Player Matchup

Cthulhu
Cthulhu
Ivanov101219
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 62L
1,344 Elo+
Party 3
Amaterasu
Amaterasu
SSSA1NT
Amaterasu
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,432 Elo+
Solo
Izanami
Izanami
karlosS1
Izanami
Level 49
God Stats
7W - 7L
1,513 SR
Queue Stats
27W - 26L
1,428 Elo+
Party 3
Thanatos
Thanatos
kwibe
Thanatos
Level 89
God Stats
76W - 48L
1,620 SR
Queue Stats
202W - 184L
1,518 Elo+
Party 2
Ix Chel
Ix Chel
robberke
Ix Chel
Level 106
God Stats
4W - 7L
1,382 SR
Queue Stats
272W - 250L
1,490 Elo+
Party 2
Team Averages
Level 85
1,503 SR
1,442 Elo+

VS

Team Averages
Level 89
1,557 SR
1,506 Elo+
Ra
Ra
 
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Azron230
Geb
Level 162
God Stats
19W - 16L
1,609 SR
Queue Stats
433W - 407L
1,533 Elo+
Solo
Thanatos
Thanatos
Chriistian_mdc
Thanatos
Level 108
God Stats
31W - 40L
1,515 SR
Queue Stats
316W - 312L
1,485 Elo+
Party 1
Hachiman
Hachiman
elniniiogoldden
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,432 Elo+
Party 1
Aphrodite
Aphrodite
marhomdante
Aphrodite
Level 69
God Stats
7W - 4L
1,660 SR
Queue Stats
183W - 175L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ivanov101219
Cthulhu
9
1 / 3 / 1
5,929
539
4,164
10,759
6,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
SSSA1NT
Amaterasu
12
0 / 2 / 0
7,007
637
1,841
9,999
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
karlosS1
Izanami
11
3 / 1 / 2
6,868
624
5,658
5,967
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
kwibe
Thanatos
11
3 / 1 / 0
6,596
600
4,850
10,183
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
robberke
Ix Chel
10
0 / 3 / 3
6,223
566
8,008
8,777
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
5 / 0 / 2
6,866
624
5,876
6,770
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 1 / 5
6,059
551
9,054
8,089
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
12
3 / 1 / 4
6,456
587
5,989
9,592
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
6
0 / 5 / 0
4,314
392
849
7,572
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
marhomdante
Aphrodite
8
1 / 0 / 5
5,214
474
2,778
6,256
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
10
10
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
0
2
6
L
1
1
5
3.5
L
Thanatos
3
1
4
5
W
Cthulhu
Ivanov101219
Cthulhu
1
3
1
0.5
W
Amaterasu
SSSA1NT
Amaterasu
0
2
0
0
L
Hachiman
0
5
0
0
W
Izanami
karlosS1
Izanami
3
1
2
4
W
Thanatos
kwibe
Thanatos
3
1
0
3
L
Aphrodite
marhomdante
Aphrodite
1
0
5
3.5
W
Ix Chel
robberke
Ix Chel
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,521
Damage
24,546
45,685
Taken
38,279
21,523
Mitigated
16,714
22,790
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,876
849
984
2,285
6,770
2,887
0
3,864
2,906
55,288
0
L
9,054
1,052
0
500
8,089
4,555
0
2,111
5,978
34,371
0
L
Thanatos
5,989
1,246
0
6,661
9,592
3,671
0
2,057
7,535
0
43,730
W
Cthulhu
Ivanov101219
Cthulhu
4,164
309
1,447
1,476
10,759
6,467
0
5,186
5,399
22,921
0
W
Amaterasu
SSSA1NT
Amaterasu
1,841
1,034
0
3,930
9,999
6,542
0
4,068
5,426
0
50,868
L
Hachiman
849
734
0
291
7,572
1,907
0
1,227
6,345
0
10,172
W
Izanami
karlosS1
Izanami
5,658
4,253
0
1,451
5,967
2,051
745
1,717
4,125
0
55,786
W
Thanatos
kwibe
Thanatos
4,850
666
0
10,123
10,183
3,484
0
2,586
7,494
0
39,918
L
Aphrodite
marhomdante
Aphrodite
2,778
653
2,065
3,753
6,256
3,694
0
2,913
3,343
14,986
0
W
Ix Chel
robberke
Ix Chel
8,008
1,057
1,387
2,976
8,777
2,979
654
3,071
5,533
49,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,623
Gold Earned
28,909
381
Minions Killed
253
0
Camps Cleared
0
1,131,652
Distance Traveled
1,136,447
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,866
624
92
8
0
240,663
0
L
Geb
6,059
551
56
5
0
234,645
4
L
Thanatos
6,456
587
73
7
0
253,484
0
W
Cthulhu
5,929
539
38
3
0
243,838
0
W
Amaterasu
7,007
637
89
8
0
206,005
2
L
Hachiman
4,314
392
17
2
0
206,756
0
W
Izanami
6,868
624
111
10
0
203,224
0
W
Thanatos
6,596
600
71
6
0
267,237
0
L
Aphrodite
5,214
474
15
1
0
200,899
3
W
Ix Chel
6,223
566
72
7
0
211,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role