Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IamLordzz-
Ymir
Level 68
God Stats
9W - 12L
1,481 SR
Queue Stats
64W - 73L
1,418 Elo+
Solo
Heimdallr
Heimdallr
VikkopilotoPC
Heimdallr
Level 145
God Stats
2W - 3L
1,610 SR
Queue Stats
53W - 67L
1,438 Elo+
Solo
Hera
Hera
divine_setter32
Hera
Level 107
God Stats
19W - 30L
1,399 SR
Queue Stats
614W - 646L
1,408 Elo+
Solo
Ah Puch
Ah Puch
phobione
Ah Puch
Level 149
God Stats
773W - 791L
1,544 SR
Queue Stats
1,033W - 1,088L
1,519 Elo+
Solo
Team Averages
Level 125
1,507 SR
1,457 Elo+

VS

Team Averages
Level 88
1,489 SR
1,474 Elo+
Ao Kuang
Ao Kuang
Daenaryx
Ao Kuang
Level 89
God Stats
209W - 228L
1,546 SR
Queue Stats
213W - 240L
1,509 Elo+
Solo
Thanatos
Thanatos
Ikorian
Thanatos
Level 36
God Stats
8W - 5L
1,500 SR
Queue Stats
86W - 106L
1,375 Elo+
Solo
Shiva
Shiva
PandaOnParade
Shiva
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 36L
1,546 Elo+
Solo
Cerberus
Cerberus
TattedDad120
Cerberus
Level 67
God Stats
2W - 1L
1,281 SR
Queue Stats
20W - 15L
1,501 Elo+
Solo
Cupid
Cupid
WaterySubset863
Cupid
Level 127
God Stats
5W - 3L
1,620 SR
Queue Stats
155W - 166L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 1 / 0
5,766
1,153
6,118
3,444
1,173
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 2 / 2
6,258
1,252
2,727
7,188
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
VikkopilotoPC
Heimdallr
10
0 / 1 / 2
5,239
1,048
1,001
2,056
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 3 / 1
5,225
1,045
3,395
4,997
1,759
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Puch
phobione
Ah Puch
10
1 / 1 / 1
5,661
1,132
8,188
3,801
1,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

369

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Daenaryx
Ao Kuang
10
4 / 0 / 2
6,420
1,284
2,142
3,610
1,660
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Ikorian
Thanatos
10
0 / 2 / 6
5,804
1,161
3,921
5,945
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 4
6,441
1,288
6,663
6,330
5,273
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
TattedDad120
Cerberus
10
0 / 1 / 4
5,468
1,094
3,669
6,977
4,777
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 0 / 2
5,834
1,167
2,129
3,337
1,353
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
8
8
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
0
1
W
Ao Kuang
Daenaryx
Ao Kuang
4
0
2
5
L
1
2
2
1
W
Thanatos
Ikorian
Thanatos
0
2
6
1.5
W
3
0
4
5
W
Cerberus
TattedDad120
Cerberus
0
1
4
2
L
Heimdallr
VikkopilotoPC
Heimdallr
0
1
2
1
W
1
0
2
2
L
0
3
1
0.17
L
Ah Puch
phobione
Ah Puch
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,429
Damage
18,524
21,486
Taken
26,199
9,807
Mitigated
15,716
1,780
Healing
3,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,118
2,632
0
0
3,444
1,173
0
1,244
2,200
0
15,015
W
Ao Kuang
Daenaryx
Ao Kuang
2,142
253
0
757
3,610
1,660
0
1,475
2,135
7,729
0
L
2,727
403
0
1,191
7,188
4,603
0
3,079
4,109
4,860
0
W
Thanatos
Ikorian
Thanatos
3,921
774
0
1,233
5,945
2,653
0
3,899
2,046
0
7,809
W
6,663
1,791
335
258
6,330
5,273
0
3,441
2,889
0
11,957
W
Cerberus
TattedDad120
Cerberus
3,669
215
0
246
6,977
4,777
0
3,894
3,083
10,121
0
L
Heimdallr
VikkopilotoPC
Heimdallr
1,001
167
0
119
2,056
892
0
336
1,720
0
4,796
W
2,129
1,161
453
646
3,337
1,353
0
1,601
1,736
0
11,303
L
3,395
1,027
0
216
4,997
1,759
0
932
4,065
9,995
0
L
Ah Puch
phobione
Ah Puch
8,188
207
0
254
3,801
1,380
0
220
3,581
16,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,149
Gold Earned
29,967
67
Minions Killed
88
3
Camps Cleared
3
388,620
Distance Traveled
533,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,766
1,153
20
4
1
87,573
0
W
Ao Kuang
6,420
1,284
15
3
1
109,923
0
L
Ymir
6,258
1,252
4
1
1
88,761
0
W
Thanatos
5,804
1,161
19
4
1
98,247
0
W
Shiva
6,441
1,288
13
3
0
115,852
0
W
Cerberus
5,468
1,094
11
2
0
129,206
0
L
Heimdallr
5,239
1,048
5
1
0
40,682
0
W
Cupid
5,834
1,167
30
6
1
80,491
0
L
Hera
5,225
1,045
19
4
1
86,879
0
L
Ah Puch
5,661
1,132
19
4
0
84,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role