Player Matchup

Hera
Hera
DarkWinnie
Hera
Level 78
God Stats
0W - 2L
1,191 SR
Queue Stats
19W - 35L
1,421 Elo+
Party 2
Jing Wei
Jing Wei
Jkr23
Jing Wei
Level 69
God Stats
0W - 2L
1,172 SR
Queue Stats
20W - 35L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
MuraSamee
Danzaburou
Level 155
God Stats
9W - 7L
1,591 SR
Queue Stats
576W - 533L
1,543 Elo+
Solo
Anubis
Anubis
Sacroalpha
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,451 Elo+
Party 2
Hun Batz
Hun Batz
javijetas
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,428 Elo+
Party 2
Team Averages
Level 75
1,391 SR
1,454 Elo+

VS

Team Averages
Level 99
1,474 SR
1,510 Elo+
Ishtar
Ishtar
Marioltl
Ishtar
Level 155
God Stats
2W - 4L
1,575 SR
Queue Stats
193W - 164L
1,551 Elo+
Solo
Susano
Susano
Recrz
Susano
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 117L
1,510 Elo+
Party 1
Maui
Maui
ViraIez
Maui
Level 28
God Stats
2W - 2L
1,248 SR
Queue Stats
167W - 157L
1,511 Elo+
Party 1
Skadi
Skadi
logan-davis
Skadi
Level 137
God Stats
2W - 2L
1,547 SR
Queue Stats
203W - 199L
1,495 Elo+
Solo
Raijin
Raijin
theseb442
Raijin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
9,684
646
8,176
12,353
5,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Jkr23
Jing Wei
18
4 / 7 / 5
11,435
762
12,963
15,020
6,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
MuraSamee
Danzaburou
17
5 / 6 / 3
10,705
714
15,398
19,850
29,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Sacroalpha
Anubis
16
1 / 9 / 3
9,443
630
5,791
15,161
8,577
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
javijetas
Hun Batz
19
5 / 6 / 6
10,782
719
11,537
15,398
9,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Marioltl
Ishtar
20
12 / 2 / 16
13,317
888
25,258
16,580
10,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Recrz
Susano
16
8 / 7 / 10
11,312
754
9,925
15,271
9,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
ViraIez
Maui
19
4 / 5 / 28
12,549
837
8,154
21,064
29,207
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 2 / 19
12,453
830
16,949
12,338
6,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
theseb442
Raijin
19
3 / 3 / 23
11,398
760
11,220
14,515
7,931
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
131
17
Kills
35
35
Deaths
19
23
Assists
96
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Jing Wei
Jkr23
Jing Wei
4
7
5
0.93
W
Ishtar
Marioltl
Ishtar
12
2
16
10
L
Danzaburou
MuraSamee
Danzaburou
5
6
3
1.08
W
Susano
Recrz
Susano
8
7
10
1.86
L
Anubis
Sacroalpha
Anubis
1
9
3
0.28
W
Maui
ViraIez
Maui
4
5
28
3.6
L
Hun Batz
javijetas
Hun Batz
5
6
6
1.33
W
8
2
19
8.75
W
Raijin
theseb442
Raijin
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,865
Damage
71,506
77,782
Taken
79,768
60,671
Mitigated
64,240
12,388
Healing
20,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,176
2,887
579
1,420
12,353
5,921
234
4,243
8,110
18,210
0
L
Jing Wei
Jkr23
Jing Wei
12,963
10,057
774
1,230
15,020
6,946
2,096
3,890
11,130
0
29,026
W
Ishtar
Marioltl
Ishtar
25,258
15,338
3,599
7,229
16,580
10,304
2,753
3,309
13,081
0
62,021
L
Danzaburou
MuraSamee
Danzaburou
15,398
5,309
937
3,664
19,850
29,431
0
4,023
15,827
0
24,979
W
Susano
Recrz
Susano
9,925
2,151
803
1,010
15,271
9,842
716
1,577
13,449
0
20,739
L
Anubis
Sacroalpha
Anubis
5,791
314
662
2,040
15,161
8,577
547
3,683
11,478
15,565
0
W
Maui
ViraIez
Maui
8,154
496
928
1,835
21,064
29,207
334
4,673
15,778
14,373
0
L
Hun Batz
javijetas
Hun Batz
11,537
738
64
1,018
15,398
9,796
727
3,535
11,863
0
27,737
W
16,949
5,543
47
1,888
12,338
6,956
3,156
1,767
10,437
0
42,043
W
Raijin
theseb442
Raijin
11,220
392
524
2,471
14,515
7,931
1,607
2,641
11,673
25,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,049
Gold Earned
61,029
149
Minions Killed
188
0
Camps Cleared
0
1,215,078
Distance Traveled
1,333,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,684
646
23
2
0
245,557
0
L
Jing Wei
11,435
762
51
3
0
258,115
0
W
Ishtar
13,317
888
68
5
0
267,336
0
L
Danzaburou
10,705
714
25
2
0
228,337
0
W
Susano
11,312
754
17
1
0
276,441
0
L
Anubis
9,443
630
27
2
0
200,578
0
W
Maui
12,549
837
15
1
0
258,645
0
L
Hun Batz
10,782
719
23
2
0
282,491
0
W
Skadi
12,453
830
59
4
0
250,511
0
W
Raijin
11,398
760
29
2
0
280,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role