Player Matchup

Izanami
Izanami
FiveMShooter
Izanami
Level 44
God Stats
7W - 10L
1,453 SR
Queue Stats
196W - 195L
1,416 Elo+
Party 1
Thanatos
Thanatos
Galveston38
Thanatos
Level 62
God Stats
34W - 20L
1,580 SR
Queue Stats
95W - 76L
1,494 Elo+
Party 1
Maui
Maui
MarksDaniels246
Maui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 86L
1,493 Elo+
Solo
Raijin
Raijin
Sicelet
Raijin
Level 108
God Stats
7W - 11L
1,517 SR
Queue Stats
430W - 450L
1,403 Elo+
Solo
Guan Yu
Guan Yu
beas222tboy
Guan Yu
Level 121
God Stats
4W - 8L
1,208 SR
Queue Stats
113W - 119L
1,465 Elo+
Solo
Team Averages
Level 85
1,452 SR
1,454 Elo+

VS

Team Averages
Level 96
1,455 SR
1,433 Elo+
Hel
Hel
Cristvc
Hel
Level 62
God Stats
1W - 8L
1,217 SR
Queue Stats
247W - 254L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
Pawpyy
Danzaburou
Level 147
God Stats
5W - 2L
1,458 SR
Queue Stats
32W - 22L
1,486 Elo+
Solo
Khepri
Khepri
nktvc
Khepri
Level 103
God Stats
21W - 15L
1,546 SR
Queue Stats
217W - 223L
1,425 Elo+
Party 2
Tsukuyomi
Tsukuyomi
video_gamer555
Tsukuyomi
Level 124
God Stats
5W - 7L
1,336 SR
Queue Stats
28W - 46L
1,386 Elo+
Solo
Arachne
Arachne
xXAstroPheXOs
Arachne
Level 46
God Stats
4W - 3L
1,716 SR
Queue Stats
54W - 55L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FiveMShooter
Izanami
10
1 / 4 / 1
6,447
461
7,240
10,754
3,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Galveston38
Thanatos
12
3 / 4 / 0
7,197
514
7,844
14,124
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 2
6,329
452
3,580
13,136
10,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Sicelet
Raijin
13
1 / 0 / 0
7,687
549
7,084
9,576
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
beas222tboy
Guan Yu
13
1 / 5 / 1
7,383
527
5,083
15,116
7,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
2 / 1 / 2
7,755
554
5,874
7,081
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Pawpyy
Danzaburou
12
2 / 0 / 4
7,788
556
8,210
7,492
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
nktvc
Khepri
12
1 / 1 / 6
7,405
529
5,251
11,674
7,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
video_gamer555
Tsukuyomi
14
4 / 4 / 4
8,688
621
14,254
12,119
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
15
8 / 2 / 4
8,863
633
12,641
14,446
7,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
17
17
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hel
2
1
2
3
L
Izanami
FiveMShooter
Izanami
1
4
1
0.38
L
Thanatos
Galveston38
Thanatos
3
4
0
0.75
L
0
4
2
0.25
W
Danzaburou
Pawpyy
Danzaburou
2
0
4
4
L
Raijin
Sicelet
Raijin
1
0
0
1
L
Guan Yu
beas222tboy
Guan Yu
1
5
1
0.3
W
Khepri
nktvc
Khepri
1
1
6
4
W
Tsukuyomi
video_gamer555
Tsukuyomi
4
4
4
1.5
W
Arachne
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,831
Damage
46,230
62,706
Taken
52,812
30,671
Mitigated
29,120
17,595
Healing
23,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
5,874
974
455
3,104
7,081
2,949
1,724
4,153
2,928
56,849
0
L
Izanami
FiveMShooter
Izanami
7,240
6,111
0
2,929
10,754
3,825
0
3,158
7,596
0
50,540
L
Thanatos
Galveston38
Thanatos
7,844
2,315
0
6,705
14,124
5,722
0
837
13,287
0
54,274
L
3,580
761
1,297
2,079
13,136
10,163
0
1,981
11,155
21,649
0
W
Danzaburou
Pawpyy
Danzaburou
8,210
3,295
0
3,168
7,492
3,307
1,308
767
6,725
0
62,232
L
Raijin
Sicelet
Raijin
7,084
990
0
955
9,576
3,776
0
5,149
4,427
62,885
0
L
Guan Yu
beas222tboy
Guan Yu
5,083
1,511
60
3,570
15,116
7,185
0
0
15,116
0
51,408
W
Khepri
nktvc
Khepri
5,251
349
1,976
4,059
11,674
7,924
404
2,795
8,879
18,408
0
W
Tsukuyomi
video_gamer555
Tsukuyomi
14,254
3,988
0
4,536
12,119
7,909
441
587
11,532
0
58,557
W
Arachne
12,641
9,901
0
6,026
14,446
7,031
374
2,362
12,084
0
76,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,043
Gold Earned
40,499
390
Minions Killed
379
0
Camps Cleared
0
1,383,926
Distance Traveled
1,381,310
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,755
554
91
7
0
241,672
0
L
Izanami
6,447
461
82
6
0
253,991
0
L
Thanatos
7,197
514
75
5
0
331,160
0
L
Maui
6,329
452
30
2
0
269,221
0
W
Danzaburou
7,788
556
101
7
0
263,731
2
L
Raijin
7,687
549
117
8
0
274,037
3
L
Guan Yu
7,383
527
86
6
0
255,517
0
W
Khepri
7,405
529
18
1
0
289,304
0
W
Tsukuyomi
8,688
621
73
5
0
265,519
2
W
Arachne
8,863
633
96
7
0
321,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role