Player Matchup

Charybdis
Charybdis
Fenrisulfr_DL
Charybdis
Level 46
God Stats
2W - 1L
1,721 SR
Queue Stats
106W - 105L
1,519 Elo+
Solo
Thanatos
Thanatos
OrgeSatyre62814
Thanatos
Level 62
God Stats
1W - 2L
1,280 SR
Queue Stats
100W - 119L
1,367 Elo+
Solo
Terra
Terra
Sylarss
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Solo
He Bo
He Bo
Teimoh
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,060 Elo+
Solo
Sun Wukong
Sun Wukong
rayruthless
Sun Wukong
Level 147
God Stats
2W - 0L
1,703 SR
Queue Stats
93W - 79L
1,510 Elo+
Solo
Team Averages
Level 62
1,541 SR
1,391 Elo+

VS

Team Averages
Level 74
1,548 SR
1,433 Elo+
Chronos
Chronos
AgredCallie
Chronos
Level 104
God Stats
0W - 1L
1,742 SR
Queue Stats
3W - 3L
1,551 Elo+
Solo
The Morrigan
The Morrigan
CHEVCHELİOUS
The Morrigan
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
219W - 251L
1,438 Elo+
Solo
Osiris
Osiris
FB_BeardedGemini
Osiris
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 56L
1,520 Elo+
Solo
Horus
Horus
Franlu182
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,201 Elo+
Solo
Ullr
Ullr
SmoothBooch3671
Ullr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 82L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fenrisulfr_DL
Charybdis
18
7 / 3 / 22
11,440
880
21,745
14,486
7,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
19
13 / 3 / 12
11,685
899
17,352
14,343
7,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Sylarss
Terra
18
3 / 2 / 20
11,061
851
5,265
17,540
12,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

He Bo
Teimoh
He Bo
19
7 / 2 / 19
10,995
846
14,376
10,586
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
rayruthless
Sun Wukong
16
1 / 7 / 25
9,885
760
15,284
19,550
24,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AgredCallie
Chronos
18
9 / 6 / 3
10,640
818
23,309
17,446
8,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
CHEVCHELİOUS
The Morrigan
17
6 / 6 / 6
10,091
776
14,458
11,704
5,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
0 / 4 / 11
8,786
676
11,373
17,948
23,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
Franlu182
Horus
13
0 / 7 / 3
8,003
616
4,888
16,869
15,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
2 / 8 / 3
8,636
664
3,871
15,591
6,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
43
31
Kills
17
17
Deaths
31
98
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chronos
AgredCallie
Chronos
9
6
3
1.75
L
The Morrigan
CHEVCHELİOUS
The Morrigan
6
6
6
1.5
L
0
4
11
1.38
W
Charybdis
Fenrisulfr_DL
Charybdis
7
3
22
6
L
Horus
Franlu182
Horus
0
7
3
0.21
W
Thanatos
13
3
12
6.33
L
2
8
3
0.44
W
Terra
Sylarss
Terra
3
2
20
6.5
W
He Bo
Teimoh
He Bo
7
2
19
8.25
W
Sun Wukong
rayruthless
Sun Wukong
1
7
25
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,022
Damage
57,899
76,505
Taken
79,558
57,323
Mitigated
58,493
36,533
Healing
16,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AgredCallie
Chronos
23,309
5,057
443
2,710
17,446
8,026
0
3,124
14,322
40,670
0
L
The Morrigan
CHEVCHELİOUS
The Morrigan
14,458
2,594
483
1,262
11,704
5,160
0
2,324
8,907
21,190
2,396
L
11,373
2,003
1,930
5,434
17,948
23,561
0
6,459
11,489
0
23,175
W
Charybdis
Fenrisulfr_DL
Charybdis
21,745
9,446
2,744
5,220
14,486
7,612
4,444
6,179
7,994
0
54,244
L
Horus
Franlu182
Horus
4,888
772
725
2,292
16,869
15,026
0
7,493
9,376
3,567
3,735
W
Thanatos
17,352
2,531
0
8,664
14,343
7,740
1,613
5,892
8,172
0
27,846
L
3,871
1,811
239
978
15,591
6,720
0
4,091
11,500
0
15,889
W
Terra
Sylarss
Terra
5,265
1,031
7,247
6,041
17,540
12,256
474
10,495
6,833
15,221
0
W
He Bo
Teimoh
He Bo
14,376
2,003
981
1,968
10,586
5,366
1,230
6,077
4,375
26,625
0
W
Sun Wukong
rayruthless
Sun Wukong
15,284
1,697
1,833
1,835
19,550
24,349
354
9,193
9,918
7,894
27,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,066
Gold Earned
46,156
139
Minions Killed
125
0
Camps Cleared
0
1,250,728
Distance Traveled
1,079,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,640
818
51
4
0
208,177
0
L
The Morrigan
10,091
776
23
2
0
216,064
0
L
Osiris
8,786
676
21
2
0
257,322
0
W
Charybdis
11,440
880
62
5
0
230,757
0
L
Horus
8,003
616
1
0
0
218,238
0
W
Thanatos
11,685
899
13
1
0
261,733
0
L
Ullr
8,636
664
29
2
0
180,088
0
W
Terra
11,061
851
11
1
0
256,366
0
W
He Bo
10,995
846
26
2
0
251,204
0
W
Sun Wukong
9,885
760
27
2
0
250,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role