Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
I92zzi
Medusa
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 117L
1,500 Elo+
Party 2
Anubis
Anubis
Kelzedar
Anubis
Level 126
God Stats
6W - 10L
1,328 SR
Queue Stats
242W - 248L
1,514 Elo+
Solo
Ares
Ares
flavioledj
Ares
Level 26
God Stats
2W - 6L
1,500 SR
Queue Stats
31W - 50L
1,500 Elo+
Party 2
Pele
Pele
lalecheketeandao
Pele
Level 129
God Stats
17W - 19L
1,615 SR
Queue Stats
148W - 168L
1,443 Elo+
Party 4
Team Averages
Level 90
1,489 SR
1,491 Elo+

VS

Team Averages
Level 76
1,421 SR
1,493 Elo+
Arachne
Arachne
Arethrea
Arachne
Level 23
God Stats
3W - 1L
1,300 SR
Queue Stats
8W - 8L
1,411 Elo+
Party 3
Geb
Geb
Joey_Coleman
Geb
Level 49
God Stats
5W - 3L
1,188 SR
Queue Stats
128W - 127L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
Kermern
Danzaburou
Level 76
God Stats
23W - 29L
1,445 SR
Queue Stats
137W - 135L
1,454 Elo+
Party 1
Chang'e
Chang'e
fallenph3nlx
Chang'e
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,532 Elo+
Party 3
Ah Puch
Ah Puch
nGKryptics
Ah Puch
Level 109
God Stats
9W - 8L
1,673 SR
Queue Stats
40W - 32L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 2 / 3
8,405
560
6,647
15,911
13,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
I92zzi
Medusa
13
1 / 0 / 4
7,571
505
4,171
6,570
2,427
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Kelzedar
Anubis
13
2 / 7 / 1
8,048
537
7,565
14,756
7,571
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 3 / 2
6,297
420
3,569
11,597
6,525
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
5 / 3 / 4
8,449
563
8,922
12,918
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arethrea
Arachne
13
3 / 2 / 4
7,906
527
8,168
13,001
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 10
7,735
516
4,890
9,835
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Kermern
Danzaburou
14
1 / 2 / 0
8,655
577
3,214
7,168
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
fallenph3nlx
Chang'e
16
5 / 3 / 3
9,498
633
12,088
12,426
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Puch
nGKryptics
Ah Puch
14
5 / 1 / 5
8,580
572
16,782
10,195
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
10
Kills
15
15
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
3
1.25
W
Arachne
Arethrea
Arachne
3
2
4
2.5
L
Medusa
I92zzi
Medusa
1
0
4
3
W
1
2
10
3
L
Anubis
Kelzedar
Anubis
2
7
1
0.36
W
Danzaburou
Kermern
Danzaburou
1
2
0
0.5
W
Chang'e
fallenph3nlx
Chang'e
5
3
3
2.17
L
1
3
2
0.67
L
5
3
4
2.33
W
Ah Puch
nGKryptics
Ah Puch
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,874
Damage
45,142
61,752
Taken
52,625
35,316
Mitigated
25,595
13,069
Healing
22,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,647
506
0
1,715
15,911
13,887
156
9,897
5,517
0
63,804
W
Arachne
Arethrea
Arachne
8,168
5,194
0
5,020
13,001
6,016
0
2,084
10,917
0
71,605
L
Medusa
I92zzi
Medusa
4,171
1,337
0
2,683
6,570
2,427
306
2,350
4,220
0
58,808
W
4,890
196
0
1,604
9,835
8,123
0
2,856
6,979
10,733
0
L
Anubis
Kelzedar
Anubis
7,565
182
0
5,439
14,756
7,571
0
10,410
4,292
67,251
0
W
Danzaburou
Kermern
Danzaburou
3,214
923
0
4,050
7,168
2,733
1,708
826
6,342
0
76,605
W
Chang'e
fallenph3nlx
Chang'e
12,088
945
1,214
5,788
12,426
4,946
228
617
11,809
77,224
0
L
3,569
230
268
374
11,597
6,525
409
5,870
5,695
13,982
0
L
8,922
2,650
0
2,590
12,918
4,906
1,277
4,610
8,268
0
65,953
W
Ah Puch
nGKryptics
Ah Puch
16,782
355
0
4,544
10,195
3,777
70
4,751
5,444
73,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,770
Gold Earned
42,374
417
Minions Killed
483
0
Camps Cleared
0
1,435,741
Distance Traveled
1,530,482
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,405
560
99
7
0
284,199
0
W
Arachne
7,906
527
86
6
0
352,702
0
L
Medusa
7,571
505
92
6
0
289,921
0
W
Geb
7,735
516
8
1
0
313,728
5
L
Anubis
8,048
537
107
7
0
257,429
1
W
Danzaburou
8,655
577
134
9
0
285,425
3
W
Chang'e
9,498
633
139
9
0
286,311
4
L
Ares
6,297
420
23
2
0
278,536
6
L
Pele
8,449
563
96
6
0
325,656
0
W
Ah Puch
8,580
572
116
8
0
292,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role