Player Matchup

Cthulhu
Cthulhu
Binite
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,456 Elo+
Party 1
Raijin
Raijin
CasiYeah
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,456 Elo+
Party 1
Ishtar
Ishtar
Shadowfang10
Ishtar
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,456 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,456 Elo+

VS

Team Averages
Level 64
1,595 SR
1,469 Elo+
Sobek
Sobek
KuroCarada
Sobek
Level 49
God Stats
9W - 8L
1,482 SR
Queue Stats
22W - 21L
1,469 Elo+
Party 2
Janus
Janus
Minipyth
Janus
Level 105
God Stats
9W - 9L
1,595 SR
Queue Stats
18W - 15L
1,498 Elo+
Party 2
Ne Zha
Ne Zha
Tendo6351
Ne Zha
Level 37
God Stats
9W - 5L
1,707 SR
Queue Stats
21W - 29L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Binite
Cthulhu
9
0 / 4 / 0
6,644
664
2,757
10,313
9,954
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
CasiYeah
Raijin
9
0 / 8 / 0
6,833
683
5,595
10,483
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
10
1 / 4 / 0
7,227
723
6,394
8,817
3,129
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
2 / 1 / 11
8,429
843
4,441
12,349
13,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Minipyth
Janus
12
8 / 0 / 8
9,593
959
11,934
3,291
1,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Tendo6351
Ne Zha
12
6 / 0 / 9
9,180
918
9,632
8,618
3,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
16
16
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Binite
Cthulhu
0
4
0
0
L
Raijin
CasiYeah
Raijin
0
8
0
0
W
Sobek
2
1
11
7.5
W
Janus
Minipyth
Janus
8
0
8
12
L
Ishtar
1
4
0
0.25
W
Ne Zha
Tendo6351
Ne Zha
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,746
Damage
26,007
29,613
Taken
24,258
15,596
Mitigated
18,578
1,131
Healing
6,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Binite
Cthulhu
2,757
476
0
0
10,313
9,954
0
6,264
4,049
11,496
0
L
Raijin
CasiYeah
Raijin
5,595
918
0
500
10,483
2,513
0
5,880
4,603
24,493
0
W
Sobek
4,441
213
0
2,299
12,349
13,410
270
4,846
7,139
14,796
0
W
Janus
Minipyth
Janus
11,934
949
0
250
3,291
1,397
520
1,386
1,789
40,032
0
L
Ishtar
6,394
4,002
0
631
8,817
3,129
0
4,365
4,452
0
18,754
W
Ne Zha
Tendo6351
Ne Zha
9,632
2,647
0
3,670
8,618
3,771
532
2,699
5,636
0
40,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,704
Gold Earned
27,202
76
Minions Killed
122
0
Camps Cleared
0
510,601
Distance Traveled
620,664
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,644
664
25
3
0
175,497
0
L
Raijin
6,833
683
30
3
0
163,841
0
W
Sobek
8,429
843
9
1
0
201,730
6
W
Janus
9,593
959
64
6
0
200,333
0
L
Ishtar
7,227
723
21
2
0
171,263
0
W
Ne Zha
9,180
918
49
5
0
218,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role