Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Aminao2000
Hades
Level 106
God Stats
8W - 6L
1,536 SR
Queue Stats
110W - 113L
1,446 Elo+
Party 1
Mercury
Mercury
JamieoftheNorth
Mercury
Level 78
God Stats
7W - 3L
1,579 SR
Queue Stats
396W - 365L
1,507 Elo+
Party 3
Ra
Ra
Matei-te7vezes
Ra
Level 88
God Stats
6W - 3L
1,721 SR
Queue Stats
252W - 234L
1,440 Elo+
Party 1
Horus
Horus
iwannabeaflyer
Horus
Level 127
God Stats
4W - 0L
1,883 SR
Queue Stats
69W - 52L
1,522 Elo+
Solo
Team Averages
Level 111
1,644 SR
1,483 Elo+

VS

Team Averages
Level 95
1,602 SR
1,507 Elo+
Amaterasu
Amaterasu
Crowxz
Amaterasu
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 112L
1,500 Elo+
Solo
Hachiman
Hachiman
D7D7 F15
Hachiman
Level 86
God Stats
6W - 6L
1,538 SR
Queue Stats
148W - 139L
1,499 Elo+
Party 2
Hun Batz
Hun Batz
Deolae
Hun Batz
Level 64
God Stats
7W - 3L
1,709 SR
Queue Stats
120W - 126L
1,513 Elo+
Party 2
Zeus
Zeus
IIGoldenXMan
Zeus
Level 110
God Stats
2W - 2L
1,760 SR
Queue Stats
262W - 248L
1,506 Elo+
Party 2
Nox
Nox
v IKAKASHi v
Nox
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 176L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 0 / 1
9,319
621
10,872
9,150
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
14
1 / 3 / 0
8,243
550
11,658
13,844
8,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 4 / 3
8,710
581
8,620
15,483
6,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 5 / 1
7,731
515
4,290
9,801
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 3
7,988
533
5,736
9,988
8,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crowxz
Amaterasu
14
2 / 1 / 2
7,723
515
7,702
17,355
10,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
D7D7 F15
Hachiman
12
1 / 3 / 1
6,939
463
5,772
9,614
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
Deolae
Hun Batz
14
5 / 5 / 2
8,034
536
12,380
15,991
6,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 3 / 4
8,169
545
11,599
8,705
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 4
7,383
492
1,741
6,234
4,388
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
12
Kills
12
12
Deaths
12
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
1
3.5
W
Hades
1
3
0
0.33
L
Amaterasu
Crowxz
Amaterasu
2
1
2
3
L
Hachiman
D7D7 F15
Hachiman
1
3
1
0.5
L
Hun Batz
Deolae
Hun Batz
5
5
2
1.2
L
3
3
4
1.67
W
3
4
3
1.13
W
2
5
1
0.5
W
3
0
3
4.5
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,176
Damage
39,194
58,266
Taken
57,899
32,801
Mitigated
26,479
22,442
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,872
8,044
0
5,556
9,150
4,208
2,330
279
8,871
0
90,331
W
Hades
11,658
1,447
33
7,175
13,844
8,855
240
0
13,844
58,575
0
L
Amaterasu
Crowxz
Amaterasu
7,702
3,412
0
8,102
17,355
10,002
0
11,566
5,789
0
54,582
L
Hachiman
D7D7 F15
Hachiman
5,772
3,142
0
2,233
9,614
3,212
0
0
9,614
0
41,807
L
Hun Batz
Deolae
Hun Batz
12,380
3,970
0
1,282
15,991
6,361
0
1,583
14,408
0
59,439
L
11,599
1,877
0
2,735
8,705
2,516
0
2,799
5,906
72,163
0
W
8,620
4,636
0
2,700
15,483
6,751
0
2,946
12,537
0
81,957
W
4,290
459
612
2,488
9,801
4,358
480
6,083
3,718
57,338
0
W
5,736
1,932
624
3,254
9,988
8,629
0
4,032
5,956
0
20,127
L
1,741
489
61
2,281
6,234
4,388
0
0
6,234
19,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,991
Gold Earned
38,248
485
Minions Killed
375
0
Camps Cleared
0
1,538,038
Distance Traveled
1,541,135
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,319
621
152
10
0
285,973
3
W
Hades
8,243
550
100
7
0
280,297
0
L
Amaterasu
7,723
515
83
6
0
320,040
0
L
Hachiman
6,939
463
55
4
0
303,792
0
L
Hun Batz
8,034
536
79
5
0
340,951
0
L
Zeus
8,169
545
124
8
0
289,895
5
W
Mercury
8,710
581
115
8
0
366,432
0
W
Ra
7,731
515
98
7
0
268,206
0
W
Horus
7,988
533
20
1
0
337,130
7
L
Nox
7,383
492
34
2
0
286,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role