Player Matchup

Izanami
Izanami
Bradley1427
Izanami
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 34L
1,528 Elo+
Solo
Chang'e
Chang'e
MareSalvatru4e
Chang'e
Level 88
God Stats
2W - 0L
1,731 SR
Queue Stats
329W - 310L
1,481 Elo+
Party 1
Hera
Hera
bloodysabbath666
Hera
Level 158
God Stats
4W - 1L
1,689 SR
Queue Stats
195W - 198L
1,505 Elo+
Party 1
Geb
Geb
hazelnutdragon
Geb
Level 29
God Stats
2W - 2L
1,255 SR
Queue Stats
99W - 92L
1,542 Elo+
Party 1
Neith
Neith
uBot13
Neith
Level 87
God Stats
5W - 3L
1,479 SR
Queue Stats
130W - 131L
1,472 Elo+
Solo
Team Averages
Level 85
1,531 SR
1,506 Elo+

VS

Team Averages
Level 110
1,583 SR
1,491 Elo+
Horus
Horus
Ditha
Horus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,574 Elo+
Solo
Atlas
Atlas
Drakmur
Atlas
Level 148
God Stats
1W - 4L
1,575 SR
Queue Stats
171W - 175L
1,480 Elo+
Party 2
Zhong Kui
Zhong Kui
ScionOfOldGhis
Zhong Kui
Level 142
God Stats
8W - 5L
1,842 SR
Queue Stats
534W - 546L
1,533 Elo+
Solo
Rama
Rama
Smi1le
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,476 Elo+
Solo
Apollo
Apollo
mrfussypants
Apollo
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 24L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bradley1427
Izanami
17
6 / 2 / 15
9,903
900
16,548
11,449
6,183
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 17
9,805
891
8,597
15,007
7,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 15
10,556
960
18,676
13,099
7,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 17
9,118
829
6,384
17,991
17,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
uBot13
Neith
18
7 / 2 / 16
10,388
944
24,372
17,015
9,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ditha
Horus
13
1 / 4 / 5
8,270
752
9,355
16,767
18,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Atlas
Drakmur
Atlas
15
2 / 5 / 5
8,385
762
16,145
18,161
22,179
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
ScionOfOldGhis
Zhong Kui
14
4 / 7 / 2
8,529
775
10,536
16,818
15,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Smi1le
Rama
15
2 / 4 / 4
8,237
749
8,860
12,323
7,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
14
2 / 5 / 4
8,205
746
11,392
15,210
9,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
31
25
Kills
11
11
Deaths
25
80
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bradley1427
Izanami
6
2
15
6.75
L
Horus
Ditha
Horus
1
4
5
0.88
L
Atlas
Drakmur
Atlas
2
5
5
0.9
W
4
2
17
6.25
L
Zhong Kui
ScionOfOldGhis
Zhong Kui
4
7
2
0.71
L
Rama
Smi1le
Rama
2
4
4
1
W
7
2
15
7.25
W
1
3
17
3.17
L
Apollo
2
5
4
0.8
W
Neith
uBot13
Neith
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,577
Damage
56,288
74,561
Taken
79,279
47,716
Mitigated
72,749
41,823
Healing
24,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bradley1427
Izanami
16,548
11,791
2,698
2,697
11,449
6,183
2,851
5,345
6,104
0
27,950
L
Horus
Ditha
Horus
9,355
2,824
4,347
5,757
16,767
18,009
171
8,000
8,767
4,662
10,998
L
Atlas
Drakmur
Atlas
16,145
6,212
2,141
1,694
18,161
22,179
60
7,479
10,682
28,227
0
W
8,597
344
15,116
7,802
15,007
7,548
988
6,550
8,457
15,411
0
L
Zhong Kui
ScionOfOldGhis
Zhong Kui
10,536
361
505
3,544
16,818
15,768
927
6,710
10,108
22,672
0
L
Rama
Smi1le
Rama
8,860
6,775
2,003
2,555
12,323
7,210
662
5,200
7,123
0
18,520
W
18,676
5,409
1,114
2,048
13,099
7,066
941
5,234
7,865
35,382
0
W
6,384
354
1,622
3,100
17,991
17,146
696
5,654
12,337
9,311
0
L
Apollo
11,392
3,726
0
2,186
15,210
9,583
0
6,268
8,942
0
27,500
W
Neith
uBot13
Neith
24,372
13,059
712
4,914
17,015
9,773
2,666
7,084
9,931
0
38,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,770
Gold Earned
41,626
122
Minions Killed
102
0
Camps Cleared
0
1,059,466
Distance Traveled
858,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,903
900
25
2
0
206,025
0
L
Horus
8,270
752
12
1
0
200,588
0
L
Atlas
8,385
762
12
1
0
179,901
0
W
Chang'e
9,805
891
24
2
0
229,424
0
L
Zhong Kui
8,529
775
27
2
0
137,541
0
L
Rama
8,237
749
19
2
0
168,340
0
W
Hera
10,556
960
42
4
0
210,612
0
W
Geb
9,118
829
0
0
0
213,513
0
L
Apollo
8,205
746
32
3
0
172,011
0
W
Neith
10,388
944
31
3
0
199,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role