Player Matchup

Nu Wa
Nu Wa
BLADE7111
Nu Wa
Level 63
God Stats
5W - 3L
1,602 SR
Queue Stats
79W - 89L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
FetoK
Danzaburou
Level 105
God Stats
0W - 2L
1,191 SR
Queue Stats
99W - 97L
1,412 Elo+
Party 1
Achilles
Achilles
KarateFace
Achilles
Level 139
God Stats
2W - 4L
1,151 SR
Queue Stats
625W - 665L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
SilencedNomad
Gilgamesh
Level 118
God Stats
2W - 5L
1,472 SR
Queue Stats
140W - 148L
1,384 Elo+
Party 1
Vulcan
Vulcan
time2changelater
Vulcan
Level 158
God Stats
9W - 8L
1,613 SR
Queue Stats
765W - 846L
1,458 Elo+
Solo
Team Averages
Level 117
1,406 SR
1,422 Elo+

VS

Team Averages
Level 84
1,420 SR
1,406 Elo+
Gilgamesh
Gilgamesh
HyperInferno
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,275 Elo+
Solo
Arachne
Arachne
Jennifer16620
Arachne
Level 30
God Stats
3W - 1L
1,672 SR
Queue Stats
136W - 157L
1,403 Elo+
Solo
Chaac
Chaac
MBL BigRob88
Chaac
Level 144
God Stats
1W - 3L
1,166 SR
Queue Stats
390W - 384L
1,491 Elo+
Solo
Cthulhu
Cthulhu
WhiteBoyTheGoat
Cthulhu
Level 131
God Stats
10W - 8L
1,610 SR
Queue Stats
1,032W - 1,030L
1,435 Elo+
Solo
Danzaburou
Danzaburou
prisonmike92
Danzaburou
Level 86
God Stats
1W - 2L
1,154 SR
Queue Stats
153W - 146L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BLADE7111
Nu Wa
14
4 / 4 / 6
8,295
754
13,279
8,000
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FetoK
Danzaburou
15
3 / 3 / 6
9,003
818
7,624
9,765
5,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
KarateFace
Achilles
15
3 / 1 / 8
8,770
797
4,849
10,799
12,590
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
SilencedNomad
Gilgamesh
10
1 / 6 / 7
6,837
622
6,307
14,038
15,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 2 / 7
8,529
775
11,640
8,535
5,631
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HyperInferno
Gilgamesh
15
6 / 4 / 8
9,307
846
13,323
14,405
14,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
14
4 / 2 / 5
8,593
781
7,410
7,991
3,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 7
8,342
758
10,259
17,518
13,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 12
8,565
779
9,558
12,642
12,738
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
prisonmike92
Danzaburou
15
2 / 1 / 9
8,717
792
6,902
8,227
3,807
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
57
13
Kills
16
16
Deaths
13
34
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BLADE7111
Nu Wa
4
4
6
1.75
L
Danzaburou
FetoK
Danzaburou
3
3
6
2
W
Gilgamesh
HyperInferno
Gilgamesh
6
4
8
2.5
W
Arachne
4
2
5
3.25
L
Achilles
KarateFace
Achilles
3
1
8
7
W
2
3
7
1.83
L
Gilgamesh
SilencedNomad
Gilgamesh
1
6
7
0.75
W
2
3
12
2.67
W
Danzaburou
prisonmike92
Danzaburou
2
1
9
6.5
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,699
Damage
47,452
51,137
Taken
60,783
43,135
Mitigated
48,936
13,345
Healing
21,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BLADE7111
Nu Wa
13,279
5,550
191
197
8,000
3,569
0
1,794
5,962
20,013
0
L
Danzaburou
FetoK
Danzaburou
7,624
2,244
425
1,701
9,765
5,601
0
2,398
7,328
0
26,840
W
Gilgamesh
HyperInferno
Gilgamesh
13,323
4,736
0
667
14,405
14,993
481
4,753
9,652
0
20,213
W
Arachne
7,410
6,491
1,225
2,582
7,991
3,747
1,618
3,402
4,589
0
12,022
L
Achilles
KarateFace
Achilles
4,849
680
3,214
3,751
10,799
12,590
0
2,451
8,133
0
13,385
W
10,259
636
1,241
6,805
17,518
13,651
538
6,742
10,776
0
32,504
L
Gilgamesh
SilencedNomad
Gilgamesh
6,307
1,071
650
2,007
14,038
15,744
0
2,193
11,490
2,908
9,824
W
9,558
502
1,357
2,611
12,642
12,738
183
6,378
6,264
28,501
0
W
Danzaburou
prisonmike92
Danzaburou
6,902
1,838
1,568
3,351
8,227
3,807
871
4,614
3,613
0
25,334
L
11,640
5,957
170
1,039
8,535
5,631
0
722
7,630
28,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,434
Gold Earned
43,524
147
Minions Killed
163
0
Camps Cleared
0
900,631
Distance Traveled
1,109,480
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,295
754
17
2
0
170,423
0
L
Danzaburou
9,003
818
50
5
0
190,251
0
W
Gilgamesh
9,307
846
18
2
0
216,178
0
W
Arachne
8,593
781
14
1
0
256,786
0
L
Achilles
8,770
797
20
2
0
187,081
0
W
Chaac
8,342
758
42
4
0
201,643
0
L
Gilgamesh
6,837
622
9
1
0
181,222
0
W
Cthulhu
8,565
779
45
4
0
213,683
2
W
Danzaburou
8,717
792
44
4
0
221,190
0
L
Vulcan
8,529
775
51
5
0
171,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role