Player Matchup

Serqet
Serqet
CorkChunkninja
Serqet
Level 99
God Stats
26W - 19L
1,539 SR
Queue Stats
265W - 287L
1,419 Elo+
Party 1
Hades
Hades
Dark Defender98
Hades
Level 137
God Stats
10W - 5L
1,657 SR
Queue Stats
165W - 194L
1,421 Elo+
Party 1
Aphrodite
Aphrodite
JackMcwhinnie
Aphrodite
Level 85
God Stats
7W - 8L
1,417 SR
Queue Stats
233W - 267L
1,399 Elo+
Party 1
Artemis
Artemis
KyleGarvie
Artemis
Level 102
God Stats
34W - 29L
1,480 SR
Queue Stats
345W - 378L
1,409 Elo+
Party 1
Erlang Shen
Erlang Shen
ЯВасПобедю
Erlang Shen
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,505 Elo+
Solo
Team Averages
Level 105
1,519 SR
1,430 Elo+

VS

Team Averages
Level 35
1,538 SR
1,428 Elo+
Kali
Kali
DarklordAranyx
Kali
Level 41
God Stats
1W - 2L
1,726 SR
Queue Stats
15W - 18L
1,371 Elo+
Solo
Anhur
Anhur
Maxentoxen
Anhur
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 31L
1,367 Elo+
Solo
Janus
Janus
Mr-Sensenmann1
Janus
Level 88
God Stats
8W - 9L
1,462 SR
Queue Stats
263W - 259L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
Scholl_inho
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
houstonsprobleme
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 4
6,853
685
4,493
6,992
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
6 / 0 / 3
7,302
730
5,429
5,578
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
JackMcwhinnie
Aphrodite
10
1 / 2 / 6
5,579
558
3,220
6,458
1,881
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
KyleGarvie
Artemis
10
6 / 1 / 3
6,713
671
8,669
7,455
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 0 / 3
7,409
741
5,525
8,953
7,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
5,178
518
3,478
10,635
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
8
1 / 3 / 0
5,032
503
4,748
8,006
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 1
4,954
495
4,108
7,160
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Scholl_inho
Sylvanus
6
0 / 5 / 1
4,640
464
1,973
8,298
4,918
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sun Wukong
houstonsprobleme
Sun Wukong
6
0 / 5 / 0
4,233
423
2,146
7,783
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
25
Kills
3
4
Deaths
26
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
6
0
3
7.5
L
2
6
0
0.33
W
Aphrodite
JackMcwhinnie
Aphrodite
1
2
6
2
W
Artemis
KyleGarvie
Artemis
6
1
3
7.5
L
Anhur
1
3
0
0.33
L
0
7
1
0.07
L
Sylvanus
Scholl_inho
Sylvanus
0
5
1
0.1
L
Sun Wukong
houstonsprobleme
Sun Wukong
0
5
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,336
Damage
16,453
35,436
Taken
41,882
17,349
Mitigated
16,614
20,675
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,493
739
0
3,213
6,992
2,682
397
672
6,262
0
27,123
W
5,429
636
555
3,595
5,578
2,921
882
1,021
4,391
49,739
0
L
3,478
1,756
0
1,269
10,635
3,699
0
4,232
6,159
0
27,952
W
Aphrodite
JackMcwhinnie
Aphrodite
3,220
334
2,610
3,900
6,458
1,881
525
1,445
4,963
24,766
0
W
Artemis
KyleGarvie
Artemis
8,669
4,595
0
2,736
7,455
2,428
1,206
1,140
6,315
0
42,741
L
Anhur
4,748
2,553
0
1,079
8,006
2,343
0
889
7,117
0
28,430
L
4,108
368
0
20
7,160
1,873
0
1,591
5,272
31,993
0
L
Sylvanus
Scholl_inho
Sylvanus
1,973
1,425
737
956
8,298
4,918
0
1,569
6,729
10,985
0
L
Sun Wukong
houstonsprobleme
Sun Wukong
2,146
812
0
659
7,783
3,781
0
0
7,783
0
15,168
W
5,525
2,732
0
4,066
8,953
7,437
251
1,441
7,424
0
41,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,856
Gold Earned
24,037
290
Minions Killed
197
0
Camps Cleared
0
996,690
Distance Traveled
900,543
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,853
685
46
5
0
235,028
0
W
Hades
7,302
730
90
9
0
183,916
0
L
Kali
5,178
518
46
5
0
201,651
1
W
Aphrodite
5,579
558
27
3
0
202,574
0
W
Artemis
6,713
671
61
6
0
185,153
0
L
Anhur
5,032
503
53
5
0
182,117
0
L
Janus
4,954
495
60
6
0
208,739
3
L
Sylvanus
4,640
464
19
2
0
137,216
0
L
Sun Wukong
4,233
423
19
2
0
170,820
0
W
Erlang Shen
7,409
741
66
7
0
190,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role