,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BigWiggie
Anubis
15,251
370
0
4,247
15,385
8,191
0
7,060
7,875
101,473
0
W
9,619
863
0
6,025
19,216
22,047
27
10,284
8,932
34,350
0
L
3,819
953
2,471
3,589
14,831
10,568
0
3,905
10,018
19,404
0
L
Maman Brigitte
KodaNike
Maman Brigitte
14,314
742
0
7,869
17,880
8,122
0
3,807
13,809
78,806
2,077
L
9,880
3,269
0
3,195
17,537
6,496
935
5,569
11,920
0
70,358
W
Ishtar
SaraLeone
Ishtar
14,963
8,748
0
4,504
13,853
5,582
667
6,507
7,346
0
64,207
W
12,880
398
0
740
9,660
4,084
0
5,430
4,230
69,636
0
L
Osiris
XoDZLoX
Osiris
12,138
3,325
0
4,300
24,456
30,773
589
2,158
21,334
0
75,494
W
Neith
vhks
Neith
18,931
9,019
0
6,461
17,722
8,721
1,380
4,417
13,305
0
85,285
W
Bakasura
ySolad0
Bakasura
12,041
7,528
0
6,051
19,416
10,136
0
6,139
13,277
0
81,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,527
Gold Earned
46,796
521
Minions Killed
496
0
Camps Cleared
0
1,938,013
Distance Traveled
1,806,917
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,934
523
154
8
0
362,147
0
W
Sobek
9,594
505
31
2
0
395,322
3
L
Yemoja
8,797
463
32
2
0
343,517
1
L
Maman Brigitte
9,767
514
108
6
0
421,519
0
L
Medusa
8,262
435
89
5
0
312,628
0
W
Ishtar
10,141
534
109
6
0
376,831
4
W
Thoth
10,304
542
110
6
0
364,255
2
L
Osiris
10,036
528
113
6
0
367,106
0
W
Neith
10,964
577
126
7
0
331,684
8
W
Bakasura
11,524
607
145
8
0
469,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role