Player Matchup

Kuzenbo
Kuzenbo
Ahmed-Your-God
Kuzenbo
Level 148
God Stats
29W - 24L
1,508 SR
Queue Stats
1,031W - 1,062L
1,416 Elo+
Party 1
Chaac
Chaac
KmAn1128
Chaac
Level 73
God Stats
3W - 2L
1,618 SR
Queue Stats
101W - 129L
1,443 Elo+
Solo
Danzaburou
Danzaburou
TO-IRE
Danzaburou
Level 306
God Stats
7W - 9L
1,604 SR
Queue Stats
247W - 317L
1,393 Elo+
Party 1
Freya
Freya
TripodKims
Freya
Level 26
God Stats
1W - 1L
1,303 SR
Queue Stats
80W - 113L
1,357 Elo+
Solo
Geb
Geb
yaya39
Geb
Level 65
God Stats
4W - 2L
1,532 SR
Queue Stats
179W - 183L
1,423 Elo+
Solo
Team Averages
Level 124
1,513 SR
1,406 Elo+

VS

Team Averages
Level 77
1,494 SR
1,409 Elo+
Freya
Freya
Beep1028
Freya
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,419 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MiniMullet66
Ah Muzen Cab
Level 92
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 10L
1,419 Elo+
Party 2
Vamana
Vamana
Saltysharkey
Vamana
Level 68
God Stats
12W - 15L
1,468 SR
Queue Stats
345W - 370L
1,449 Elo+
Solo
Anhur
Anhur
Trinyti1
Anhur
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 62L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
ZeusXPrime
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 6
14,434
849
18,147
24,983
36,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
KmAn1128
Chaac
19
4 / 3 / 8
12,164
716
14,686
21,988
21,597
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
TO-IRE
Danzaburou
20
6 / 5 / 7
13,197
776
14,451
19,663
10,722
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Freya
19
1 / 3 / 11
11,447
673
8,262
11,266
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
yaya39
Geb
17
0 / 3 / 14
11,698
688
12,787
25,129
26,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Beep1028
Freya
19
4 / 5 / 7
11,040
649
14,419
16,052
8,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
MiniMullet66
Ah Muzen Cab
20
2 / 3 / 11
11,551
679
22,261
19,373
11,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
8
0 / 1 / 0
8,018
472
1,370
3,848
2,814
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Trinyti1
Anhur
20
6 / 5 / 5
12,523
737
21,202
15,436
8,226
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
ZeusXPrime
Gilgamesh
19
3 / 7 / 6
11,425
672
13,381
20,994
21,108
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
44
21
Kills
15
15
Deaths
21
46
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
L
Freya
Beep1028
Freya
4
5
7
1.5
W
Chaac
KmAn1128
Chaac
4
3
8
2.67
L
Ah Muzen Cab
MiniMullet66
Ah Muzen Cab
2
3
11
2.5
L
Vamana
0
1
0
0
W
Danzaburou
TO-IRE
Danzaburou
6
5
7
1.9
L
Anhur
Trinyti1
Anhur
6
5
5
1.7
W
Freya
1
3
11
2.17
L
Gilgamesh
ZeusXPrime
Gilgamesh
3
7
6
0.86
W
Geb
yaya39
Geb
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,333
Damage
72,633
103,029
Taken
75,703
101,518
Mitigated
52,381
37,935
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,147
5,952
5,041
9,392
24,983
36,787
601
3,906
19,349
33,440
0
L
Freya
Beep1028
Freya
14,419
4,457
964
4,126
16,052
8,906
338
8,156
7,896
33,847
0
W
Chaac
KmAn1128
Chaac
14,686
1,756
457
4,522
21,988
21,597
476
2,920
17,940
0
25,393
L
Ah Muzen Cab
MiniMullet66
Ah Muzen Cab
22,261
12,172
918
4,835
19,373
11,327
444
10,097
9,276
0
54,739
L
Vamana
1,370
638
281
513
3,848
2,814
0
1,810
2,038
0
4,032
W
Danzaburou
TO-IRE
Danzaburou
14,451
4,607
987
5,104
19,663
10,722
4,540
2,862
16,801
0
54,478
L
Anhur
Trinyti1
Anhur
21,202
10,102
805
3,064
15,436
8,226
1,020
8,559
6,877
0
45,622
W
Freya
8,262
1,915
234
1,092
11,266
5,822
1,759
1,341
9,925
28,152
0
L
Gilgamesh
ZeusXPrime
Gilgamesh
13,381
3,378
1,072
1,079
20,994
21,108
0
10,574
10,420
0
27,993
W
Geb
yaya39
Geb
12,787
740
4,107
6,999
25,129
26,590
488
3,390
21,739
18,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,940
Gold Earned
54,557
189
Minions Killed
216
0
Camps Cleared
0
1,608,566
Distance Traveled
1,177,967
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,434
849
39
2
0
353,740
2
L
Freya
11,040
649
45
3
0
257,775
0
W
Chaac
12,164
716
23
1
0
324,800
0
L
Ah Muzen Cab
11,551
679
72
4
0
287,825
0
L
Vamana
8,018
472
2
0
0
54,085
0
W
Danzaburou
13,197
776
84
5
0
224,006
0
L
Anhur
12,523
737
74
4
0
292,742
0
W
Freya
11,447
673
33
2
0
319,223
0
L
Gilgamesh
11,425
672
23
1
0
285,540
0
W
Geb
11,698
688
10
1
0
386,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role