Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DrDoinkYa
Ymir
Level 103
God Stats
15W - 17L
1,478 SR
Queue Stats
124W - 128L
1,376 Elo+
Party 4
Cabrakan
Cabrakan
Faton8575
Cabrakan
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 69L
1,451 Elo+
Party 2
Izanami
Izanami
Fuuret
Izanami
Level 106
God Stats
17W - 22L
1,533 SR
Queue Stats
25W - 29L
1,461 Elo+
Party 4
Awilix
Awilix
MaesterKebab
Awilix
Level 109
God Stats
35W - 25L
1,526 SR
Queue Stats
47W - 45L
1,456 Elo+
Party 4
Team Averages
Level 92
1,507 SR
1,449 Elo+

VS

Team Averages
Level 80
1,698 SR
1,407 Elo+
Charon
Charon
DrTawni
Charon
Level 142
God Stats
4W - 0L
1,767 SR
Queue Stats
59W - 47L
1,564 Elo+
Solo
Sol
Sol
GBT1989
Sol
Level 129
God Stats
1W - 1L
1,774 SR
Queue Stats
13W - 22L
1,221 Elo+
Party 3
Heimdallr
Heimdallr
SilverUllr
Heimdallr
Level 88
God Stats
3W - 0L
1,634 SR
Queue Stats
143W - 132L
1,523 Elo+
Party 1
Cerberus
Cerberus
kooljoe2000
Cerberus
Level 15
God Stats
5W - 3L
1,562 SR
Queue Stats
13W - 24L
1,221 Elo+
Party 3
Nike
Nike
Ðreαm
Nike
Level 26
God Stats
2W - 1L
1,752 SR
Queue Stats
20W - 20L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 3 / 5
48,692
203
6,474
9,939
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ymir
14
3 / 3 / 1
49,602
207
7,260
13,542
8,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
Faton8575
Cabrakan
12
0 / 2 / 6
48,221
201
2,370
10,695
12,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Fuuret
Izanami
15
2 / 0 / 1
49,886
208
6,746
7,703
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
15
8 / 1 / 2
49,940
208
12,256
11,467
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DrTawni
Charon
13
2 / 3 / 1
49,046
204
10,297
12,872
8,000
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
12
0 / 1 / 1
47,779
199
5,440
5,983
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
SilverUllr
Heimdallr
12
1 / 5 / 1
48,279
201
8,267
12,768
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
kooljoe2000
Cerberus
11
0 / 1 / 2
47,659
199
4,528
9,851
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
Ðreαm
Nike
14
6 / 3 / 0
49,333
206
8,975
14,379
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
9
9
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
5
0.83
L
Ymir
3
3
1
1.17
W
Charon
DrTawni
Charon
2
3
1
0.83
L
Cabrakan
Faton8575
Cabrakan
0
2
6
1.5
L
Izanami
Fuuret
Izanami
2
0
1
2.5
W
Sol
0
1
1
0.5
L
Awilix
8
1
2
9
W
Heimdallr
SilverUllr
Heimdallr
1
5
1
0.3
W
Cerberus
kooljoe2000
Cerberus
0
1
2
1
W
Nike
Ðreαm
Nike
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,106
Damage
37,507
53,346
Taken
55,853
33,036
Mitigated
27,636
12,431
Healing
20,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,474
2,779
0
3,361
9,939
4,143
422
1,117
8,822
0
62,907
L
Ymir
7,260
2,819
0
4,219
13,542
8,546
0
9,260
4,282
54,875
0
W
Charon
DrTawni
Charon
10,297
2,866
0
5,318
12,872
8,000
0
6,524
6,031
49,632
0
L
Cabrakan
Faton8575
Cabrakan
2,370
104
0
1,313
10,695
12,168
0
4,595
6,100
10,883
0
L
Izanami
Fuuret
Izanami
6,746
4,902
0
2,804
7,703
3,374
920
3,494
4,209
0
78,936
W
Sol
5,440
954
0
3,454
5,983
1,640
31
243
5,740
56,178
0
L
Awilix
12,256
6,324
0
734
11,467
4,805
0
1,799
9,668
0
78,162
W
Heimdallr
SilverUllr
Heimdallr
8,267
4,574
0
2,310
12,768
4,980
1,031
809
11,959
0
55,100
W
Cerberus
kooljoe2000
Cerberus
4,528
163
0
3,327
9,851
6,952
0
1,318
8,533
23,050
0
W
Nike
Ðreαm
Nike
8,975
2,267
0
5,653
14,379
6,064
0
383
13,960
0
63,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

246,341
Gold Earned
242,096
477
Minions Killed
434
0
Camps Cleared
0
1,514,048
Distance Traveled
1,335,224
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
48,692
203
110
0
0
302,902
0
L
Ymir
49,602
207
108
0
0
257,180
4
W
Charon
49,046
204
77
0
0
232,564
4
L
Cabrakan
48,221
201
15
0
0
328,659
0
L
Izanami
49,886
208
139
1
0
279,267
3
W
Sol
47,779
199
96
0
0
259,406
3
L
Awilix
49,940
208
105
0
0
346,040
0
W
Heimdallr
48,279
201
97
0
0
247,050
1
W
Cerberus
47,659
199
65
0
0
305,708
2
W
Nike
49,333
206
99
0
0
290,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role