Player Matchup

Jing Wei
Jing Wei
Masters
Innerseeken
Jing Wei
Masters
Level 129
God Stats
27W - 12L
1,672 SR
Queue Stats
236W - 175L
2,844 MMR
Party 1
King Arthur
King Arthur
Diamond I
MrMewCatFireFace
King Arthur
Diamond I
Level 178
God Stats
1W - 1L
1,626 SR
Queue Stats
183W - 128L
2,284 MMR
Party 1
Scylla
Scylla
Diamond I
WhiskeyN69
Scylla
Diamond I
Level 159
God Stats
3W - 2L
1,596 SR
Queue Stats
187W - 132L
2,262 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,631 SR
2,463 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 108
1,591 SR
2,284 MMR
Bellona
Bellona
Masters
RemRossTheBoss
Bellona
Masters
Level 125
God Stats
0W - 3L
1,258 SR
Queue Stats
471W - 464L
2,747 MMR
Party 2
Kukulkan
Kukulkan
Diamond IV
Songfully
Kukulkan
Diamond IV
Level 101
God Stats
111W - 73L
1,707 SR
Queue Stats
366W - 349L
2,013 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond IV
Steven1735
Sun Wukong
Diamond IV
Level 99
God Stats
33W - 16L
1,807 SR
Queue Stats
84W - 49L
2,093 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Innerseeken
Jing Wei
15
9 / 2 / 4
12,878
920
18,174
13,991
6,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
MrMewCatFireFace
King Arthur
15
3 / 1 / 9
11,404
815
14,007
16,220
19,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
WhiskeyN69
Scylla
14
1 / 1 / 9
10,912
779
6,181
8,363
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
BacchusAchillesKuzenboRaijinNe Zha

VS

Bans
ThothPersephoneMorgan Le FaySolBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
9,116
651
8,493
16,331
17,900
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Songfully
Kukulkan
13
0 / 5 / 2
9,739
696
10,595
8,755
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Steven1735
Sun Wukong
13
4 / 4 / 0
10,424
745
9,580
15,883
15,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
4
4
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Innerseeken
Jing Wei
9
2
4
5.5
W
King Arthur
MrMewCatFireFace
King Arthur
3
1
9
7.5
L
0
4
2
0.25
L
Kukulkan
Songfully
Kukulkan
0
5
2
0.2
L
Sun Wukong
Steven1735
Sun Wukong
4
4
0
1
W
Scylla
WhiskeyN69
Scylla
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,362
Damage
28,668
38,574
Taken
40,969
29,071
Mitigated
37,688
8,299
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Innerseeken
Jing Wei
18,174
15,356
0
5,075
13,991
6,549
1,827
2,220
11,771
0
70,521
W
King Arthur
MrMewCatFireFace
King Arthur
14,007
1,478
0
1,556
16,220
19,094
340
6,811
9,409
0
36,878
L
8,493
2,184
0
3,089
16,331
17,900
0
2,337
13,994
0
21,665
L
Kukulkan
Songfully
Kukulkan
10,595
566
0
250
8,755
4,425
0
246
8,509
67,325
0
L
Sun Wukong
Steven1735
Sun Wukong
9,580
1,427
0
3,406
15,883
15,363
0
3,907
11,976
0
24,945
W
Scylla
WhiskeyN69
Scylla
6,181
471
0
1,668
8,363
3,428
1,021
1,704
6,659
50,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,194
Gold Earned
29,279
193
Minions Killed
158
0
Camps Cleared
0
843,416
Distance Traveled
799,460
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,878
920
94
7
0
279,852
0
W
King Arthur
11,404
815
23
2
0
300,204
0
L
Bellona
9,116
651
20
1
0
284,749
1
L
Kukulkan
9,739
696
101
7
0
251,140
0
L
Sun Wukong
10,424
745
37
3
0
263,571
0
W
Scylla
10,912
779
76
5
0
263,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role