Player Matchup

Gilgamesh
Gilgamesh
Gold II
TheDaleWeiser
Gilgamesh
Gold II
Level 97
God Stats
19W - 16L
1,604 SR
Queue Stats
345W - 330L
1,622 MMR
Party 1
Discordia
Discordia
Gold IV
charleybeat
Discordia
Gold IV
Level 127
God Stats
3W - 6L
1,368 SR
Queue Stats
353W - 342L
1,497 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
marc_moes
Ao Kuang
Gold IV
Level 108
God Stats
17W - 18L
1,547 SR
Queue Stats
291W - 267L
1,413 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,506 SR
1,511 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,339 SR
1,384 MMR
Agni
Agni
Silver IV
CRKYfara
Agni
Silver IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,394 MMR
Solo
Loki
Loki
Bronze III
Duggy007
Loki
Bronze III
Level 81
God Stats
0W - 1L
1,026 SR
Queue Stats
0W - 4L
1,416 MMR
Solo
Geb
Geb
Gold V
Lilywod
Geb
Gold V
Level 127
God Stats
0W - 3L
1,490 SR
Queue Stats
51W - 58L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TheDaleWeiser
Gilgamesh
15
0 / 1 / 5
12,059
670
9,228
20,456
15,317
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
charleybeat
Discordia
16
2 / 1 / 6
13,036
724
19,130
12,404
5,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
marc_moes
Ao Kuang
17
7 / 0 / 1
14,138
785
9,865
17,375
19,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AchillesBacchusNe ZhaKuzenboAthena

VS

Bans
CerberusHorusKukulkanAresAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
1 / 3 / 1
12,190
677
23,741
16,252
7,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
11
1 / 3 / 0
10,631
591
4,113
9,272
3,828
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Geb
14
0 / 3 / 2
11,443
636
7,185
18,386
19,060
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
2
2
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
1
3
1
0.5
L
Loki
1
3
0
0.33
L
Geb
0
3
2
0.33
W
Gilgamesh
TheDaleWeiser
Gilgamesh
0
1
5
2.5
W
Discordia
charleybeat
Discordia
2
1
6
5
W
Ao Kuang
marc_moes
Ao Kuang
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,223
Damage
35,039
50,235
Taken
43,910
40,202
Mitigated
30,227
14,935
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
23,741
679
0
2,135
16,252
7,339
0
10,594
5,496
88,328
0
L
Loki
4,113
641
265
622
9,272
3,828
0
6,488
2,380
0
9,576
L
Geb
7,185
373
0
2,260
18,386
19,060
0
11,501
6,451
28,204
0
W
Gilgamesh
TheDaleWeiser
Gilgamesh
9,228
1,717
0
3,990
20,456
15,317
883
11,194
9,262
0
32,313
W
Discordia
charleybeat
Discordia
19,130
1,042
180
2,854
12,404
5,572
815
8,175
4,229
86,785
0
W
Ao Kuang
marc_moes
Ao Kuang
9,865
1,589
0
7,911
17,375
19,313
1,440
12,133
5,242
59,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
34,264
216
Minions Killed
152
0
Camps Cleared
0
1,027,984
Distance Traveled
926,788
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,190
677
119
7
0
325,901
5
L
Loki
10,631
591
9
1
0
266,372
0
L
Geb
11,443
636
24
1
0
334,515
0
W
Gilgamesh
12,059
670
37
2
0
353,931
4
W
Discordia
13,036
724
99
6
0
324,445
5
W
Ao Kuang
14,138
785
80
4
0
349,608
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role