Player Matchup

Tsukuyomi
Tsukuyomi
Platinum I
 
Tsukuyomi
Platinum I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
 
Ymir
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Platinum IV
IDeath Ham G
Hercules
Platinum IV
Level 168
God Stats
29W - 27L
1,603 SR
Queue Stats
404W - 401L
1,814 MMR
Party 1
Charybdis
Charybdis
Platinum V
LoneUncle
Charybdis
Platinum V
Level 168
God Stats
8W - 3L
1,617 SR
Queue Stats
61W - 38L
1,901 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
bwcaddict
Kukulkan
Platinum IV
Level 156
God Stats
6W - 6L
1,782 SR
Queue Stats
297W - 295L
1,870 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 165
1,600 SR
1,717 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,585 SR
1,684 MMR
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum III
 
Geb
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum III
Chan0War
Chernobog
Platinum III
Level 121
God Stats
9W - 11L
1,625 SR
Queue Stats
77W - 72L
1,878 MMR
Solo
Thor
Thor
Platinum III
EfraínAM
Thor
Platinum III
Level 168
God Stats
6W - 8L
1,517 SR
Queue Stats
468W - 460L
1,762 MMR
Solo
Shiva
Shiva
Gold I
NerfADCs
Shiva
Gold I
Level 48
God Stats
25W - 9L
1,783 SR
Queue Stats
301W - 272L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
2 / 1 / 0
3,753
751
1,295
3,982
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
4
0 / 1 / 0
3,321
664
1,087
4,144
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
IDeath Ham G
Hercules
6
0 / 1 / 0
3,437
687
658
4,712
2,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
LoneUncle
Charybdis
5
0 / 2 / 0
3,365
673
3,019
5,292
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
bwcaddict
Kukulkan
5
0 / 1 / 1
3,379
676
1,117
1,113
309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SusanoRaijinMaman Brigitte

VS

Bans
CharonThanatosTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
1 / 0 / 2
3,901
780
2,777
1,448
315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
5
1 / 0 / 1
3,544
709
2,043
3,273
1,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
Chan0War
Chernobog
6
2 / 1 / 0
3,664
733
2,875
2,987
793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
7
1 / 1 / 1
3,794
759
1,700
4,162
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
NerfADCs
Shiva
7
1 / 0 / 0
4,203
841
2,902
2,542
942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
1
0
2
L
Ymir
 
Ymir
0
1
0
0
W
Janus
 
Janus
1
0
2
2
W
Geb
 
Geb
1
0
1
1.5
W
Chernobog
Chan0War
Chernobog
2
1
0
2
W
Thor
1
1
1
1.5
L
Hercules
IDeath Ham G
Hercules
0
1
0
0
L
Charybdis
LoneUncle
Charybdis
0
2
0
0
W
Shiva
NerfADCs
Shiva
1
0
0
1
L
Kukulkan
bwcaddict
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,176
Damage
12,297
19,243
Taken
14,412
7,331
Mitigated
4,813
7,899
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
1,295
401
0
1,705
3,982
1,160
0
1,268
2,604
0
14,747
L
Ymir
 
Ymir
1,087
454
0
1,694
4,144
2,177
0
1,947
2,173
10,198
0
W
Janus
 
Janus
2,777
452
0
750
1,448
315
0
210
1,224
18,056
0
W
Geb
 
Geb
2,043
409
429
1,684
3,273
1,467
0
662
2,611
8,608
0
W
Chernobog
Chan0War
Chernobog
2,875
2,025
0
1,117
2,987
793
0
389
2,598
0
18,664
W
Thor
1,700
281
0
2,122
4,162
1,296
0
879
3,233
0
18,477
L
Hercules
IDeath Ham G
Hercules
658
365
0
1,465
4,712
2,224
0
0
4,712
0
14,695
L
Charybdis
LoneUncle
Charybdis
3,019
2,007
0
2,843
5,292
1,461
0
1,220
4,030
0
22,183
W
Shiva
NerfADCs
Shiva
2,902
806
0
1,044
2,542
942
0
0
2,542
0
22,774
L
Kukulkan
bwcaddict
Kukulkan
1,117
245
0
192
1,113
309
0
183
904
14,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,255
Gold Earned
19,106
140
Minions Killed
158
0
Camps Cleared
0
493,117
Distance Traveled
552,818
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,753
751
29
6
0
126,417
0
L
Ymir
3,321
664
12
2
0
98,125
0
W
Janus
3,901
780
43
9
0
114,938
0
W
Geb
3,544
709
5
1
0
100,677
1
W
Chernobog
3,664
733
38
8
0
97,487
0
W
Thor
3,794
759
34
7
0
116,845
0
L
Hercules
3,437
687
26
5
0
111,628
0
L
Charybdis
3,365
673
38
8
0
84,387
0
W
Shiva
4,203
841
38
8
0
122,871
0
L
Kukulkan
3,379
676
35
7
0
72,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role